test-kivy-app/kivy_venv/lib/python3.11/site-packages/kivy/graphics/svg.pxd
2024-09-15 15:12:16 +03:00

81 lines
2.5 KiB
Cython

cdef class Matrix
cdef class Svg
from cython cimport view
from kivy.graphics.instructions cimport RenderContext
from kivy.graphics.texture cimport Texture
from kivy.graphics.vertex cimport VertexFormat
from kivy.graphics.vertex_instructions cimport StripMesh
from cpython cimport array
from array import array
cdef set COMMANDS
cdef set UPPERCASE
cdef object RE_LIST
cdef object RE_COMMAND
cdef object RE_FLOAT
cdef object RE_POLYLINE
cdef object RE_TRANSFORM
cdef VertexFormat VERTEX_FORMAT
ctypedef double matrix_t[6]
cdef list kv_color_to_int_color(color)
cdef float parse_float(txt)
cdef list parse_list(string)
cdef dict parse_style(string)
cdef parse_color(c, current_color=?)
cdef class Matrix:
cdef matrix_t mat
cdef void transform(self, float ox, float oy, float *x, float *y)
cpdef Matrix inverse(self)
cdef class Svg(RenderContext):
cdef public double width
cdef public double height
cdef float line_width
cdef list paths
cdef object transform
cdef object fill
cdef object tree
cdef public object current_color
cdef object stroke
cdef float opacity
cdef float x
cdef float y
cdef int close_index
cdef list path
cdef array.array loop
cdef int bezier_points
cdef int circle_points
cdef public object gradients
cdef view.array bezier_coefficients
cdef float anchor_x
cdef float anchor_y
cdef double last_cx
cdef double last_cy
cdef Texture line_texture
cdef StripMesh last_mesh
cdef bint closed
cdef float vbox_x, vbox_y, vbox_width, vbox_height
cdef str _source
cdef void reload(self) except *
cdef parse_tree(self, tree)
cdef parse_element(self, e)
cdef list parse_transform(self, transform_def)
cdef parse_path(self, pathdef)
cdef void new_path(self)
cdef void close_path(self)
cdef void set_position(self, double x, double y, int absolute=*)
cdef arc_to(self, double rx, double ry, double phi, double large_arc,
double sweep, double x, double y)
cdef void quadratic_bezier_curve_to(self, float cx, float cy, float x, float y)
cdef void curve_to(self, float x1, float y1, float x2, float y2,
float x, float y)
cdef void end_path(self)
cdef void push_mesh(self, float[:] path, fill, Matrix transform, mode)
cdef void push_strip_mesh(self, float *vertices, int vindex, int count,
int mode=*)
cdef void push_line_mesh(self, float[:] path, fill, Matrix transform, float width)
cdef void render(self)