59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
// SPDX-FileCopyrightText: 2023 Yury Gubich <blue@macaw.me>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <stdexcept>
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#include <string>
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#include <memory>
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#include <vector>
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#include <cstdint>
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#include "schema/session.h"
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#include "schema/asset.h"
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namespace DB {
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class Interface {
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public:
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enum class Type {
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mysql
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};
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enum class State {
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disconnected,
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connecting,
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connected
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};
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static std::unique_ptr<Interface> create(Type type);
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virtual ~Interface();
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State currentState() const;
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const Type type;
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public:
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virtual void connect(const std::string& path) = 0;
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virtual void disconnect() = 0;
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virtual void setDatabase(const std::string& newDatabase) = 0;
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virtual void setCredentials(const std::string& login, const std::string& password) = 0;
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virtual void migrate(uint8_t targetVersion) = 0;
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virtual uint8_t getVersion() = 0;
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virtual void setVersion(uint8_t version) = 0;
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virtual unsigned int registerAccount(const std::string& login, const std::string& hash) = 0;
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virtual std::string getAccountHash(const std::string& login) = 0;
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virtual Session createSession(const std::string& login, const std::string& access, const std::string& renew) = 0;
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virtual Session findSession(const std::string& accessToken) = 0;
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virtual std::vector<Asset> listAssets(unsigned int owner) = 0;
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virtual Asset addAsset(const Asset& asset) = 0;
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virtual bool deleteAsset(unsigned int assetId, unsigned int actorId) = 0;
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protected:
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Interface(Type type);
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protected:
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State state;
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};
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}
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