squawk/core/components/clientcache.h

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/*
* Squawk messenger.
* Copyright (C) 2019 Yury Gubich <blue@macaw.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <map>
#include <set>
#include <QObject>
#include <QString>
#include <cache.h>
#include <shared/clientid.h>
#include <shared/clientinfo.h>
#include <shared/identity.h>
namespace Core {
class ClientCache : public QObject {
Q_OBJECT
public:
ClientCache();
~ClientCache();
void open();
void close();
signals:
void requestClientInfo(const QString& id);
public slots:
bool checkClient(const Shared::ClientId& id);
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bool registerClientInfo(
const QString& sourceFullJid,
const QString& id,
const std::set<Shared::Identity>& identities,
const std::set<QString>& features
);
private:
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LMDBAL::Base db;
LMDBAL::Cache<QString, Shared::ClientInfo>* cache;
std::map<QString, Shared::ClientInfo> requested;
std::map<QString, Shared::ClientInfo> specific;
};
}