Add full 3d version of prototype 2 with shadow support, changed rendering to Forward+
This commit is contained in:
parent
ccdf3827a8
commit
fbef58f211
@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://oblvfn4a7jgr"
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path="res://.godot/imported/down-stay.png-8f04363183504ef4c5894d1e8b79ee12.ctex"
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path.s3tc="res://.godot/imported/down-stay.png-8f04363183504ef4c5894d1e8b79ee12.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Prototypes/tiredbun-prototype-1/player/down-stay.png"
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dest_files=["res://.godot/imported/down-stay.png-8f04363183504ef4c5894d1e8b79ee12.ctex"]
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dest_files=["res://.godot/imported/down-stay.png-8f04363183504ef4c5894d1e8b79ee12.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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48
Prototypes/tiredbun-prototype-2/Player3D_true_3d.gd
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48
Prototypes/tiredbun-prototype-2/Player3D_true_3d.gd
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@ -0,0 +1,48 @@
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extends CharacterBody3D
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@export var SPEED = 3.5
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@export var JUMP_VELOCITY = 4.5
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@export var PlayerSprite: AnimatedSprite3D
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
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func _physics_process(delta):
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# Add the gravity.
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if not is_on_floor():
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velocity.y -= gravity * delta
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# Handle Jump. (currently removed)
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#if Input.is_action_just_pressed("ui_accept") and is_on_floor():
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# velocity.y = JUMP_VELOCITY
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# Get the input direction and handle the movement/deceleration.
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# TODO: replace UI actions with custom gameplay actions.
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var input_dir = Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down")
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var direction = (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
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if direction:
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velocity.x = direction.x * SPEED
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velocity.z = direction.z * SPEED
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else:
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velocity.x = move_toward(velocity.x, 0, SPEED)
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velocity.z = move_toward(velocity.z, 0, SPEED)
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if direction.x < 0 and !direction.z:
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PlayerSprite.animation = "left-go"
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if direction.x > 0 and !direction.z:
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PlayerSprite.animation = "right-go"
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if direction.z < 0:
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PlayerSprite.animation = "up-go"
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if direction.z > 0:
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PlayerSprite.animation = "down-go"
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# Check if animation should play
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if (velocity.x == 0) and (velocity.z == 0): # if not
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PlayerSprite.frame = 0 # set to first animation frame
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PlayerSprite.stop() # stop animation
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else: # if yes
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PlayerSprite.play() # play animation
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move_and_slide() # apply changes to position
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14
Prototypes/tiredbun-prototype-2/bush_anim.tres
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14
Prototypes/tiredbun-prototype-2/bush_anim.tres
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@ -0,0 +1,14 @@
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[gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://cu4q8xj7q5scf"]
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[ext_resource type="Texture2D" uid="uid://dur4276gi0rkm" path="res://Prototypes/tiredbun-prototype-2/randomBush/1.png" id="1_xskc3"]
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[resource]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_xskc3")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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11
Prototypes/tiredbun-prototype-2/lookat.gd
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11
Prototypes/tiredbun-prototype-2/lookat.gd
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@ -0,0 +1,11 @@
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extends AnimatedSprite3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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var camera_position
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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camera_position = get_viewport().get_camera_3d().position
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57
Prototypes/tiredbun-prototype-2/player_anim.tres
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57
Prototypes/tiredbun-prototype-2/player_anim.tres
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@ -0,0 +1,57 @@
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[gd_resource type="SpriteFrames" load_steps=9 format=3 uid="uid://djriv2tu2f30"]
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[ext_resource type="Texture2D" uid="uid://oblvfn4a7jgr" path="res://Prototypes/tiredbun-prototype-1/player/down-stay.png" id="1_6hnp2"]
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[ext_resource type="Texture2D" uid="uid://bn3ak3pxua6kr" path="res://Prototypes/tiredbun-prototype-1/player/down-go.png" id="2_ety8t"]
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[ext_resource type="Texture2D" uid="uid://ryqgr3iw2cna" path="res://Prototypes/tiredbun-prototype-1/player/lef-stay.png" id="3_hjwiv"]
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[ext_resource type="Texture2D" uid="uid://cr4m035rj17ob" path="res://Prototypes/tiredbun-prototype-1/player/lef-go.png" id="4_rhjdh"]
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[ext_resource type="Texture2D" uid="uid://d11jduno6wolt" path="res://Prototypes/tiredbun-prototype-1/player/right-stay.png" id="5_17tq0"]
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[ext_resource type="Texture2D" uid="uid://bp5p8knf7n06i" path="res://Prototypes/tiredbun-prototype-1/player/right-go.png" id="6_tic1y"]
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[ext_resource type="Texture2D" uid="uid://jduoxes2e4uh" path="res://Prototypes/tiredbun-prototype-1/player/up-stay.png" id="7_vf04i"]
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[ext_resource type="Texture2D" uid="uid://bup48pdr00h7a" path="res://Prototypes/tiredbun-prototype-1/player/up-go.png" id="8_f6u63"]
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[resource]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_6hnp2")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_ety8t")
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}],
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"loop": true,
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"name": &"down-go",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_hjwiv")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_rhjdh")
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}],
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"loop": true,
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"name": &"left-go",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("5_17tq0")
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}, {
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"duration": 1.0,
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"texture": ExtResource("6_tic1y")
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}],
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"loop": true,
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"name": &"right-go",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("7_vf04i")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_f6u63")
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}],
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"loop": true,
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"name": &"up-go",
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"speed": 5.0
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}]
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dur4276gi0rkm"
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path="res://.godot/imported/1.png-02577de67e305906c53828957662cdef.ctex"
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path.s3tc="res://.godot/imported/1.png-02577de67e305906c53828957662cdef.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Prototypes/tiredbun-prototype-2/randomBush/1.png"
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dest_files=["res://.godot/imported/1.png-02577de67e305906c53828957662cdef.ctex"]
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dest_files=["res://.godot/imported/1.png-02577de67e305906c53828957662cdef.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -1,17 +1,9 @@
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[gd_scene load_steps=21 format=3 uid="uid://c31gp7om5lww4"]
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[gd_scene load_steps=11 format=3 uid="uid://c31gp7om5lww4"]
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[ext_resource type="Texture2D" uid="uid://b0bmwarkx2fxb" path="res://Prototypes/tiredbun-prototype-1/mpv-shot0001.jpg" id="1_fbk20"]
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[ext_resource type="Script" path="res://Prototypes/tiredbun-prototype-2/camera-test.gd" id="2_4b25q"]
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[ext_resource type="Script" path="res://Prototypes/tiredbun-prototype-2/Player3D.gd" id="3_j7jmd"]
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[ext_resource type="Texture2D" uid="uid://oblvfn4a7jgr" path="res://Prototypes/tiredbun-prototype-1/player/down-stay.png" id="4_lqg8o"]
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[ext_resource type="Texture2D" uid="uid://bn3ak3pxua6kr" path="res://Prototypes/tiredbun-prototype-1/player/down-go.png" id="5_78ws4"]
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[ext_resource type="Texture2D" uid="uid://ryqgr3iw2cna" path="res://Prototypes/tiredbun-prototype-1/player/lef-stay.png" id="6_ki7wl"]
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[ext_resource type="Texture2D" uid="uid://cr4m035rj17ob" path="res://Prototypes/tiredbun-prototype-1/player/lef-go.png" id="7_c0fx0"]
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[ext_resource type="Texture2D" uid="uid://d11jduno6wolt" path="res://Prototypes/tiredbun-prototype-1/player/right-stay.png" id="8_hmhe2"]
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[ext_resource type="Texture2D" uid="uid://bp5p8knf7n06i" path="res://Prototypes/tiredbun-prototype-1/player/right-go.png" id="9_ugr25"]
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[ext_resource type="Texture2D" uid="uid://jduoxes2e4uh" path="res://Prototypes/tiredbun-prototype-1/player/up-stay.png" id="10_gmxvm"]
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[ext_resource type="Texture2D" uid="uid://bup48pdr00h7a" path="res://Prototypes/tiredbun-prototype-1/player/up-go.png" id="11_vwm5d"]
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[ext_resource type="Texture2D" uid="uid://dur4276gi0rkm" path="res://Prototypes/tiredbun-prototype-2/randomBush/1.png" id="12_7gptv"]
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[ext_resource type="Script" path="res://Prototypes/tiredbun-prototype-2/Player3D_true_3d.gd" id="2_xo2kw"]
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[ext_resource type="SpriteFrames" uid="uid://djriv2tu2f30" path="res://Prototypes/tiredbun-prototype-2/player_anim.tres" id="3_3tva1"]
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[ext_resource type="SpriteFrames" uid="uid://cu4q8xj7q5scf" path="res://Prototypes/tiredbun-prototype-2/bush_anim.tres" id="4_thfon"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tw6je"]
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albedo_texture = ExtResource("1_fbk20")
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@ -31,68 +23,10 @@ ambient_light_energy = 2.85
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reflected_light_source = 1
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[sub_resource type="SphereShape3D" id="SphereShape3D_1tnpf"]
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radius = 0.205485
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[sub_resource type="SpriteFrames" id="SpriteFrames_ep00u"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("4_lqg8o")
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}, {
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"duration": 1.0,
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"texture": ExtResource("5_78ws4")
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}],
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"loop": true,
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"name": &"down-go",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("6_ki7wl")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_c0fx0")
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}],
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"loop": true,
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"name": &"left-go",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("8_hmhe2")
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}, {
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"duration": 1.0,
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"texture": ExtResource("9_ugr25")
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}],
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"loop": true,
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"name": &"right-go",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("10_gmxvm")
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}, {
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"duration": 1.0,
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"texture": ExtResource("11_vwm5d")
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}],
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"loop": true,
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"name": &"up-go",
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"speed": 5.0
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}]
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radius = 0.265227
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[sub_resource type="BoxShape3D" id="BoxShape3D_cns20"]
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size = Vector3(0.977401, 0.5, 0.16768)
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[sub_resource type="SpriteFrames" id="SpriteFrames_ev0qv"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("12_7gptv")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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size = Vector3(1.86457, 1.64705, 0.16768)
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[node name="test-scene3d" type="Node3D"]
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@ -108,16 +42,12 @@ shape = SubResource("BoxShape3D_3q2fk")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_vvato")
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[node name="Player" type="Node3D" parent="." node_paths=PackedStringArray("AnimatedSprite", "Camera", "CharacterBody")]
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script = ExtResource("2_4b25q")
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AnimatedSprite = NodePath("CharacterBody3D/PlayerSprite")
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Camera = NodePath("CharacterBody3D/Camera3D")
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CharacterBody = NodePath("CharacterBody3D")
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[node name="Player" type="Node3D" parent="."]
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[node name="CharacterBody3D" type="CharacterBody3D" parent="Player" node_paths=PackedStringArray("PlayerSprite")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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script = ExtResource("3_j7jmd")
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PlayerSprite = NodePath("PlayerSprite")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.690832, 0)
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script = ExtResource("2_xo2kw")
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PlayerSprite = NodePath("AnimatedSprite3D")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/CharacterBody3D"]
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shape = SubResource("SphereShape3D_1tnpf")
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@ -125,24 +55,41 @@ shape = SubResource("SphereShape3D_1tnpf")
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[node name="Camera3D" type="Camera3D" parent="Player/CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 0.897405, 0.441208, 0, -0.441208, 0.897405, 0, 1.47635, 2.63733)
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[node name="PlayerSprite" type="AnimatedSprite2D" parent="Player/CharacterBody3D"]
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position = Vector2(177, 68)
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sprite_frames = SubResource("SpriteFrames_ep00u")
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[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="Player/CharacterBody3D"]
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billboard = 1
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shaded = true
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alpha_cut = 2
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alpha_antialiasing_edge = 0.75
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sprite_frames = ExtResource("3_3tva1")
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animation = &"down-go"
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[node name="Bush" type="Node3D" parent="." node_paths=PackedStringArray("AnimatedSprite", "Camera", "CharacterBody")]
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script = ExtResource("2_4b25q")
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AnimatedSprite = NodePath("AnimatedSprite2D")
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Camera = NodePath("../Player/CharacterBody3D/Camera3D")
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CharacterBody = NodePath("StaticBody3D")
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[node name="Bush" type="Node3D" parent="."]
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[node name="StaticBody3D" type="StaticBody3D" parent="Bush"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.85931, 0, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.85931, 0.308904, 1.03874)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Bush/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.220076)
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shape = SubResource("BoxShape3D_cns20")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Bush"]
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position = Vector2(299, 64)
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sprite_frames = SubResource("SpriteFrames_ev0qv")
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[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="Bush/StaticBody3D"]
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billboard = 1
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shaded = true
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alpha_cut = 2
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sprite_frames = ExtResource("4_thfon")
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[node name="SpotLight3D" type="SpotLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.624221, 0.781248, 0, -0.781248, 0.624221, -2.3085, 2.43161, 0)
|
||||
light_energy = 1.385
|
||||
shadow_enabled = true
|
||||
shadow_bias = 0.045
|
||||
shadow_blur = 1.574
|
||||
spot_range = 4.02633
|
||||
|
||||
[node name="SpotLight3D2" type="SpotLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.461563, 0.887108, 0, -0.887108, 0.461563, 2.55379, 2.43161, 2.65901)
|
||||
light_energy = 1.385
|
||||
shadow_enabled = true
|
||||
shadow_bias = 0.045
|
||||
shadow_blur = 1.574
|
||||
spot_range = 4.02633
|
||||
|
137
Prototypes/tiredbun-prototype-2/test_scene_fake_3d.tscn
Normal file
137
Prototypes/tiredbun-prototype-2/test_scene_fake_3d.tscn
Normal file
@ -0,0 +1,137 @@
|
||||
[gd_scene load_steps=20 format=3 uid="uid://daltmdjn02ig7"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://b0bmwarkx2fxb" path="res://Prototypes/tiredbun-prototype-1/mpv-shot0001.jpg" id="1_rogvf"]
|
||||
[ext_resource type="Script" path="res://Prototypes/tiredbun-prototype-2/camera-test.gd" id="2_vwipe"]
|
||||
[ext_resource type="Script" path="res://Prototypes/tiredbun-prototype-2/Player3D.gd" id="3_e8wms"]
|
||||
[ext_resource type="Texture2D" uid="uid://oblvfn4a7jgr" path="res://Prototypes/tiredbun-prototype-1/player/down-stay.png" id="4_6aa06"]
|
||||
[ext_resource type="Texture2D" uid="uid://bn3ak3pxua6kr" path="res://Prototypes/tiredbun-prototype-1/player/down-go.png" id="5_yncu6"]
|
||||
[ext_resource type="Texture2D" uid="uid://ryqgr3iw2cna" path="res://Prototypes/tiredbun-prototype-1/player/lef-stay.png" id="6_56x1e"]
|
||||
[ext_resource type="Texture2D" uid="uid://cr4m035rj17ob" path="res://Prototypes/tiredbun-prototype-1/player/lef-go.png" id="7_cbddp"]
|
||||
[ext_resource type="Texture2D" uid="uid://d11jduno6wolt" path="res://Prototypes/tiredbun-prototype-1/player/right-stay.png" id="8_udivj"]
|
||||
[ext_resource type="Texture2D" uid="uid://bp5p8knf7n06i" path="res://Prototypes/tiredbun-prototype-1/player/right-go.png" id="9_qf0od"]
|
||||
[ext_resource type="Texture2D" uid="uid://jduoxes2e4uh" path="res://Prototypes/tiredbun-prototype-1/player/up-stay.png" id="10_hfe2n"]
|
||||
[ext_resource type="Texture2D" uid="uid://bup48pdr00h7a" path="res://Prototypes/tiredbun-prototype-1/player/up-go.png" id="11_5rf6j"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://cu4q8xj7q5scf" path="res://Prototypes/tiredbun-prototype-2/bush_anim.tres" id="12_r8gbv"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tw6je"]
|
||||
albedo_texture = ExtResource("1_rogvf")
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_tet4n"]
|
||||
material = SubResource("StandardMaterial3D_tw6je")
|
||||
size = Vector2(10, 10)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_3q2fk"]
|
||||
size = Vector3(10.084, 1, 9.89738)
|
||||
|
||||
[sub_resource type="Environment" id="Environment_vvato"]
|
||||
background_mode = 1
|
||||
background_color = Color(0.729412, 0.729412, 0.729412, 1)
|
||||
ambient_light_color = Color(1, 1, 1, 1)
|
||||
ambient_light_energy = 2.85
|
||||
reflected_light_source = 1
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_1tnpf"]
|
||||
radius = 0.205485
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_ep00u"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_6aa06")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_yncu6")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"down-go",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_56x1e")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_cbddp")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"left-go",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_udivj")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_qf0od")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"right-go",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("10_hfe2n")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("11_5rf6j")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"up-go",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_cns20"]
|
||||
size = Vector3(0.977401, 0.5, 0.16768)
|
||||
|
||||
[node name="test-scene3d" type="Node3D"]
|
||||
|
||||
[node name="Floor" type="MeshInstance3D" parent="."]
|
||||
mesh = SubResource("PlaneMesh_tet4n")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Floor"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor/StaticBody3D"]
|
||||
shape = SubResource("BoxShape3D_3q2fk")
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_vvato")
|
||||
|
||||
[node name="Player" type="Node3D" parent="." node_paths=PackedStringArray("AnimatedSprite", "Camera", "CharacterBody")]
|
||||
script = ExtResource("2_vwipe")
|
||||
AnimatedSprite = NodePath("CharacterBody3D/PlayerSprite")
|
||||
Camera = NodePath("CharacterBody3D/Camera3D")
|
||||
CharacterBody = NodePath("CharacterBody3D")
|
||||
|
||||
[node name="CharacterBody3D" type="CharacterBody3D" parent="Player" node_paths=PackedStringArray("PlayerSprite")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
|
||||
script = ExtResource("3_e8wms")
|
||||
PlayerSprite = NodePath("PlayerSprite")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/CharacterBody3D"]
|
||||
shape = SubResource("SphereShape3D_1tnpf")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="Player/CharacterBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.897405, 0.441208, 0, -0.441208, 0.897405, 0, 1.47635, 2.63733)
|
||||
|
||||
[node name="PlayerSprite" type="AnimatedSprite2D" parent="Player/CharacterBody3D"]
|
||||
position = Vector2(177, 68)
|
||||
sprite_frames = SubResource("SpriteFrames_ep00u")
|
||||
animation = &"down-go"
|
||||
|
||||
[node name="Bush" type="Node3D" parent="." node_paths=PackedStringArray("AnimatedSprite", "Camera", "CharacterBody")]
|
||||
script = ExtResource("2_vwipe")
|
||||
AnimatedSprite = NodePath("AnimatedSprite2D")
|
||||
Camera = NodePath("../Player/CharacterBody3D/Camera3D")
|
||||
CharacterBody = NodePath("StaticBody3D")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Bush"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.85931, 0, 0)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Bush/StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.220076)
|
||||
shape = SubResource("BoxShape3D_cns20")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Bush"]
|
||||
position = Vector2(299, 64)
|
||||
sprite_frames = ExtResource("12_r8gbv")
|
@ -16,5 +16,4 @@ config/icon="res://icon.svg"
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
||||
|
Loading…
Reference in New Issue
Block a user