squawk/core/account.cpp
2019-04-04 00:23:51 +03:00

121 lines
3.1 KiB
C++

#include "account.h"
#include <qxmpp/QXmppRosterManager.h>
using namespace Core;
Account::Account(const QString& p_login, const QString& p_server, const QString& p_password, const QString& p_name, QObject* parent):
QObject(parent),
name(p_name),
login(p_login),
server(p_server),
password(p_password),
client(),
state(Shared::disconnected),
groups()
{
QObject::connect(&client, SIGNAL(connected()), this, SLOT(onClientConnected()));
QObject::connect(&client, SIGNAL(disconnected()), this, SLOT(onClientDisconnected()));
QXmppRosterManager& rm = client.rosterManager();
QObject::connect(&rm, SIGNAL(rosterReceived()), this, SLOT(onRosterReceived()));
}
Account::~Account()
{
}
Shared::ConnectionState Core::Account::getState() const
{
return state;
}
void Core::Account::connect()
{
if (state == Shared::disconnected) {
client.connectToServer(login + "@" + server, password);
state = Shared::connecting;
emit connectionStateChanged(state);
} else {
qDebug("An attempt to connect an account which is already connected, skipping");
}
}
void Core::Account::disconnect()
{
if (state != Shared::disconnected) {
client.disconnectFromServer();
state = Shared::disconnected;
emit connectionStateChanged(state);
}
}
void Core::Account::onClientConnected()
{
if (state == Shared::connecting) {
state = Shared::connected;
emit connectionStateChanged(state);
} else {
qDebug("Something weird had happened - xmpp client reported about successful connection but account wasn't in connecting state");
}
}
void Core::Account::onClientDisconnected()
{
if (state != Shared::disconnected) {
state = Shared::disconnected;
emit connectionStateChanged(state);
} else {
//qDebug("Something weird had happened - xmpp client reported about being disconnection but account was already in disconnected state");
}
}
QString Core::Account::getName() const
{
return name;
}
QString Core::Account::getLogin() const
{
return login;
}
QString Core::Account::getPassword() const
{
return password;
}
QString Core::Account::getServer() const
{
return server;
}
void Core::Account::onRosterReceived()
{
QXmppRosterManager& rm = client.rosterManager();
QStringList bj = rm.getRosterBareJids();
for (int i = 0; i < bj.size(); ++i) {
const QString& jid = bj[i];
QXmppRosterIq::Item re = rm.getRosterEntry(jid);
QSet<QString> gr = re.groups();
int grCount = 0;
for (QSet<QString>::const_iterator itr = gr.begin(), end = gr.end(); itr != end; ++itr) {
const QString& groupName = *itr;
std::map<QString, int>::iterator gItr = groups.find(groupName);
if (gItr == groups.end()) {
gItr = groups.insert(std::make_pair(groupName, 0)).first;
emit addGroup(groupName);
}
gItr->second++;
emit addContact(jid, re.name(), groupName);
grCount++;
}
if (grCount == 0) {
emit addContact(jid, re.name(), "");
}
}
}