2.6 KiB
LMDBAL - Lightning Memory Data Base Abstraction Level
Prerequisites
- Qt 5 or higher
- lmdb
- CMake 3.16 or higher
- Doxygen (optional, for documentation)
Using with CMake
As a system library
If you're using LMDBAL as a system library you probably have no control over it's build options. The easiest way to include the project is to add following
find_package(lmdbal)
if (LMDBAL_FOUND)
target_include_directories(yourTarget PRIVATE {LMDBAL_INCLUDE_DIRS})
target_link_libraries(yourTarget PRIVATE LMDBAL::LMDBAL)
endif()
As an embeded subproject
//TODO
Building
LMDBAL uses CMake as a build system.
Please check the prerequisites and install them before building.
Here is an easy way to build a project
$ git clone https://git.macaw.me/blue/lmdbal
$ cd lmdbal
$ mkdir build
$ cd build
$ cmake .. [ *optional keys* ]
$ cmake --build .
$ cmake --install . --prefix install
This way will create you a lmdbal/build
directory with temporary files, and lmdbal/build/install
with all the export files for installation to the system.
After cmake ..
you can specify keys to alter the building process. In this context building keys are transfered like so
cmake .. -D KEY1=VALUE1 -D KEY2=VALUE2 ...
List of keys
Here is the list of keys you can pass to configuration phase of cmake ..
:
CMAKE_BUILD_TYPE
-Debug
just builds showing all warnings,Release
builds with no warnings and applies optimizations (default isDebug
);BUILD_STATIC
-True
builds project as a static library,False
builds as dynamic (default isFalse
);BUILD_TESTS
-True
build unit tests,False
does not (default isFalse
);BUILD_DOC
-True
build doxygen documentation,False
does not (default isFalse
);QT_VERSION_MAJOR
-5
links against Qt5,6
links agains Qt6, there is no default, so, if you didn't specify it the project will chose automatically;
Running tests
If you built the library with -D BUILD_TESTS=True
, then there will be lmdbal/build/tests/runUnitTests
executable file. You can simply run it as
./runUnitTests
if you're in the same directory with it
License
This project is licensed under the GPLv3 License - see the LICENSE.md file for details