port to Windows (mingw64) and macOS; create appveyor.yml #50

Merged
blue merged 18 commits from shunf4/squawk:feat/adapt_win_osx_msgf into messageFeed 2021-10-11 10:40:46 +00:00
10 changed files with 147 additions and 18 deletions
Showing only changes of commit 923afe2420 - Show all commits

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@ -12,7 +12,13 @@ set(CMAKE_AUTORCC ON)
include(GNUInstallDirs)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
add_executable(squawk)
set(WIN32_FLAG "")
if (WIN32)
if (CMAKE_BUILD_TYPE STREQUAL "Release")
set(WIN32_FLAG WIN32)
endif()
endif(WIN32)
add_executable(squawk ${WIN32_FLAG})
target_include_directories(squawk PRIVATE ${CMAKE_SOURCE_DIR})
option(SYSTEM_QXMPP "Use system qxmpp lib" ON)
@ -97,11 +103,13 @@ endif ()
message("Build type: ${CMAKE_BUILD_TYPE}")
if(CMAKE_COMPILER_IS_GNUCXX)
target_compile_options(squawk PRIVATE
"-Wall;-Wextra"
"$<$<CONFIG:DEBUG>:-g>"
"$<$<CONFIG:RELEASE>:-O3>"
)
endif(CMAKE_COMPILER_IS_GNUCXX)
add_subdirectory(core)
add_subdirectory(external/simpleCrypt)
@ -114,3 +122,5 @@ add_subdirectory(ui)
# Install the executable
install(TARGETS squawk DESTINATION ${CMAKE_INSTALL_BINDIR})
target_sources(squawk PRIVATE ${SQUAWK_WIN_RC} ${APP_ICON_MACOSX})

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@ -9,7 +9,6 @@
### Prerequisites
- QT 5.12 *(lower versions might work but it wasn't tested)*
- uuid _(usually included in some other package, for example it's ***libutil-linux*** in archlinux)_
- lmdb
- CMake 3.0 or higher
- qxmpp 1.1.0 or higher
@ -45,7 +44,7 @@ $ git clone https://git.macaw.me/blue/squawk
$ cd squawk
$ mkdir build
$ cd build
$ cmake ..
$ cmake .. [-DLMDB_DIR:PATH=/path/to/lmdb]
$ cmake --build .
```
@ -58,7 +57,7 @@ $ git clone --recurse-submodules https://git.macaw.me/blue/squawk
$ cd squawk
$ mkdir build
$ cd build
$ cmake .. -D SYSTEM_QXMPP=False
$ cmake .. -D SYSTEM_QXMPP=False [-DLMDB_DIR:PATH=/path/to/lmdb]
$ cmake --build .
```

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@ -25,10 +25,15 @@ find_path(LMDB_ROOT_DIR
)
find_library(LMDB_LIBRARIES
NAMES lmdb
NAMES liblmdb.a liblmdb.so liblmdb.so.a liblmdb.dll.a # We want lmdb to be static, if possible
HINTS ${LMDB_ROOT_DIR}/lib
)
add_library(lmdb UNKNOWN IMPORTED)
set_target_properties(lmdb PROPERTIES
IMPORTED_LOCATION ${LMDB_LIBRARIES}
)
find_path(LMDB_INCLUDE_DIRS
NAMES lmdb.h
HINTS ${LMDB_ROOT_DIR}/include

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@ -1,3 +1,8 @@
set(SIGNALCATCHER_SOURCE signalcatcher.cpp)
if(WIN32)
set(SIGNALCATCHER_SOURCE signalcatcher_win32.cpp)
endif(WIN32)
target_sources(squawk PRIVATE
account.cpp
account.h
@ -13,7 +18,7 @@ target_sources(squawk PRIVATE
networkaccess.h
rosteritem.cpp
rosteritem.h
signalcatcher.cpp
${SIGNALCATCHER_SOURCE}
signalcatcher.h
squawk.cpp
squawk.h

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@ -0,0 +1,42 @@
/*
* Squawk messenger.
* Copyright (C) 2021 Shunf4 <shun1048576@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "signalcatcher.h"
#include <unistd.h>
SignalCatcher::SignalCatcher(QCoreApplication *p_app, QObject *parent):
QObject(parent),
app(p_app)
{
}
SignalCatcher::~SignalCatcher()
{}
void SignalCatcher::handleSigInt()
{
}
void SignalCatcher::intSignalHandler(int unused)
{
}
int SignalCatcher::setup_unix_signal_handlers()
{
return 0;
}

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@ -1,11 +1,41 @@
target_sources(squawk PRIVATE resources.qrc)
configure_file(images/logo.svg squawk.svg COPYONLY)
configure_file(squawk.rc squawk.rc COPYONLY)
execute_process(COMMAND convert -background none -size 48x48 squawk.svg squawk48.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -size 64x64 squawk.svg squawk64.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -size 128x128 squawk.svg squawk128.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -size 256x256 squawk.svg squawk256.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
if(WIN32)
set(CONVERT_BIN magick convert)
else(WIN32)
set(CONVERT_BIN convert)
endif(WIN32)
execute_process(COMMAND ${CONVERT_BIN} -background none -size 48x48 squawk.svg squawk48.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND ${CONVERT_BIN} -background none -size 64x64 squawk.svg squawk64.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND ${CONVERT_BIN} -background none -size 128x128 squawk.svg squawk128.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND ${CONVERT_BIN} -background none -size 256x256 squawk.svg squawk256.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
if (WIN32)
execute_process(COMMAND ${CONVERT_BIN} squawk48.png squawk64.png squawk256.png squawk.ico WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
set(SQUAWK_WIN_RC "${CMAKE_CURRENT_BINARY_DIR}/squawk.rc" PARENT_SCOPE)
endif(WIN32)
if (APPLE)
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/icns.iconset")
execute_process(COMMAND convert -background none -size 16x16 squawk.svg icns.iconset/icon_16x16.png WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !32x32 squawk.svg "icns.iconset/icon_16x16@2x.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !32x32 squawk.svg "icns.iconset/icon_32x32.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !64x64 squawk.svg "icns.iconset/icon_32x32@2x.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !128x128 squawk.svg "icns.iconset/icon_128x128.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !256x256 squawk.svg "icns.iconset/icon_128x128@2x.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !256x256 squawk.svg "icns.iconset/icon_256x256.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !512x512 squawk.svg "icns.iconset/icon_256x256@2x.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !512x512 squawk.svg "icns.iconset/icon_512x512.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND convert -background none -resize !1024x1024 squawk.svg "icns.iconset/icon_512x512@2x.png" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
execute_process(COMMAND iconutil -c icns "icns.iconset" -o "squawk.icns" WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
set(MACOSX_BUNDLE_ICON_FILE squawk.icns PARENT_SCOPE)
set(APP_ICON_MACOSX ${CMAKE_CURRENT_BINARY_DIR}/squawk.icns PARENT_SCOPE)
set_source_files_properties(${APP_ICON_MACOSX} PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")
endif (APPLE)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/squawk.svg DESTINATION ${CMAKE_INSTALL_DATADIR}/icons/hicolor/scalable/apps)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/squawk48.png DESTINATION ${CMAKE_INSTALL_DATADIR}/icons/hicolor/48x48/apps RENAME squawk.png)

1
resources/squawk.rc Normal file
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@ -0,0 +1 @@
IDI_ICON1 ICON "squawk.ico"

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@ -17,15 +17,11 @@
*/
#include "utils.h"
#include <QUuid>
QString Shared::generateUUID()
{
uuid_t uuid;
uuid_generate(uuid);
char uuid_str[36];
uuid_unparse_lower(uuid, uuid_str);
return uuid_str;
return QUuid::createUuid().toString();
}

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@ -26,7 +26,6 @@
// #include "KIO/OpenFileManagerWindowJob"
#include <uuid/uuid.h>
#include <vector>
namespace Shared {

42
signalcatcher_win32.cpp Normal file
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@ -0,0 +1,42 @@
/*
* Squawk messenger.
* Copyright (C) 2021 Shunf4 <shun1048576@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "signalcatcher.h"
#include <unistd.h>
SignalCatcher::SignalCatcher(QCoreApplication *p_app, QObject *parent):
QObject(parent),
app(p_app)
{
}
SignalCatcher::~SignalCatcher()
{}
void SignalCatcher::handleSigInt()
{
}
void SignalCatcher::intSignalHandler(int unused)
{
}
int SignalCatcher::setup_unix_signal_handlers()
{
return 0;
}