a bit of refactor, fix the time to request next portion of messages in ui, fancy shadows are back!
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12 changed files with 826 additions and 600 deletions
58
ui/utils/shadowoverlay.h
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58
ui/utils/shadowoverlay.h
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/*
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* Squawk messenger.
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* Copyright (C) 2019 Yury Gubich <blue@macaw.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SHADOWOVERLAY_H
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#define SHADOWOVERLAY_H
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#include <QWidget>
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#include <QImage>
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#include <QPainter>
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#include <QColor>
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#include <QPaintEvent>
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#include <QResizeEvent>
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#include <ui/utils/eb.h>
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/**
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* @todo write docs
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*/
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class ShadowOverlay : public QWidget {
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public:
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ShadowOverlay(unsigned int radius = 10, unsigned int thickness = 1, const QColor& color = Qt::black, QWidget* parent = nullptr);
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void setFrames(bool top, bool right, bool bottom, bool left);
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protected:
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void updateImage();
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void paintEvent(QPaintEvent * event) override;
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void resizeEvent(QResizeEvent * event) override;
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private:
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bool top;
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bool right;
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bool bottom;
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bool left;
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unsigned int thickness;
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unsigned int radius;
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QColor color;
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QImage shadow;
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};
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#endif // SHADOWOVERLAY_H
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