2019-04-03 15:09:29 +00:00
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#include "item.h"
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using namespace Models;
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Models::Item::Item(Type p_type, const QMap<QString, QVariant> &p_data, Item *p_parent):
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2019-04-03 18:15:36 +00:00
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QObject(),
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2019-04-03 15:09:29 +00:00
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type(p_type),
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name(p_data.value("name").toString()),
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childItems(),
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parent(p_parent)
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{}
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Models::Item::~Item()
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{
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std::deque<Item*>::const_iterator itr = childItems.begin();
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std::deque<Item*>::const_iterator end = childItems.end();
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for (;itr != end; ++itr) {
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delete (*itr);
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}
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}
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void Models::Item::setName(const QString& p_name)
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{
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2019-04-03 18:15:36 +00:00
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if (name != p_name) {
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name = p_name;
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emit changed(0);
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}
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2019-04-03 15:09:29 +00:00
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}
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void Models::Item::appendChild(Models::Item* child)
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{
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childItems.push_back(child);
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}
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Models::Item * Models::Item::child(int row)
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{
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return childItems[row];
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}
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int Models::Item::childCount() const
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{
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return childItems.size();
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}
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int Models::Item::row() const
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{
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if (parent != 0) {
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std::deque<Item*>::const_iterator itr = parent->childItems.begin();
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std::deque<Item*>::const_iterator end = parent->childItems.end();
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for (int i = 0; itr != end; ++itr, ++i) {
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if (*itr == this) {
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return i;
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}
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}
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}
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return 0; //TODO not sure how it helps, i copy-pasted it from the example
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}
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Models::Item * Models::Item::parentItem()
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{
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return parent;
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}
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int Models::Item::columnCount() const
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{
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return 1;
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}
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QString Models::Item::getName() const
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{
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return name;
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}
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QVariant Models::Item::data(int column) const
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{
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if (column != 0) {
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return QVariant();
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}
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return name;
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}
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2019-04-05 15:12:59 +00:00
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void Models::Item::removeChild(int index)
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{
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childItems.erase(childItems.begin() + index);
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}
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void Models::Item::setParent(Models::Item* p_parent)
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{
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parent = p_parent;
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}
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