test-kivy-app/kivy_venv/lib/python3.11/site-packages/kivymd/animation.py

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2024-09-15 17:57:02 +00:00
"""
Animation
=========
.. versionadded:: 2.0.0
Adds new transitions to the :class:`~kivy.animation.AnimationTransition` class:
- "easing_standard"
- "easing_decelerated"
- "easing_accelerated"
- "easing_linear"
.. code-block:: python
from kivy.lang import Builder
from kivy.animation import Animation
from kivy.uix.boxlayout import BoxLayout
from kivy.clock import Clock
from kivy.metrics import dp
from kivy.properties import ListProperty
from kivymd.app import MDApp
class AnimBox(BoxLayout):
obj_pos = ListProperty([0, 0])
UI = '''
<AnimBox>:
transition:"in_out_bounce"
size_hint_y:None
height:dp(100)
obj_pos:[dp(40), self.pos[-1] + dp(40)]
canvas:
Color:
rgba:app.theme_cls.primaryContainerColor
Rectangle:
size:[self.size[0], dp(5)]
pos:self.pos[0], self.pos[-1] + dp(50)
Color:
rgba:app.theme_cls.primaryColor
Rectangle:
size:[dp(30)] * 2
pos:root.obj_pos
MDLabel:
adaptive_height:True
text:root.transition
padding:[dp(10), 0]
halign:"center"
MDGridLayout:
orientation:"lr-tb"
cols:1
md_bg_color:app.theme_cls.backgroundColor
spacing:dp(10)
'''
class MotionApp(MDApp):
def build(self):
return Builder.load_string(UI)
def on_start(self):
for transition in [
"easing_linear",
"easing_accelerated",
"easing_decelerated",
"easing_standard",
"in_out_cubic"
]: # Add more here for comparison
print(transition)
widget = AnimBox()
widget.transition = transition
self.root.add_widget(widget)
Clock.schedule_once(self.run_animation, 1)
_inverse = True
def run_animation(self, dt):
x = (self.root.children[0].width - dp(30)) if self._inverse else 0
for widget in self.root.children:
Animation(
obj_pos=[x, widget.obj_pos[-1]], t=widget.transition, d=3
).start(widget)
self._inverse = not self._inverse
Clock.schedule_once(self.run_animation, 3.1)
MotionApp().run()
.. image:: https://github.com/kivymd/KivyMD/assets/68729523/21c847b0-284a-4796-b704-e4a2531fbb1b
:align: center
"""
import math
import sys
import kivy.animation
float_epsilon = 8.3446500e-7
if sys.version_info < (3, 11):
cbrt = lambda number: (abs(number) ** (1/3)) * (-1 if number < 0 else 1)
else:
cbrt = math.cbrt
class CubicBezier:
"""Ported from Android source code"""
p0 = 0
p1 = 0
p2 = 0
p3 = 0
def __init__(self, *args):
self.p0, self.p1, self.p2, self.p3 = args
def evaluate_cubic(self, p1, p2, t):
a = 1.0 / 3.0 + (p1 - p2)
b = p2 - 2.0 * p1
c = p1
return 3.0 * ((a * t + b) * t + c) * t
def clamp_range(self, r):
if r < 0.0:
if -float_epsilon <= r < 0.0:
return 0.0
else:
return math.nan
elif r > 1.0:
if 1.0 <= r <= 1.0 + float_epsilon:
return 1.0
else:
return math.nan
else:
return r
def close_to(self, x, y):
return abs(x - y) < float_epsilon
def find_first_cubic_root(self, p0, p1, p2, p3):
a = 3.0 * (p0 - 2.0 * p1 + p2)
b = 3.0 * (p1 - p0)
c = p0
d = -p0 + 3.0 * (p1 - p2) + p3
if self.close_to(d, 0.0):
if self.close_to(a, 0.0):
if self.close_to(b, 0.0):
return math.nan
return self.clamp_range(-c / b)
else:
q = math.sqrt(b * b - 4.0 * a * c)
a2 = 2.0 * a
root = self.clamp_range((q - b) / a2)
if not math.isnan(root):
return root
return self.clamp_range((-b - q) / a2)
a /= d
b /= d
c /= d
o3 = (3.0 * b - a * a) / 9.0
q2 = (2.0 * a * a * a - 9.0 * a * b + 27.0 * c) / 54.0
discriminant = q2 * q2 + o3 * o3 * o3
a3 = a / 3.0
if discriminant < 0.0:
mp33 = -(o3 * o3 * o3)
r = math.sqrt(mp33)
t = -q2 / r
cos_phi = max(-1.0, min(t, 1.0))
phi = math.acos(cos_phi)
t1 = 2.0 * cbrt(r)
root = self.clamp_range(t1 * math.cos(phi / 3.0) - a3)
if not math.isnan(root):
return root
root = self.clamp_range(
t1 * math.cos((phi + 2.0 * math.pi) / 3.0) - a3
)
if not math.isnan(root):
return root
return self.clamp_range(
t1 * math.cos((phi + 4.0 * math.pi) / 3.0) - a3
)
elif self.close_to(discriminant, 0.0):
u1 = -cbrt(q2)
root = self.clamp_range(2.0 * u1 - a3)
if not math.isnan(root):
return root
return self.clamp_range(-u1 - a3)
sd = math.sqrt(discriminant)
u1 = cbrt(-q2 + sd)
v1 = cbrt(q2 + sd)
return self.clamp_range(u1 - v1 - a3)
def t(self, value: float):
return self.evaluate_cubic(
self.p1,
self.p3,
self.find_first_cubic_root(
-value,
self.p0 - value,
self.p2 - value,
1.0 - value,
),
)
class MDAnimationTransition(kivy.animation.AnimationTransition):
"""KivyMD's equivalent of kivy's `AnimationTransition`"""
easing_standard = CubicBezier(0.4, 0.0, 0.2, 1.0).t
easing_decelerated = CubicBezier(0.0, 0.0, 0.2, 1.0).t
easing_accelerated = CubicBezier(0.4, 0.0, 1.0, 1.0).t
easing_linear = CubicBezier(0.0, 0.0, 1.0, 1.0).t
# TODO: add `easing_emphasized` here
# it's defination is
# path(M 0,0 C 0.05, 0, 0.133333, 0.06, 0.166666, 0.4 C 0.208333, 0.82, 0.25, 1, 1, 1)
# Monkey patch kivy's animation module
kivy.animation.AnimationTransition = MDAnimationTransition