squawk/main.cpp

46 lines
1.8 KiB
C++

#include "ui/squawk.h"
#include "core/squawk.h"
#include "signalcatcher.h"
#include <QtWidgets/QApplication>
#include <QtCore/QThread>
#include <QtCore/QObject>
#include <QSettings>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
SignalCatcher sc(&app);
QCoreApplication::setOrganizationName("Macaw");
QCoreApplication::setOrganizationDomain("macaw.me");
QCoreApplication::setApplicationName("Squawk");
QCoreApplication::setApplicationVersion("0.0.1");
Squawk w;
w.show();
Core::Squawk* squawk = new Core::Squawk();
QThread* coreThread = new QThread();
squawk->moveToThread(coreThread);
QObject::connect(coreThread, SIGNAL(started()), squawk, SLOT(start()));
QObject::connect(&app, SIGNAL(aboutToQuit()), squawk, SLOT(stop()));
QObject::connect(squawk, SIGNAL(quit()), coreThread, SLOT(quit()));
QObject::connect(coreThread, SIGNAL(finished()), squawk, SLOT(deleteLater()));
QObject::connect(&w, SIGNAL(newAccountRequest(const QMap<QString, QVariant>&)), squawk, SLOT(newAccountRequest(const QMap<QString, QVariant>&)));
QObject::connect(&w, SIGNAL(connectAccount(const QString&)), squawk, SLOT(connectAccount(const QString&)));
QObject::connect(&w, SIGNAL(disconnectAccount(const QString&)), squawk, SLOT(disconnectAccount(const QString&)));
QObject::connect(squawk, SIGNAL(newAccount(const QMap<QString, QVariant>&)), &w, SLOT(newAccount(const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(accountConnectionStateChanged(const QString&, int)), &w, SLOT(accountConnectionStateChanged(const QString&, int)));
coreThread->start();
int result = app.exec();
coreThread->wait(500); //TODO hate doing that but settings for some reason don't get saved to the disk
return result;
}