test-kivy-app/kivy_venv/lib/python3.11/site-packages/kivy/graphics/instructions.pxd
2024-09-15 15:12:16 +03:00

130 lines
3.6 KiB
Cython

include "../include/config.pxi"
cdef class Instruction
cdef class InstructionGroup
cdef class ContextInstruction
cdef class VertexInstruction
cdef class CanvasBase
cdef class Canvas
cdef class RenderContext
from .vbo cimport *
from .compiler cimport *
from .shader cimport *
from .texture cimport Texture
from kivy._event cimport ObjectWithUid
cdef void reset_gl_context()
cdef class Instruction
cdef class InstructionGroup(Instruction)
cdef class Instruction(ObjectWithUid):
cdef int flags
cdef public str group
cdef InstructionGroup parent
cdef object __weakref__
cdef object __proxy_ref
cdef int apply(self) except -1
IF DEBUG:
cpdef flag_update(self, int do_parent=?, list _instrs=?)
ELSE:
cpdef flag_update(self, int do_parent=?)
cpdef flag_data_update(self)
cdef void flag_update_done(self)
cdef void set_parent(self, Instruction parent)
cdef void reload(self) except *
cdef void radd(self, InstructionGroup ig)
cdef void rinsert(self, InstructionGroup ig, int index)
cdef void rremove(self, InstructionGroup ig)
cdef class InstructionGroup(Instruction):
cdef public list children
cdef InstructionGroup compiled_children
cdef GraphicsCompiler compiler
cdef void build(self)
cdef void reload(self) except *
cpdef add(self, Instruction c)
cpdef insert(self, int index, Instruction c)
cpdef remove(self, Instruction c)
cpdef clear(self)
cpdef remove_group(self, str groupname)
cpdef get_group(self, str groupname)
cdef class ContextInstruction(Instruction):
cdef dict context_state
cdef list context_push
cdef list context_pop
cdef RenderContext get_context(self)
cdef int set_state(self, str name, value) except -1
cdef int push_state(self, str name) except -1
cdef int pop_state(self, str name) except -1
from .context_instructions cimport BindTexture
cdef class VertexInstruction(Instruction):
cdef BindTexture texture_binding
cdef VertexBatch batch
cdef float _tex_coords[8]
cdef void radd(self, InstructionGroup ig)
cdef void rinsert(self, InstructionGroup ig, int index)
cdef void rremove(self, InstructionGroup ig)
cdef void build(self)
cdef class Callback(Instruction):
cdef Shader _shader
cdef object func
cdef int _reset_context
cdef int apply(self) except -1
cdef int enter(self) except -1
cdef CanvasBase getActiveCanvas()
cdef class CanvasBase(InstructionGroup):
pass
cdef class Canvas(CanvasBase):
cdef float _opacity
cdef CanvasBase _before
cdef CanvasBase _after
cdef void reload(self) except *
cpdef clear(self)
cpdef add(self, Instruction c)
cpdef remove(self, Instruction c)
cpdef draw(self)
cdef int apply(self) except -1
cdef class RenderContext(Canvas):
cdef Shader _shader
cdef dict state_stacks
cdef Texture default_texture
cdef dict bind_texture
cdef int _use_parent_projection
cdef int _use_parent_modelview
cdef int _use_parent_frag_modelview
cdef void set_texture(self, int index, Texture texture)
cdef void set_state(self, str name, value, int apply_now=?)
cdef get_state(self, str name)
cdef int set_states(self, dict states) except -1
cdef int push_state(self, str name) except -1
cdef int push_states(self, list names) except -1
cdef int pop_state(self, str name) except -1
cdef int pop_states(self, list names) except -1
cdef int enter(self) except -1
cdef int leave(self) except -1
cdef int apply(self) except -1
cpdef draw(self)
cdef void reload(self) except *
cdef RenderContext getActiveContext()