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pica/server/server.cpp

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//SPDX-FileCopyrightText: 2023 Yury Gubich <blue@macaw.me>
//SPDX-License-Identifier: GPL-3.0-or-later
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#include "server.h"
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#include <random>
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#include "database/exceptions.h"
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#include "handler/info.h"
#include "handler/env.h"
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#include "handler/register.h"
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#include "handler/login.h"
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#include "handler/poll.h"
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#include "handler/assets.h"
#include "handler/addasset.h"
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#include "handler/deleteasset.h"
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#include "handler/currencies.h"
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#include "handler/updateasset.h"
#include "handler/addtransaction.h"
#include "handler/transactions.h"
#include "handler/deletetransaction.h"
#include "handler/updatetransaction.h"
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#include "taskmanager/route.h"
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constexpr const char* pepper = "well, not much of a secret, huh?";
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constexpr const char* dbLogin = "pica";
constexpr const char* dbPassword = "pica";
constexpr const char* dbName = "pica";
constexpr const char* dbPath = "/run/mysqld/mysqld.sock";
constexpr uint8_t dbConnectionsCount = 4;
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constexpr uint32_t pollTimout = 10000;
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constexpr const char* randomChars = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
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constexpr uint8_t saltSize = 16;
constexpr uint8_t hashSize = 32;
constexpr uint8_t hashParallel = 1;
constexpr uint8_t hashIterations = 2;
constexpr uint32_t hashMemoryCost = 65536;
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constexpr uint8_t currentDbVesion = 1;
Server::Server ():
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std::enable_shared_from_this<Server>(),
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terminating(false),
requestCount(0),
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serverName(std::nullopt),
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router(std::make_shared<Router>()),
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pool(DB::Pool::create()),
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taskManager(std::make_shared<TM::Manager>()),
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scheduler(std::make_shared<TM::Scheduler>(taskManager)),
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sessions()
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{
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std::cout << "Startig pica..." << std::endl;
std::cout << "Database type: MySQL" << std::endl;
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pool->addInterfaces(
DB::Interface::Type::mysql,
dbConnectionsCount,
dbLogin,
dbPassword,
dbName,
dbPath
);
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DB::Resource db = pool->request();
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db->migrate(currentDbVesion);
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}
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Server::~Server () {}
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void Server::run (int socketDescriptor) {
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std::shared_ptr<Server> srv = shared_from_this();
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router->addRoute(std::make_unique<Handler::Info>());
router->addRoute(std::make_unique<Handler::Env>());
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router->addRoute(std::make_unique<Handler::Register>(srv));
router->addRoute(std::make_unique<Handler::Login>(srv));
router->addRoute(std::make_unique<Handler::Poll>(srv));
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router->addRoute(std::make_unique<Handler::Assets>(srv));
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router->addRoute(std::make_unique<Handler::AddAsset>(srv));
router->addRoute(std::make_unique<Handler::DeleteAsset>(srv));
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router->addRoute(std::make_unique<Handler::Currencies>(srv));
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router->addRoute(std::make_unique<Handler::UpdateAsset>(srv));
router->addRoute(std::make_unique<Handler::AddTransaction>(srv));
router->addRoute(std::make_unique<Handler::Transactions>(srv));
router->addRoute(std::make_unique<Handler::DeleteTransaction>(srv));
router->addRoute(std::make_unique<Handler::UpdateTransaction>(srv));
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taskManager->start();
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scheduler->start();
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while (!terminating) {
std::unique_ptr<Request> request = std::make_unique<Request>();
bool result = request->wait(socketDescriptor);
if (!result) {
std::cerr << "Error accepting a request" << std::endl;
return;
}
handleRequest(std::move(request));
}
}
void Server::handleRequest (std::unique_ptr<Request> request) {
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++requestCount;
if (!serverName) {
try {
serverName = request->getServerName();
std::cout << "received server name " << serverName.value() << std::endl;
} catch (...) {
std::cerr << "failed to read server name" << std::endl;
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Response& error = request->createResponse(Response::Status::internalError);
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error.send();
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return;
}
}
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request->readPath(serverName.value());
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auto route = std::make_unique<TM::Route>(router, std::move(request));
taskManager->schedule(std::move(route));
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}
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std::string Server::generateRandomString (std::size_t length) {
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std::random_device rd;
std::mt19937 gen(rd());
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std::uniform_int_distribution<uint8_t> distribution(0, std::strlen(randomChars) - 1);
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std::string result(length, 0);
for (size_t i = 0; i < length; ++i)
result[i] = randomChars[distribution(gen)];
return result;
}
unsigned int Server::registerAccount (const std::string& login, const std::string& password) {
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std::size_t encSize = argon2_encodedlen(
hashIterations, hashMemoryCost,
hashParallel, saltSize, hashSize, Argon2_id
);
std::string hash(encSize, 0);
std::string salt = generateRandomString(saltSize);
std::string spiced = password + pepper;
int result = argon2id_hash_encoded(
hashIterations, hashMemoryCost, hashParallel,
spiced.data(), spiced.size(),
salt.data(), saltSize,
hashSize, hash.data(), encSize
);
if (result != ARGON2_OK)
throw std::runtime_error(std::string("Hashing failed: ") + argon2_error_message(result));
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DB::Resource db = pool->request();
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return db->registerAccount(login, hash);
}
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bool Server::validatePassword (const std::string& login, const std::string& password) {
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DB::Resource db = pool->request();
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std::string hash = db->getAccountHash(login);
std::string spiced = password + pepper;
int result = argon2id_verify(hash.data(), spiced.data(), spiced.size());
switch (result) {
case ARGON2_OK:
return true;
case ARGON2_VERIFY_MISMATCH:
return false;
default:
throw std::runtime_error(std::string("Failed to verify password: ") + argon2_error_message(result));
}
}
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Session& Server::openSession (const std::string& login) {
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std::string accessToken, renewToken;
DB::Session s;
s.id = 0;
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int counter = 10;
do {
try {
accessToken = generateRandomString(32);
renewToken = generateRandomString(32);
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DB::Resource db = pool->request();
s = db->createSession(login, accessToken, renewToken);
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break;
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} catch (const DB::Duplicate& e) {
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std::cout << "Duplicate on creating session, trying again with different tokens";
}
} while (--counter != 0);
if (s.id == 0)
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throw std::runtime_error("Couldn't create session, ran out of attempts");
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std::unique_ptr<Session>& session = sessions[accessToken]
= std::make_unique<Session>(scheduler, s.id, s.owner, s.accessToken, s.renewToken, pollTimout);
return *session.get();
}
Session& Server::getSession (const std::string& accessToken) {
Sessions::const_iterator itr = sessions.find(accessToken);
if (itr != sessions.end())
return *(itr->second);
DB::Resource db = pool->request();
DB::Session s = db->findSession(accessToken);
std::unique_ptr<Session>& session = sessions[accessToken] = std::make_unique<Session>(
scheduler,
s.id,
s.owner,
s.accessToken,
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s.renewToken,
pollTimout
);
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return *session.get();
}
DB::Resource Server::getDatabase () {
return pool->request();
}