WIP: fix: intialization ui/squawk.cpp before than Core::Squawk::ready #69
@ -29,6 +29,7 @@ Application::Application(Core::Squawk* p_core):
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destroyingSquawk(false),
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storage()
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{
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squawk = new Squawk(roster);
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connect(&roster, &Models::Roster::unnoticedMessage, this, &Application::notify);
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connect(&roster, &Models::Roster::unreadMessagesCountChanged, this, &Application::unreadMessagesCountChanged);
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@ -53,7 +54,7 @@ Application::Application(Core::Squawk* p_core):
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connect(&roster, &Models::Roster::localPathInvalid, core, &Core::Squawk::onLocalPathInvalid);
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//coonecting backend to myself
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//connecting backend to myself
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connect(core, &Core::Squawk::stateChanged, this, &Application::stateChanged);
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connect(core, &Core::Squawk::accountMessage, &roster, &Models::Roster::addMessage);
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@ -147,8 +148,7 @@ void Application::checkForTheLastWindow()
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void Application::createMainWindow()
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{
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if (squawk == nullptr) {
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squawk = new Squawk(roster);
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if (squawk) {
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connect(squawk, &Squawk::notify, this, &Application::notify);
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connect(squawk, &Squawk::changeSubscription, this, &Application::changeSubscription);
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