: rows: 1 size_hint: (1, None) height: 50 spacing: 5 padding: 5 ToggleButton: group: 'mainmenu' state: 'down' text: 'Gesture Surface' on_press: app.manager.current = 'surface' if self.state == 'normal': self.state = 'down' ToggleButton: group: 'mainmenu' text: 'History' on_press: app.manager.current = 'history' if self.state == 'normal': self.state = 'down' ToggleButton: group: 'mainmenu' text: 'Database' on_press: app.goto_database_screen() if self.state == 'normal': self.state = 'down' ToggleButton: group: 'mainmenu' text: 'Settings' on_press: app.manager.current = 'settings' if self.state == 'normal': self.state = 'down' : pos_hint: {'top': 1} MultistrokeSettingTitle: title: 'GestureSurface behavior' desc: 'Affects how gestures are detected and cleaned up' MultistrokeSettingSlider: id: max_strokes title: 'Max strokes' type: 'int' desc: ('Max number of strokes for a single gesture. If 0, the ' + 'gesture will only be analyzed once the temporal window has ' + 'expired since the last strokes touch up event') value: 4 min: 0 max: 15 MultistrokeSettingSlider: id: temporal_win title: 'Temporal Window' type: 'float' desc: ('Time to wait from last touch up in a gesture before analyzing ' + 'the input. If 0, only analyzed once Max Strokes is reached') value: 2. min: 0 max: 60. MultistrokeSettingTitle: title: 'Drawing' desc: 'Affects how gestures are visualized on the GestureSurface' MultistrokeSettingSlider: id: timeout title: 'Draw Timeout' type: 'float' desc: ('How long to display the gesture (and result label) on the ' + 'gesture surface once analysis has completed') value: 2. min: 0 max: 60. MultistrokeSettingSlider: id: line_width title: 'Line width' type: 'int' desc: ('Width of lines on the gesture surface; 0 does not draw ' + 'anything; 1 uses OpenGL line, >1 uses custom drawing method.') value: 2 min: 0 max: 10 MultistrokeSettingBoolean: id: use_random_color title: 'Use random color?' desc: 'Use random color for each gesture? If disabled, white is used.' button_text: 'Random color?' value: True MultistrokeSettingBoolean: id: draw_bbox title: 'Draw gesture bounding box?' desc: 'Enable to draw a bounding box around the gesture' button_text: 'Draw bbox?' value: True