first
This commit is contained in:
commit
2a017bb895
13
LICENSE
Normal file
13
LICENSE
Normal file
@ -0,0 +1,13 @@
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
18
Makefile
Normal file
18
Makefile
Normal file
@ -0,0 +1,18 @@
|
||||
CFLAGS:=-s -O0 -pedantic -Wall -Wextra -DWLR_USE_UNSTABLE
|
||||
LDFLAGS:=$(shell pkg-config --libs wlroots wayland-server libinput)
|
||||
CC:=cc
|
||||
|
||||
WAYLAND_SCANNER:=$(shell pkg-config --variable=wayland_scanner wayland-scanner)
|
||||
WAYLAND_PROTOCOLS:=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
|
||||
|
||||
all: xdg-shell-protocol.h wlr-layer-shell-unstable-v1-protocol.h
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) src/*.c -Iinclude/ -I. -o micro-wm
|
||||
|
||||
xdg-shell-protocol.h:
|
||||
$(WAYLAND_SCANNER) server-header $(WAYLAND_PROTOCOLS)/stable/xdg-shell/xdg-shell.xml $@
|
||||
|
||||
wlr-layer-shell-unstable-v1-protocol.h:
|
||||
$(WAYLAND_SCANNER) server-header protocols/wlr-layer-shell-unstable-v1.xml $@
|
||||
|
||||
clean:
|
||||
rm micro-wm *-protocol.h
|
10
config.h
Normal file
10
config.h
Normal file
@ -0,0 +1,10 @@
|
||||
#ifndef _CONFIG_H
|
||||
#define _CONFIG_H
|
||||
|
||||
#define LOG_LEVEL WLR_ERROR
|
||||
static const MonitorRule monrules[] = {
|
||||
/* [monitor name] [workspace id] [x] [y] [resolution x] [resolution y]*/
|
||||
{"VGA-1", 1, -1, -1, 1440, 900}
|
||||
};
|
||||
|
||||
#endif
|
9
include/die.h
Normal file
9
include/die.h
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef _DIE_H
|
||||
#define _DIE_H
|
||||
#include <stdio.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
void die(const char *msg, int flag);
|
||||
#endif
|
67
include/server.h
Normal file
67
include/server.h
Normal file
@ -0,0 +1,67 @@
|
||||
#ifndef _SERVER_H
|
||||
#define _SERVER_H
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include <wayland-server-core.h>
|
||||
#include <wlr/backend.h>
|
||||
#include <wlr/backend/libinput.h>
|
||||
#include <wlr/render/allocator.h>
|
||||
#include <wlr/render/wlr_renderer.h>
|
||||
#include <wlr/types/wlr_compositor.h>
|
||||
#include <wlr/types/wlr_cursor.h>
|
||||
#include <wlr/types/wlr_data_control_v1.h>
|
||||
#include <wlr/types/wlr_data_device.h>
|
||||
#include <wlr/types/wlr_export_dmabuf_v1.h>
|
||||
#include <wlr/types/wlr_gamma_control_v1.h>
|
||||
#include <wlr/types/wlr_idle.h>
|
||||
#include <wlr/types/wlr_idle_inhibit_v1.h>
|
||||
#include <wlr/types/wlr_idle_notify_v1.h>
|
||||
#include <wlr/types/wlr_input_device.h>
|
||||
#include <wlr/types/wlr_input_inhibitor.h>
|
||||
#include <wlr/types/wlr_keyboard.h>
|
||||
#include <wlr/types/wlr_layer_shell_v1.h>
|
||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include <wlr/types/wlr_output_management_v1.h>
|
||||
#include <wlr/types/wlr_pointer.h>
|
||||
#include <wlr/types/wlr_presentation_time.h>
|
||||
#include <wlr/types/wlr_primary_selection.h>
|
||||
#include <wlr/types/wlr_primary_selection_v1.h>
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include <wlr/types/wlr_screencopy_v1.h>
|
||||
#include <wlr/types/wlr_seat.h>
|
||||
#include <wlr/types/wlr_server_decoration.h>
|
||||
#include <wlr/types/wlr_session_lock_v1.h>
|
||||
#include <wlr/types/wlr_single_pixel_buffer_v1.h>
|
||||
#include <wlr/types/wlr_subcompositor.h>
|
||||
#include <wlr/types/wlr_viewporter.h>
|
||||
#include <wlr/types/wlr_virtual_keyboard_v1.h>
|
||||
#include <wlr/types/wlr_xcursor_manager.h>
|
||||
#include <wlr/types/wlr_xdg_activation_v1.h>
|
||||
#include <wlr/types/wlr_xdg_decoration_v1.h>
|
||||
#include <wlr/types/wlr_xdg_output_v1.h>
|
||||
#include <wlr/types/wlr_xdg_shell.h>
|
||||
#include "structs.h"
|
||||
#include "config.h"
|
||||
#include "die.h"
|
||||
|
||||
struct server {
|
||||
struct wl_display *wl_display;
|
||||
struct wl_event_loop *wl_event_loop;
|
||||
struct wlr_allocator *alloc;
|
||||
|
||||
struct wlr_backend *backend;
|
||||
struct wlr_compositor *compositor;
|
||||
struct wlr_renderer *renderer;
|
||||
|
||||
/* Monitors */
|
||||
struct wl_list outputs;
|
||||
};
|
||||
|
||||
|
||||
void createmon(struct wl_listener *listener, void *data);
|
||||
static struct wl_listener new_output = {.notify = createmon};
|
||||
|
||||
void server_init(struct server *server);
|
||||
#endif
|
13
include/structs.h
Normal file
13
include/structs.h
Normal file
@ -0,0 +1,13 @@
|
||||
#ifndef _STRUCTS_H
|
||||
#define _STRUCTS_H
|
||||
|
||||
typedef struct {
|
||||
const char *name;
|
||||
int id;
|
||||
int x;
|
||||
int y;
|
||||
int res_x;
|
||||
int res_y;
|
||||
} MonitorRule;
|
||||
|
||||
#endif
|
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
@ -0,0 +1,390 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_layer_shell_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
||||
Clients can use this interface to assign the surface_layer role to
|
||||
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
||||
many desktop shell components, and a broad number of other applications
|
||||
that interact with the desktop.
|
||||
</description>
|
||||
|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
||||
Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
||||
|
||||
Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
||||
The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
||||
|
||||
You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
||||
|
||||
<entry name="background" value="0"/>
|
||||
<entry name="bottom" value="1"/>
|
||||
<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
||||
This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
10
src/die.c
Normal file
10
src/die.c
Normal file
@ -0,0 +1,10 @@
|
||||
#include "die.h"
|
||||
|
||||
void die(const char *msg, int flag) {
|
||||
if (flag)
|
||||
fprintf(stderr, "%s: %s\n", msg, strerror(errno));
|
||||
else
|
||||
puts(msg);
|
||||
|
||||
exit(1);
|
||||
}
|
33
src/main.c
Normal file
33
src/main.c
Normal file
@ -0,0 +1,33 @@
|
||||
#include <stdio.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <wayland-util.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include "server.h"
|
||||
#include "die.h"
|
||||
|
||||
void destroy(struct server *server) {
|
||||
wlr_backend_destroy(server->backend);
|
||||
wl_display_destroy(server->wl_display);
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
if (!getenv("XDG_RUNTIME_DIR"))
|
||||
die("XDG_RUNTIME_DIR must be set", 0);
|
||||
|
||||
int sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE};
|
||||
for (size_t i = 0; i < sizeof(sig) / sizeof(sig[0]); i++)
|
||||
signal(sig[i], NULL);
|
||||
|
||||
wlr_log_init(LOG_LEVEL, NULL);
|
||||
|
||||
struct server server;
|
||||
server_init(&server);
|
||||
|
||||
wl_display_run(server.wl_display);
|
||||
destroy(&server);
|
||||
|
||||
return 0;
|
||||
}
|
50
src/server.c
Normal file
50
src/server.c
Normal file
@ -0,0 +1,50 @@
|
||||
#include "server.h"
|
||||
|
||||
void createmon(struct wl_listener *listener, void *data) {
|
||||
|
||||
}
|
||||
|
||||
void server_init(struct server *server) {
|
||||
server->wl_display = wl_display_create();
|
||||
assert(server->wl_display);
|
||||
|
||||
server->wl_event_loop = wl_display_get_event_loop(server->wl_display);
|
||||
assert(server->wl_event_loop);
|
||||
|
||||
server->backend = wlr_backend_autocreate(server->wl_display);
|
||||
assert(server->backend);
|
||||
|
||||
server->renderer = wlr_renderer_autocreate(server->backend);
|
||||
assert(server->renderer);
|
||||
|
||||
wlr_renderer_init_wl_display(server->renderer, server->wl_display);
|
||||
|
||||
server->alloc = wlr_allocator_autocreate(server->backend, server->renderer);
|
||||
assert(server->alloc);
|
||||
|
||||
server->compositor = wlr_compositor_create(server->wl_display, server->renderer);
|
||||
wlr_export_dmabuf_manager_v1_create(server->wl_display);
|
||||
wlr_screencopy_manager_v1_create(server->wl_display);
|
||||
wlr_data_control_manager_v1_create(server->wl_display);
|
||||
wlr_data_device_manager_create(server->wl_display);
|
||||
wlr_gamma_control_manager_v1_create(server->wl_display);
|
||||
wlr_primary_selection_v1_device_manager_create(server->wl_display);
|
||||
wlr_viewporter_create(server->wl_display);
|
||||
wlr_single_pixel_buffer_manager_v1_create(server->wl_display);
|
||||
wlr_subcompositor_create(server->wl_display);
|
||||
|
||||
wl_list_init(&server->outputs);
|
||||
wl_signal_add(&server->backend->events.new_output, &new_output);
|
||||
|
||||
const char *socket = wl_display_add_socket_auto(server->wl_display);
|
||||
assert(socket);
|
||||
|
||||
printf("Running compositor on wayland display '%s'\n", socket);
|
||||
setenv("WAYLAND_DISPLAY", socket, 1);
|
||||
|
||||
if (!wlr_backend_start(server->backend)) {
|
||||
wl_display_destroy(server->wl_display);
|
||||
die("wlr_backend_start", 1);
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user