from kivy.graphics.cgl cimport GLuint, GLint from kivy.graphics.instructions cimport RenderContext, Canvas from kivy.graphics.texture cimport Texture cdef class Fbo(RenderContext): cdef int _width cdef int _height cdef int _depthbuffer_attached cdef int _stencilbuffer_attached cdef int _push_viewport cdef float _clear_color[4] cdef GLuint buffer_id cdef GLuint depthbuffer_id cdef GLuint stencilbuffer_id cdef GLint _viewport[4] cdef Texture _texture cdef int _is_bound cdef object _stencil_state cdef list observers cpdef clear_buffer(self) cpdef bind(self) cpdef release(self) cpdef get_pixel_color(self, int wx, int wy) cdef void create_fbo(self) cdef void delete_fbo(self) cdef int apply(self) except -1 cdef void raise_exception(self, str message, int status=?) cdef str resolve_status(self, int status) cdef void reload(self) except *