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This commit is contained in:
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2a017bb895
commit
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2
Makefile
2
Makefile
@ -1,4 +1,4 @@
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CFLAGS:=-s -O0 -pedantic -Wall -Wextra -DWLR_USE_UNSTABLE
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CFLAGS:=-s -O0 -pedantic -Wall -Wextra -DWLR_USE_UNSTABLE -b
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LDFLAGS:=$(shell pkg-config --libs wlroots wayland-server libinput)
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LDFLAGS:=$(shell pkg-config --libs wlroots wayland-server libinput)
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CC:=cc
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CC:=cc
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4
config.h
4
config.h
@ -3,8 +3,8 @@
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#define LOG_LEVEL WLR_ERROR
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#define LOG_LEVEL WLR_ERROR
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static const MonitorRule monrules[] = {
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static const MonitorRule monrules[] = {
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/* [monitor name] [workspace id] [x] [y] [resolution x] [resolution y]*/
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/* [monitor name] [x] [y] [resolution x] [resolution y]*/
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{"VGA-1", 1, -1, -1, 1440, 900}
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{"VGA-1", -1, -1, 1440, 900}
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};
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};
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#endif
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#endif
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43
include/main.h
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43
include/main.h
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#ifndef _MAIN_H
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#define _MAIN_H
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#include <stdio.h>
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#include <signal.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/allocator.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_data_control_v1.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_export_dmabuf_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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#include "structs.h"
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#include "config.h"
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#include "die.h"
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struct server {
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struct wl_display *wl_display;
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struct wlr_backend *backend;
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struct wlr_renderer *renderer;
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struct wlr_scene *scene;
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struct wlr_output_layout *output_layout;
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struct wlr_allocator *alloc;
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/* Monitors */
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struct wl_list outputs;
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struct wl_listener new_output;
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};
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#endif
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@ -1,67 +0,0 @@
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#ifndef _SERVER_H
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#define _SERVER_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/backend/libinput.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_data_control_v1.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_export_dmabuf_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_idle_inhibit_v1.h>
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#include <wlr/types/wlr_idle_notify_v1.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_input_inhibitor.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_server_decoration.h>
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#include <wlr/types/wlr_session_lock_v1.h>
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#include <wlr/types/wlr_single_pixel_buffer_v1.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_viewporter.h>
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#include <wlr/types/wlr_virtual_keyboard_v1.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_xdg_activation_v1.h>
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#include <wlr/types/wlr_xdg_decoration_v1.h>
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#include <wlr/types/wlr_xdg_output_v1.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include "structs.h"
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#include "config.h"
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#include "die.h"
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struct server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop;
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struct wlr_allocator *alloc;
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struct wlr_backend *backend;
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struct wlr_compositor *compositor;
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struct wlr_renderer *renderer;
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/* Monitors */
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struct wl_list outputs;
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};
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void createmon(struct wl_listener *listener, void *data);
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static struct wl_listener new_output = {.notify = createmon};
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void server_init(struct server *server);
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#endif
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@ -3,7 +3,6 @@
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typedef struct {
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typedef struct {
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const char *name;
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const char *name;
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int id;
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int x;
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int x;
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int y;
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int y;
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int res_x;
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int res_x;
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74
src/main.c
74
src/main.c
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#include <stdio.h>
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#include "main.h"
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <signal.h>
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#include <wayland-util.h>
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#include <wlr/util/log.h>
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#include "server.h"
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#include "die.h"
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void destroy(struct server *server) {
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void rendermon(struct wl_listener *listener, void *data) {
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wlr_backend_destroy(server->backend);
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}
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void cleanupmon(struct wl_listener *listener, void *data) {
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}
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void createmon(struct wl_listener *listener, void *data) {
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struct server *server = wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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wlr_output_init_render(wlr_output, server->alloc, server->renderer);
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wlr_output_set_mode(wlr_output, wlr_output_preferred_mode(wlr_output));
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wlr_output_enable(wlr_output, 1);
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if (!wlr_output_commit(wlr_output))
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return;
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wlr_output_layout_add_auto(server->output_layout, wlr_output);
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}
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void server_init(struct server *server) {
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server->wl_display = wl_display_create();
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assert(server->wl_display);
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server->backend = wlr_backend_autocreate(server->wl_display);
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assert(server->backend);
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/* Create a renderer with the default implementation */
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server->renderer = wlr_renderer_autocreate(server->backend);
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assert(server->renderer);
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wlr_renderer_init_wl_display(server->renderer, server->wl_display);
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/* Create a default allocator */
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server->alloc = wlr_allocator_autocreate(server->backend, server->renderer);
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assert(server->alloc);
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wlr_data_device_manager_create(server->wl_display);
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wlr_export_dmabuf_manager_v1_create(server->wl_display);
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wlr_screencopy_manager_v1_create(server->wl_display);
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wlr_data_control_manager_v1_create(server->wl_display);
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wlr_gamma_control_manager_v1_create(server->wl_display);
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wlr_primary_selection_v1_device_manager_create(server->wl_display);
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/* Init monitors */
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server->new_output.notify = createmon;
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wl_signal_add(&server->backend->events.new_output, &server->new_output);
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wl_list_init(&server->outputs);
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const char *socket = wl_display_add_socket_auto(server->wl_display);
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assert(socket);
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printf("Running compositor on wayland display '%s'\n", socket);
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setenv("WAYLAND_DISPLAY", socket, 1);
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if (!wlr_backend_start(server->backend)) {
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wl_display_destroy(server->wl_display);
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wl_display_destroy(server->wl_display);
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die("wlr_backend_start", 1);
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}
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}
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}
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int main(void) {
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int main(void) {
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server_init(&server);
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server_init(&server);
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wl_display_run(server.wl_display);
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wl_display_run(server.wl_display);
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destroy(&server);
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wlr_backend_destroy(server.backend);
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wl_display_destroy(server.wl_display);
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return 0;
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return 0;
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}
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}
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50
src/server.c
50
src/server.c
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#include "server.h"
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void createmon(struct wl_listener *listener, void *data) {
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}
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void server_init(struct server *server) {
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server->wl_display = wl_display_create();
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assert(server->wl_display);
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server->wl_event_loop = wl_display_get_event_loop(server->wl_display);
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assert(server->wl_event_loop);
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server->backend = wlr_backend_autocreate(server->wl_display);
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assert(server->backend);
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server->renderer = wlr_renderer_autocreate(server->backend);
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assert(server->renderer);
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wlr_renderer_init_wl_display(server->renderer, server->wl_display);
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server->alloc = wlr_allocator_autocreate(server->backend, server->renderer);
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assert(server->alloc);
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server->compositor = wlr_compositor_create(server->wl_display, server->renderer);
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wlr_export_dmabuf_manager_v1_create(server->wl_display);
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wlr_screencopy_manager_v1_create(server->wl_display);
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wlr_data_control_manager_v1_create(server->wl_display);
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wlr_data_device_manager_create(server->wl_display);
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wlr_gamma_control_manager_v1_create(server->wl_display);
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wlr_primary_selection_v1_device_manager_create(server->wl_display);
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wlr_viewporter_create(server->wl_display);
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wlr_single_pixel_buffer_manager_v1_create(server->wl_display);
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wlr_subcompositor_create(server->wl_display);
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wl_list_init(&server->outputs);
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wl_signal_add(&server->backend->events.new_output, &new_output);
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const char *socket = wl_display_add_socket_auto(server->wl_display);
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assert(socket);
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printf("Running compositor on wayland display '%s'\n", socket);
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setenv("WAYLAND_DISPLAY", socket, 1);
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if (!wlr_backend_start(server->backend)) {
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wl_display_destroy(server->wl_display);
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die("wlr_backend_start", 1);
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}
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}
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