magpie/API/models/assets.h

72 lines
1.5 KiB
C++

//SPDX-FileCopyrightText: 2023 Yury Gubich <blue@macaw.me>
//SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <deque>
#include <QString>
#include <QAbstractListModel>
#include <qqmlregistration.h>
namespace Models {
struct Asset {
unsigned int id;
QString title;
QString icon;
double balance;
bool archived;
unsigned int currency;
};
class Assets : public QAbstractListModel {
Q_OBJECT
QML_ELEMENT
public:
explicit Assets (QObject* parent = nullptr);
enum Roles {
Title = Qt::UserRole + 1,
Icon,
Balance,
Archived
};
void clear();
void addAsset(const Asset& asset);
void addAssets(const std::deque<Asset>& assets);
void deleteAsset(unsigned int id);
//Basic functionality:
int rowCount (const QModelIndex& parent = QModelIndex()) const override;
QHash<int, QByteArray> roleNames () const override;
//Fetch data dynamically:
bool canFetchMore (const QModelIndex& parent) const override;
void fetchMore (const QModelIndex& parent) override;
QVariant data (const QModelIndex& index, int role = Qt::DisplayRole) const override;
static bool deserialize(const QVariantList& from, std::deque<Asset>& out);
signals:
void requestAssets();
public slots:
void receivedAssets(const std::deque<Asset>& assets);
private:
QModelIndex getIndex(unsigned int id) const;
private:
enum class State {
initial,
requesting,
syncronized
};
State state;
std::deque<Asset> records;
};
}