This commit is contained in:
LibreHacker 2020-10-02 23:20:08 +03:00
parent 5052c0e80a
commit 0a17bf8103
9 changed files with 119 additions and 0 deletions

21
Scripts/MainMenu.cs Normal file
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using Godot;
using System;
public class MainMenu : Node2D
{
// Declare member variables here. Examples:
// private int a = 2;
// private string b = "text";
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// // Called every frame. 'delta' is the elapsed time since the previous frame.
// public override void _Process(float delta)
// {
//
// }
}