168 lines
4.9 KiB
C++
168 lines
4.9 KiB
C++
/*
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* Squawk messenger.
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* Copyright (C) 2019 Yury Gubich <blue@macaw.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "reference.h"
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#include <QDebug>
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using namespace Models;
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Models::Reference::Reference(Models::Item* original, Models::Item* parent):
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Models::Item(reference, {}, parent),
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original(original),
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ax(-1),
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bx(-1),
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cx(-1),
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c(false)
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{
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connect(original, &Item::childChanged, this, &Reference::onChildChanged);
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connect(original, &Item::childIsAboutToBeInserted, this, &Reference::onChildIsAboutToBeInserted);
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connect(original, &Item::childInserted, this, &Reference::onChildInserted);
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connect(original, &Item::childIsAboutToBeRemoved, this, &Reference::onChildIsAboutToBeRemoved);
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connect(original, &Item::childRemoved, this, &Reference::onChildRemoved);
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connect(original, &Item::childIsAboutToBeMoved, this, &Reference::onChildIsAboutToBeMoved);
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connect(original, &Item::childMoved, this, &Reference::onChildMoved);
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original->addReference(this);
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}
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Models::Reference::~Reference()
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{
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disconnect(original, &Item::childIsAboutToBeInserted, this, &Reference::onChildIsAboutToBeInserted);
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disconnect(original, &Item::childInserted, this, &Reference::onChildInserted);
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disconnect(original, &Item::childIsAboutToBeRemoved, this, &Reference::onChildIsAboutToBeRemoved);
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disconnect(original, &Item::childRemoved, this, &Reference::onChildRemoved);
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disconnect(original, &Item::childIsAboutToBeMoved, this, &Reference::onChildIsAboutToBeMoved);
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disconnect(original, &Item::childMoved, this, &Reference::onChildMoved);
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}
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int Models::Reference::columnCount() const
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{
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return original->columnCount();
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}
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QVariant Models::Reference::data(int column) const
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{
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return original->data(column);
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}
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QString Models::Reference::getDisplayedName() const
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{
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return original->getDisplayedName();
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}
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Models::Item * Models::Reference::dereference()
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{
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return original;
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}
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const Models::Item * Models::Reference::dereferenceConst() const
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{
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return original;
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}
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void Models::Reference::appendChild(Models::Item* child)
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{
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original->appendChild(child);
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}
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void Models::Reference::removeChild(int index)
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{
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original->removeChild(index);
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}
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void Models::Reference::toOfflineState()
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{
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original->toOfflineState();
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}
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void Models::Reference::onChildChanged(Models::Item* item, int row, int col)
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{
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if (item == original) {
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emit childChanged(this, row, col);
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}
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}
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void Models::Reference::onChildIsAboutToBeInserted(Models::Item* parent, int first, int last)
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{
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if (parent == original) {
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ax = first;
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bx = last;
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}
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}
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void Models::Reference::onChildInserted()
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{
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if (ax != -1 && bx != -1) {
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for (int i = ax; i <= bx; ++i) {
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Reference* ref = new Reference(original->child(i));
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Item::appendChild(ref);
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}
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ax = -1;
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bx = -1;
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}
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}
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void Models::Reference::onChildIsAboutToBeRemoved(Models::Item* parent, int first, int last)
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{
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if (parent == original) {
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for (int i = first; i <= last; ++i) {
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Reference* ref = static_cast<Reference*>(childItems[i]);
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Item* orig = original->child(i);
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orig->removeReference(ref);
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Item::removeChild(i);
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delete ref;
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}
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}
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}
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void Models::Reference::onChildRemoved()
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{
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}
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void Models::Reference::onChildIsAboutToBeMoved(Models::Item* source, int first, int last, Models::Item* destination, int newIndex)
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{
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if (destination == original) {
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if (source != original) {
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c = true;
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ax = first;
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bx = last;
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cx = newIndex;
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emit childIsAboutToBeMoved(source, first, last, destination, newIndex);
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} else {
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ax = newIndex;
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bx = newIndex + last - first + 1;
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}
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}
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}
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void Models::Reference::onChildMoved()
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{
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if (c) {
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std::deque<Item*>::const_iterator beg = childItems.begin() + ax;
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std::deque<Item*>::const_iterator end = childItems.begin() + bx + 1;
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std::deque<Item*>::const_iterator tgt = childItems.begin() + cx;
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std::deque<Item*> temp;
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temp.insert(temp.end(), beg, end);
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childItems.erase(beg, end);
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childItems.insert(tgt, temp.begin(), temp.end());
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emit childMoved();
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} else {
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onChildInserted();
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}
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}
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