651 lines
30 KiB
Cython
651 lines
30 KiB
Cython
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include "common.pxi"
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include "../include/config.pxi"
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cdef extern from "gl_redirect.h":
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ctypedef void GLvoid
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ctypedef char GLchar
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ctypedef unsigned int GLenum
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ctypedef unsigned char GLboolean
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ctypedef unsigned int GLbitfield
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ctypedef short GLshort
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ctypedef int GLint
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ctypedef int GLsizei
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ctypedef unsigned short GLushort
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ctypedef unsigned int GLuint
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ctypedef signed char GLbyte
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ctypedef unsigned char GLubyte
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ctypedef float GLfloat
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ctypedef float GLclampf
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ctypedef int GLfixed
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ctypedef signed long int GLintptr
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ctypedef signed long int GLsizeiptr
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int GL_DEPTH_BUFFER_BIT
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int GL_STENCIL_BUFFER_BIT
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int GL_COLOR_BUFFER_BIT
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int GL_FALSE
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int GL_TRUE
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int GL_POINTS
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int GL_LINES
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int GL_LINE_LOOP
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int GL_LINE_STRIP
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int GL_TRIANGLES
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int GL_TRIANGLE_STRIP
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int GL_TRIANGLE_FAN
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int GL_ZERO
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int GL_ONE
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int GL_SRC_COLOR
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int GL_ONE_MINUS_SRC_COLOR
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int GL_SRC_ALPHA
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int GL_ONE_MINUS_SRC_ALPHA
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int GL_DST_ALPHA
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int GL_ONE_MINUS_DST_ALPHA
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int GL_DST_COLOR
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int GL_ONE_MINUS_DST_COLOR
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int GL_SRC_ALPHA_SATURATE
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int GL_FUNC_ADD
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int GL_BLEND_EQUATION
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int GL_BLEND_EQUATION_RGB
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int GL_BLEND_EQUATION_ALPHA
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int GL_FUNC_SUBTRACT
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int GL_FUNC_REVERSE_SUBTRACT
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int GL_BLEND_DST_RGB
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int GL_BLEND_SRC_RGB
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int GL_BLEND_DST_ALPHA
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int GL_BLEND_SRC_ALPHA
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int GL_ANT_COLOR
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int GL_ONE_MINUS_ANT_COLOR
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int GL_ANT_ALPHA
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int GL_ONE_MINUS_ANT_ALPHA
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int GL_BLEND_COLOR
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int GL_ARRAY_BUFFER
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int GL_ELEMENT_ARRAY_BUFFER
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int GL_ARRAY_BUFFER_BINDING
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int GL_ELEMENT_ARRAY_BUFFER_BINDING
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int GL_STREAM_DRAW
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int GL_STATIC_DRAW
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int GL_DYNAMIC_DRAW
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int GL_BUFFER_SIZE
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int GL_BUFFER_USAGE
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int GL_CURRENT_VERTEX_ATTRIB
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int GL_FRONT
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int GL_BACK
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int GL_FRONT_AND_BACK
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int GL_TEXTURE_2D
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int GL_CULL_FACE
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int GL_BLEND
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int GL_DITHER
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int GL_STENCIL_TEST
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int GL_DEPTH_TEST
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int GL_SCISSOR_TEST
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int GL_POLYGON_OFFSET_FILL
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int GL_SAMPLE_ALPHA_TO_COVERAGE
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int GL_SAMPLE_COVERAGE
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int GL_NO_ERROR
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int GL_INVALID_ENUM
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int GL_INVALID_VALUE
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int GL_INVALID_OPERATION
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int GL_OUT_OF_MEMORY
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int GL_CW
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int GL_CCW
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int GL_LINE_WIDTH
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int GL_ALIASED_POINT_SIZE_RANGE
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int GL_ALIASED_LINE_WIDTH_RANGE
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int GL_CULL_FACE_MODE
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int GL_FRONT_FACE
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int GL_DEPTH_RANGE
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int GL_DEPTH_WRITEMASK
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int GL_DEPTH_CLEAR_VALUE
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int GL_DEPTH_FUNC
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int GL_STENCIL_CLEAR_VALUE
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int GL_STENCIL_FUNC
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int GL_STENCIL_FAIL
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int GL_STENCIL_PASS_DEPTH_FAIL
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int GL_STENCIL_PASS_DEPTH_PASS
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int GL_STENCIL_REF
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int GL_STENCIL_VALUE_MASK
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int GL_STENCIL_WRITEMASK
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int GL_STENCIL_BACK_FUNC
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int GL_STENCIL_BACK_FAIL
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int GL_STENCIL_BACK_PASS_DEPTH_FAIL
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int GL_STENCIL_BACK_PASS_DEPTH_PASS
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int GL_STENCIL_BACK_REF
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int GL_STENCIL_BACK_VALUE_MASK
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int GL_STENCIL_BACK_WRITEMASK
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int GL_VIEWPORT
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int GL_SCISSOR_BOX
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int GL_COLOR_CLEAR_VALUE
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int GL_COLOR_WRITEMASK
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int GL_UNPACK_ALIGNMENT
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int GL_PACK_ALIGNMENT
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int GL_MAX_TEXTURE_SIZE
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int GL_MAX_VIEWPORT_DIMS
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int GL_SUBPIXEL_BITS
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int GL_RED_BITS
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int GL_GREEN_BITS
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int GL_BLUE_BITS
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int GL_ALPHA_BITS
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int GL_DEPTH_BITS
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int GL_STENCIL_BITS
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int GL_POLYGON_OFFSET_UNITS
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int GL_POLYGON_OFFSET_FACTOR
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int GL_TEXTURE_BINDING_2D
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int GL_SAMPLE_BUFFERS
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int GL_SAMPLES
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int GL_SAMPLE_COVERAGE_VALUE
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int GL_SAMPLE_COVERAGE_INVERT
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int GL_NUM_COMPRESSED_TEXTURE_FORMATS
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int GL_COMPRESSED_TEXTURE_FORMATS
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int GL_DONT_CARE
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int GL_FASTEST
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int GL_NICEST
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int GL_GENERATE_MIPMAP_HINT
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int GL_BYTE
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int GL_UNSIGNED_BYTE
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int GL_SHORT
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int GL_UNSIGNED_SHORT
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int GL_INT
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int GL_UNSIGNED_INT
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int GL_FLOAT
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int GL_DEPTH_COMPONENT
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int GL_ALPHA
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int GL_RGB
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int GL_RGBA
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int GL_LUMINANCE
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int GL_LUMINANCE_ALPHA
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int GL_UNSIGNED_SHORT_4_4_4_4
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int GL_UNSIGNED_SHORT_5_5_5_1
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int GL_UNSIGNED_SHORT_5_6_5
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int GL_FRAGMENT_SHADER
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int GL_VERTEX_SHADER
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int GL_MAX_VERTEX_ATTRIBS
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int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
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int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
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int GL_MAX_TEXTURE_IMAGE_UNITS
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int GL_SHADER_TYPE
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int GL_DELETE_STATUS
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int GL_LINK_STATUS
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int GL_VALIDATE_STATUS
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int GL_ATTACHED_SHADERS
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int GL_ACTIVE_UNIFORMS
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int GL_ACTIVE_UNIFORM_MAX_LENGTH
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int GL_ACTIVE_ATTRIBUTES
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int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
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int GL_SHADING_LANGUAGE_VERSION
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int GL_CURRENT_PROGRAM
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int GL_NEVER
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int GL_LESS
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int GL_EQUAL
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int GL_LEQUAL
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int GL_GREATER
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int GL_NOTEQUAL
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int GL_GEQUAL
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int GL_ALWAYS
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int GL_KEEP
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int GL_REPLACE
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int GL_INCR
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int GL_DECR
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int GL_INVERT
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int GL_INCR_WRAP
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int GL_DECR_WRAP
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int GL_VENDOR
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int GL_RENDERER
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int GL_VERSION
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int GL_EXTENSIONS
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int GL_NEAREST
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int GL_LINEAR
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int GL_NEAREST_MIPMAP_NEAREST
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int GL_LINEAR_MIPMAP_NEAREST
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int GL_NEAREST_MIPMAP_LINEAR
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int GL_LINEAR_MIPMAP_LINEAR
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int GL_TEXTURE_MAG_FILTER
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int GL_TEXTURE_MIN_FILTER
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int GL_TEXTURE_WRAP_S
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int GL_TEXTURE_WRAP_T
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int GL_TEXTURE
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int GL_TEXTURE_CUBE_MAP
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int GL_TEXTURE_BINDING_CUBE_MAP
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int GL_TEXTURE_CUBE_MAP_POSITIVE_X
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int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
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int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
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int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
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int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
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int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
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int GL_MAX_CUBE_MAP_TEXTURE_SIZE
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int GL_TEXTURE0
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int GL_TEXTURE1
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int GL_TEXTURE2
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int GL_TEXTURE3
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int GL_TEXTURE4
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int GL_TEXTURE5
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int GL_TEXTURE6
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int GL_TEXTURE7
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int GL_TEXTURE8
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int GL_TEXTURE9
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int GL_TEXTURE10
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int GL_TEXTURE11
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int GL_TEXTURE12
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int GL_TEXTURE13
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int GL_TEXTURE14
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int GL_TEXTURE15
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int GL_TEXTURE16
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int GL_TEXTURE17
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int GL_TEXTURE18
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int GL_TEXTURE19
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int GL_TEXTURE20
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int GL_TEXTURE21
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int GL_TEXTURE22
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int GL_TEXTURE23
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int GL_TEXTURE24
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int GL_TEXTURE25
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int GL_TEXTURE26
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int GL_TEXTURE27
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int GL_TEXTURE28
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int GL_TEXTURE29
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int GL_TEXTURE30
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int GL_TEXTURE31
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int GL_ACTIVE_TEXTURE
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int GL_REPEAT
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int GL_CLAMP_TO_EDGE
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int GL_MIRRORED_REPEAT
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int GL_FLOAT_VEC2
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int GL_FLOAT_VEC3
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int GL_FLOAT_VEC4
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int GL_INT_VEC2
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int GL_INT_VEC3
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int GL_INT_VEC4
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int GL_BOOL
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int GL_BOOL_VEC2
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int GL_BOOL_VEC3
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int GL_BOOL_VEC4
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int GL_FLOAT_MAT2
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int GL_FLOAT_MAT3
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int GL_FLOAT_MAT4
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int GL_SAMPLER_2D
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int GL_SAMPLER_CUBE
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int GL_VERTEX_ATTRIB_ARRAY_ENABLED
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int GL_VERTEX_ATTRIB_ARRAY_SIZE
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int GL_VERTEX_ATTRIB_ARRAY_STRIDE
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int GL_VERTEX_ATTRIB_ARRAY_TYPE
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int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
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int GL_VERTEX_ATTRIB_ARRAY_POINTER
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int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
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int GL_COMPILE_STATUS
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int GL_INFO_LOG_LENGTH
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int GL_SHADER_SOURCE_LENGTH
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int GL_SHADER_BINARY_FORMATS
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int GL_FRAMEBUFFER
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int GL_RENDERBUFFER
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int GL_RGBA4
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int GL_RGB5_A1
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int GL_RGB565
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int GL_DEPTH_COMPONENT16
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int GL_STENCIL_INDEX8
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int GL_DEPTH24_STENCIL8_OES
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int GL_RENDERBUFFER_WIDTH
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int GL_RENDERBUFFER_HEIGHT
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int GL_RENDERBUFFER_INTERNAL_FORMAT
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int GL_RENDERBUFFER_RED_SIZE
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int GL_RENDERBUFFER_GREEN_SIZE
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int GL_RENDERBUFFER_BLUE_SIZE
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int GL_RENDERBUFFER_ALPHA_SIZE
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int GL_RENDERBUFFER_DEPTH_SIZE
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int GL_RENDERBUFFER_STENCIL_SIZE
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int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
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int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
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int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
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int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
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int GL_COLOR_ATTACHMENT0
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int GL_DEPTH_ATTACHMENT
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int GL_STENCIL_ATTACHMENT
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int GL_NONE
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int GL_FRAMEBUFFER_COMPLETE
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int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
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int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
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int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
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int GL_FRAMEBUFFER_UNSUPPORTED
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int GL_FRAMEBUFFER_BINDING
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int GL_RENDERBUFFER_BINDING
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int GL_MAX_RENDERBUFFER_SIZE
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int GL_INVALID_FRAMEBUFFER_OPERATION
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int GL_FIXED
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int GL_MAX_VERTEX_UNIFORM_VECTORS
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int GL_MAX_VARYING_VECTORS
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int GL_MAX_FRAGMENT_UNIFORM_VECTORS
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int GL_IMPLEMENTATION_COLOR_READ_TYPE
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int GL_IMPLEMENTATION_COLOR_READ_FORMAT
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int GL_SHADER_COMPILER
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int GL_NUM_SHADER_BINARY_FORMATS
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int GL_LOW_FLOAT
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int GL_MEDIUM_FLOAT
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int GL_HIGH_FLOAT
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int GL_LOW_INT
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int GL_MEDIUM_INT
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int GL_HIGH_INT
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int GL_FRAMEBUFFER_UNDEFINED_OES
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ctypedef const GLubyte* (__stdcall *GLGETSTRINGPTR)(GLenum) nogil
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ctypedef GLboolean (__stdcall *GLISBUFFERPTR)(GLuint buffer) nogil
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ctypedef GLboolean (__stdcall *GLISENABLEDPTR)(GLenum cap) nogil
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ctypedef GLboolean (__stdcall *GLISFRAMEBUFFERPTR)(GLuint framebuffer) nogil
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ctypedef GLboolean (__stdcall *GLISPROGRAMPTR)(GLuint program) nogil
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ctypedef GLboolean (__stdcall *GLISRENDERBUFFERPTR)(GLuint renderbuffer) nogil
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ctypedef GLboolean (__stdcall *GLISSHADERPTR)(GLuint shader) nogil
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ctypedef GLboolean (__stdcall *GLISTEXTUREPTR)(GLuint texture) nogil
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ctypedef GLenum (__stdcall *GLCHECKFRAMEBUFFERSTATUSPTR)(GLenum) nogil
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ctypedef GLenum (__stdcall *GLGETERRORPTR)() nogil
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ctypedef GLint (__stdcall *GLGETATTRIBLOCATIONPTR)(GLuint, const GLchar *) nogil
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ctypedef GLint (__stdcall *GLGETUNIFORMLOCATIONPTR)(GLuint, const char *) nogil
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ctypedef GLuint (__stdcall *GLCREATEPROGRAMPTR)() nogil
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ctypedef GLuint (__stdcall *GLCREATESHADERPTR)(GLenum) nogil
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ctypedef void (__stdcall *GLACTIVETEXTUREPTR)(GLenum) nogil
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ctypedef void (__stdcall *GLATTACHSHADERPTR)(GLuint, GLuint) nogil
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ctypedef void (__stdcall *GLBINDATTRIBLOCATIONPTR)(GLuint, GLuint, const char *) nogil
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ctypedef void (__stdcall *GLBINDBUFFERPTR)(GLenum, GLuint) nogil
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ctypedef void (__stdcall *GLBINDFRAMEBUFFERPTR)(GLenum, GLuint) nogil
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ctypedef void (__stdcall *GLBINDRENDERBUFFERPTR)(GLenum target, GLuint renderbuffer) nogil
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ctypedef void (__stdcall *GLBINDTEXTUREPTR)(GLenum, GLuint) nogil
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ctypedef void (__stdcall *GLBLENDCOLORPTR)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) nogil
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ctypedef void (__stdcall *GLBLENDEQUATIONPTR)( GLenum mode ) nogil
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ctypedef void (__stdcall *GLBLENDEQUATIONSEPARATEPTR)(GLenum modeRGB, GLenum modeAlpha) nogil
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ctypedef void (__stdcall *GLBLENDFUNCPTR)(GLenum sfactor, GLenum dfactor) nogil
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ctypedef void (__stdcall *GLBLENDFUNCSEPARATEPTR)(GLenum, GLenum, GLenum, GLenum) nogil
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ctypedef void (__stdcall *GLBUFFERDATAPTR)(GLenum, GLsizeiptr, const GLvoid *, GLenum) nogil
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ctypedef void (__stdcall *GLBUFFERSUBDATAPTR)(GLenum, GLintptr, GLsizeiptr, const GLvoid *) nogil
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ctypedef void (__stdcall *GLCLEARCOLORPTR)(GLclampf, GLclampf, GLclampf, GLclampf) nogil
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ctypedef void (__stdcall *GLCLEARPTR)(GLbitfield) nogil
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ctypedef void (__stdcall *GLCLEARSTENCILPTR)(GLint s) nogil
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ctypedef void (__stdcall *GLCOLORMASKPTR)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) nogil
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ctypedef void (__stdcall *GLCOMPILESHADERPTR)(GLuint) nogil
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ctypedef void (__stdcall *GLCOMPRESSEDTEXIMAGE2DPTR)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) nogil
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ctypedef void (__stdcall *GLCOMPRESSEDTEXSUBIMAGE2DPTR)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) nogil
|
||
|
ctypedef void (__stdcall *GLCOPYTEXIMAGE2DPTR)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) nogil
|
||
|
ctypedef void (__stdcall *GLCOPYTEXSUBIMAGE2DPTR)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) nogil
|
||
|
ctypedef void (__stdcall *GLCULLFACEPTR)(GLenum mode) nogil
|
||
|
ctypedef void (__stdcall *GLDELETEBUFFERSPTR)(GLsizei n, const GLuint* buffers) nogil
|
||
|
ctypedef void (__stdcall *GLDELETEFRAMEBUFFERSPTR)(GLsizei, const GLuint *) nogil
|
||
|
ctypedef void (__stdcall *GLDELETEPROGRAMPTR)(GLuint) nogil
|
||
|
ctypedef void (__stdcall *GLDELETERENDERBUFFERSPTR)(GLsizei n, const GLuint* renderbuffers) nogil
|
||
|
ctypedef void (__stdcall *GLDELETESHADERPTR)(GLuint) nogil
|
||
|
ctypedef void (__stdcall *GLDELETETEXTURESPTR)(GLsizei, const GLuint *) nogil
|
||
|
ctypedef void (__stdcall *GLDEPTHFUNCPTR)(GLenum func) nogil
|
||
|
ctypedef void (__stdcall *GLDEPTHMASKPTR)(GLboolean flag) nogil
|
||
|
ctypedef void (__stdcall *GLDETACHSHADERPTR)(GLuint program, GLuint shader) nogil
|
||
|
ctypedef void (__stdcall *GLDISABLEPTR)(GLenum) nogil
|
||
|
ctypedef void (__stdcall *GLDISABLEVERTEXATTRIBARRAYPTR)(GLuint) nogil
|
||
|
ctypedef void (__stdcall *GLDRAWARRAYSPTR)(GLenum, GLint, GLsizei) nogil
|
||
|
ctypedef void (__stdcall *GLDRAWELEMENTSPTR)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) nogil
|
||
|
ctypedef void (__stdcall *GLENABLEPTR)(GLenum) nogil
|
||
|
ctypedef void (__stdcall *GLENABLEVERTEXATTRIBARRAYPTR)(GLuint) nogil
|
||
|
ctypedef void (__stdcall *GLFINISHPTR)() nogil
|
||
|
ctypedef void (__stdcall *GLFLUSHPTR)() nogil
|
||
|
ctypedef void (__stdcall *GLFRAMEBUFFERRENDERBUFFERPTR)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) nogil
|
||
|
ctypedef void (__stdcall *GLFRAMEBUFFERTEXTURE2DPTR)(GLenum, GLenum, GLenum, GLuint, GLint) nogil
|
||
|
ctypedef void (__stdcall *GLFRONTFACEPTR)(GLenum mode) nogil
|
||
|
ctypedef void (__stdcall *GLGENBUFFERSPTR)(GLsizei, GLuint *) nogil
|
||
|
ctypedef void (__stdcall *GLGENERATEMIPMAPPTR)(GLenum target) nogil
|
||
|
ctypedef void (__stdcall *GLGENFRAMEBUFFERSPTR)(GLsizei, GLuint *) nogil
|
||
|
ctypedef void (__stdcall *GLGENRENDERBUFFERSPTR)(GLsizei n, GLuint* renderbuffers) nogil
|
||
|
ctypedef void (__stdcall *GLGENTEXTURESPTR)(GLsizei, GLuint *) nogil
|
||
|
ctypedef void (__stdcall *GLGETACTIVEATTRIBPTR)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
|
||
|
ctypedef void (__stdcall *GLGETACTIVEUNIFORMPTR)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
|
||
|
ctypedef void (__stdcall *GLGETATTACHEDSHADERSPTR)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) nogil
|
||
|
ctypedef void (__stdcall *GLGETBOOLEANVPTR)(GLenum, GLboolean *) nogil
|
||
|
ctypedef void (__stdcall *GLGETBUFFERPARAMETERIVPTR)(GLenum target, GLenum pname, GLint* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETFLOATVPTR)(GLenum pname, GLfloat* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETFRAMEBUFFERATTACHMENTPARAMETERIVPTR)(GLenum target, GLenum attachment, GLenum pname, GLint* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETINTEGERVPTR)(GLenum, GLint *) nogil
|
||
|
ctypedef void (__stdcall *GLGETPROGRAMINFOLOGPTR)(GLuint, GLsizei, GLsizei*, GLchar*) nogil
|
||
|
ctypedef void (__stdcall *GLGETPROGRAMIVPTR)(GLuint, GLenum, GLint *) nogil
|
||
|
ctypedef void (__stdcall *GLGETRENDERBUFFERPARAMETERIVPTR)(GLenum target, GLenum pname, GLint* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETSHADERINFOLOGPTR)(GLuint, GLsizei, GLsizei *, char *) nogil
|
||
|
ctypedef void (__stdcall *GLGETSHADERIVPTR)(GLuint, GLenum, GLint *) nogil
|
||
|
ctypedef void (__stdcall *GLGETSHADERSOURCEPTR)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) nogil
|
||
|
ctypedef void (__stdcall *GLGETTEXPARAMETERFVPTR)(GLenum target, GLenum pname, GLfloat* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETTEXPARAMETERIVPTR)(GLenum target, GLenum pname, GLint* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETUNIFORMFVPTR)(GLuint program, GLint location, GLfloat* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETUNIFORMIVPTR)(GLuint program, GLint location, GLint* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETVERTEXATTRIBFVPTR)(GLuint index, GLenum pname, GLfloat* params) nogil
|
||
|
ctypedef void (__stdcall *GLGETVERTEXATTRIBIVPTR)(GLuint index, GLenum pname, GLint* params) nogil
|
||
|
ctypedef void (__stdcall *GLHINTPTR)(GLenum target, GLenum mode) nogil
|
||
|
ctypedef void (__stdcall *GLLINEWIDTHPTR)(GLfloat width) nogil
|
||
|
ctypedef void (__stdcall *GLLINKPROGRAMPTR)(GLuint) nogil
|
||
|
ctypedef void (__stdcall *GLPIXELSTOREIPTR)(GLenum, GLint) nogil
|
||
|
ctypedef void (__stdcall *GLPOLYGONOFFSETPTR)(GLfloat factor, GLfloat units) nogil
|
||
|
ctypedef void (__stdcall *GLREADPIXELSPTR)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) nogil
|
||
|
ctypedef void (__stdcall *GLRENDERBUFFERSTORAGEPTR)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) nogil
|
||
|
ctypedef void (__stdcall *GLSAMPLECOVERAGEPTR)(GLclampf value, GLboolean invert) nogil
|
||
|
ctypedef void (__stdcall *GLSCISSORPTR)(GLint, GLint, GLsizei, GLsizei) nogil
|
||
|
ctypedef void (__stdcall *GLSHADERBINARYPTR)(GLsizei, const GLuint *, GLenum, const void *, GLsizei) nogil
|
||
|
ctypedef void (__stdcall *GLSHADERSOURCEPTR)(GLuint, GLsizei, const GLchar**, const GLint *) nogil
|
||
|
ctypedef void (__stdcall *GLSTENCILFUNCPTR)(GLenum func, GLint ref, GLuint mask) nogil
|
||
|
ctypedef void (__stdcall *GLSTENCILFUNCSEPARATEPTR)(GLenum face, GLenum func, GLint ref, GLuint mask) nogil
|
||
|
ctypedef void (__stdcall *GLSTENCILMASKPTR)(GLuint mask) nogil
|
||
|
ctypedef void (__stdcall *GLSTENCILMASKSEPARATEPTR)(GLenum face, GLuint mask) nogil
|
||
|
ctypedef void (__stdcall *GLSTENCILOPPTR)(GLenum fail, GLenum zfail, GLenum zpass) nogil
|
||
|
ctypedef void (__stdcall *GLSTENCILOPSEPARATEPTR)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) nogil
|
||
|
ctypedef void (__stdcall *GLTEXIMAGE2DPTR)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *) nogil
|
||
|
ctypedef void (__stdcall *GLTEXPARAMETERFPTR)(GLenum target, GLenum pname, GLfloat param) nogil
|
||
|
ctypedef void (__stdcall *GLTEXPARAMETERIPTR)(GLenum, GLenum, GLint) nogil
|
||
|
ctypedef void (__stdcall *GLTEXSUBIMAGE2DPTR)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM1FPTR)(GLint location, GLfloat x) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM1FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM1IPTR)(GLint, GLint) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM1IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM2FPTR)(GLint location, GLfloat x, GLfloat y) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM2FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM2IPTR)(GLint location, GLint x, GLint y) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM2IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM3FPTR)(GLint location, GLfloat x, GLfloat y, GLfloat z) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM3FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM3IPTR)(GLint location, GLint x, GLint y, GLint z) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM3IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM4FPTR)(GLint, GLfloat, GLfloat, GLfloat, GLfloat) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM4FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM4IPTR)(GLint location, GLint x, GLint y, GLint z, GLint w) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORM4IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
|
||
|
ctypedef void (__stdcall *GLUNIFORMMATRIX4FVPTR)(GLint, GLsizei, GLboolean, const GLfloat *) nogil
|
||
|
ctypedef void (__stdcall *GLUSEPROGRAMPTR)(GLuint) nogil
|
||
|
ctypedef void (__stdcall *GLVALIDATEPROGRAMPTR)(GLuint program) nogil
|
||
|
ctypedef void (__stdcall *GLVERTEXATTRIB1FPTR)(GLuint indx, GLfloat x) nogil
|
||
|
ctypedef void (__stdcall *GLVERTEXATTRIB2FPTR)(GLuint indx, GLfloat x, GLfloat y) nogil
|
||
|
ctypedef void (__stdcall *GLVERTEXATTRIB3FPTR)(GLuint indx, GLfloat x, GLfloat y, GLfloat z) nogil
|
||
|
ctypedef void (__stdcall *GLVERTEXATTRIB4FPTR)(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) nogil
|
||
|
ctypedef void (__stdcall *GLVERTEXATTRIBPOINTERPTR)(GLuint, GLint, GLenum, GLboolean, GLsizei, const void *) nogil
|
||
|
ctypedef void (__stdcall *GLVIEWPORTPTR)(GLint, GLint, GLsizei, GLsizei) nogil
|
||
|
|
||
|
ctypedef struct GLES2_Context:
|
||
|
const GLubyte* (__stdcall *glGetString)(GLenum) nogil
|
||
|
GLboolean (__stdcall *glIsBuffer)(GLuint buffer) nogil
|
||
|
GLboolean (__stdcall *glIsEnabled)(GLenum cap) nogil
|
||
|
GLboolean (__stdcall *glIsFramebuffer)(GLuint framebuffer) nogil
|
||
|
GLboolean (__stdcall *glIsProgram)(GLuint program) nogil
|
||
|
GLboolean (__stdcall *glIsRenderbuffer)(GLuint renderbuffer) nogil
|
||
|
GLboolean (__stdcall *glIsShader)(GLuint shader) nogil
|
||
|
GLboolean (__stdcall *glIsTexture)(GLuint texture) nogil
|
||
|
GLenum (__stdcall *glCheckFramebufferStatus)(GLenum) nogil
|
||
|
GLenum (__stdcall *glGetError)() nogil
|
||
|
GLint (__stdcall *glGetAttribLocation)(GLuint, const GLchar *) nogil
|
||
|
GLint (__stdcall *glGetUniformLocation)(GLuint, const char *) nogil
|
||
|
GLuint (__stdcall *glCreateProgram)() nogil
|
||
|
GLuint (__stdcall *glCreateShader)(GLenum) nogil
|
||
|
void (__stdcall *glActiveTexture)(GLenum) nogil
|
||
|
void (__stdcall *glAttachShader)(GLuint, GLuint) nogil
|
||
|
void (__stdcall *glBindAttribLocation)(GLuint, GLuint, const char *) nogil
|
||
|
void (__stdcall *glBindBuffer)(GLenum, GLuint) nogil
|
||
|
void (__stdcall *glBindFramebuffer)(GLenum, GLuint) nogil
|
||
|
void (__stdcall *glBindRenderbuffer)(GLenum target, GLuint renderbuffer) nogil
|
||
|
void (__stdcall *glBindTexture)(GLenum, GLuint) nogil
|
||
|
void (__stdcall *glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) nogil
|
||
|
void (__stdcall *glBlendEquation)( GLenum mode ) nogil
|
||
|
void (__stdcall *glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha) nogil
|
||
|
void (__stdcall *glBlendFunc)(GLenum sfactor, GLenum dfactor) nogil
|
||
|
void (__stdcall *glBlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum) nogil
|
||
|
void (__stdcall *glBufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum) nogil
|
||
|
void (__stdcall *glBufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *) nogil
|
||
|
void (__stdcall *glClear)(GLbitfield) nogil
|
||
|
void (__stdcall *glClearColor)(GLclampf, GLclampf, GLclampf, GLclampf) nogil
|
||
|
void (__stdcall *glClearStencil)(GLint s) nogil
|
||
|
void (__stdcall *glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) nogil
|
||
|
void (__stdcall *glCompileShader)(GLuint) nogil
|
||
|
void (__stdcall *glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) nogil
|
||
|
void (__stdcall *glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) nogil
|
||
|
void (__stdcall *glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) nogil
|
||
|
void (__stdcall *glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) nogil
|
||
|
void (__stdcall *glCullFace)(GLenum mode) nogil
|
||
|
void (__stdcall *glDeleteBuffers)(GLsizei n, const GLuint* buffers) nogil
|
||
|
void (__stdcall *glDeleteFramebuffers)(GLsizei, const GLuint *) nogil
|
||
|
void (__stdcall *glDeleteProgram)(GLuint) nogil
|
||
|
void (__stdcall *glDeleteRenderbuffers)(GLsizei n, const GLuint* renderbuffers) nogil
|
||
|
void (__stdcall *glDeleteShader)(GLuint) nogil
|
||
|
void (__stdcall *glDeleteTextures)(GLsizei, const GLuint *) nogil
|
||
|
void (__stdcall *glDepthFunc)(GLenum func) nogil
|
||
|
void (__stdcall *glDepthMask)(GLboolean flag) nogil
|
||
|
void (__stdcall *glDetachShader)(GLuint program, GLuint shader) nogil
|
||
|
void (__stdcall *glDisable)(GLenum) nogil
|
||
|
void (__stdcall *glDisableVertexAttribArray)(GLuint) nogil
|
||
|
void (__stdcall *glDrawArrays)(GLenum, GLint, GLsizei) nogil
|
||
|
void (__stdcall *glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) nogil
|
||
|
void (__stdcall *glEnable)(GLenum) nogil
|
||
|
void (__stdcall *glEnableVertexAttribArray)(GLuint) nogil
|
||
|
void (__stdcall *glFinish)() nogil
|
||
|
void (__stdcall *glFlush)() nogil
|
||
|
void (__stdcall *glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) nogil
|
||
|
void (__stdcall *glFramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint) nogil
|
||
|
void (__stdcall *glFrontFace)(GLenum mode) nogil
|
||
|
void (__stdcall *glGenBuffers)(GLsizei, GLuint *) nogil
|
||
|
void (__stdcall *glGenerateMipmap)(GLenum target) nogil
|
||
|
void (__stdcall *glGenFramebuffers)(GLsizei, GLuint *) nogil
|
||
|
void (__stdcall *glGenRenderbuffers)(GLsizei n, GLuint* renderbuffers) nogil
|
||
|
void (__stdcall *glGenTextures)(GLsizei, GLuint *) nogil
|
||
|
void (__stdcall *glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
|
||
|
void (__stdcall *glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
|
||
|
void (__stdcall *glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) nogil
|
||
|
void (__stdcall *glGetBooleanv)(GLenum, GLboolean *) nogil
|
||
|
void (__stdcall *glGetBufferParameteriv)(GLenum target, GLenum pname, GLint* params) nogil
|
||
|
void (__stdcall *glGetFloatv)(GLenum pname, GLfloat* params) nogil
|
||
|
void (__stdcall *glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint* params) nogil
|
||
|
void (__stdcall *glGetIntegerv)(GLenum, GLint *) nogil
|
||
|
void (__stdcall *glGetProgramInfoLog)(GLuint, GLsizei, GLsizei*, GLchar*) nogil
|
||
|
void (__stdcall *glGetProgramiv)(GLuint, GLenum, GLint *) nogil
|
||
|
void (__stdcall *glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint* params) nogil
|
||
|
void (__stdcall *glGetShaderInfoLog)(GLuint, GLsizei, GLsizei *, char *) nogil
|
||
|
void (__stdcall *glGetShaderiv)(GLuint, GLenum, GLint *) nogil
|
||
|
void (__stdcall *glGetShaderSource)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) nogil
|
||
|
void (__stdcall *glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat* params) nogil
|
||
|
void (__stdcall *glGetTexParameteriv)(GLenum target, GLenum pname, GLint* params) nogil
|
||
|
void (__stdcall *glGetUniformfv)(GLuint program, GLint location, GLfloat* params) nogil
|
||
|
void (__stdcall *glGetUniformiv)(GLuint program, GLint location, GLint* params) nogil
|
||
|
void (__stdcall *glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat* params) nogil
|
||
|
void (__stdcall *glGetVertexAttribiv)(GLuint index, GLenum pname, GLint* params) nogil
|
||
|
void (__stdcall *glHint)(GLenum target, GLenum mode) nogil
|
||
|
void (__stdcall *glLineWidth)(GLfloat width) nogil
|
||
|
void (__stdcall *glLinkProgram)(GLuint) nogil
|
||
|
void (__stdcall *glPixelStorei)(GLenum, GLint) nogil
|
||
|
void (__stdcall *glPolygonOffset)(GLfloat factor, GLfloat units) nogil
|
||
|
void (__stdcall *glReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) nogil
|
||
|
void (__stdcall *glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) nogil
|
||
|
void (__stdcall *glSampleCoverage)(GLclampf value, GLboolean invert) nogil
|
||
|
void (__stdcall *glScissor)(GLint, GLint, GLsizei, GLsizei) nogil
|
||
|
void (__stdcall *glShaderBinary)(GLsizei, const GLuint *, GLenum, const void *, GLsizei) nogil
|
||
|
void (__stdcall *glShaderSource)(GLuint, GLsizei, const GLchar**, const GLint *) nogil
|
||
|
void (__stdcall *glStencilFunc)(GLenum func, GLint ref, GLuint mask) nogil
|
||
|
void (__stdcall *glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) nogil
|
||
|
void (__stdcall *glStencilMask)(GLuint mask) nogil
|
||
|
void (__stdcall *glStencilMaskSeparate)(GLenum face, GLuint mask) nogil
|
||
|
void (__stdcall *glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) nogil
|
||
|
void (__stdcall *glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) nogil
|
||
|
void (__stdcall *glTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *) nogil
|
||
|
void (__stdcall *glTexParameterf)(GLenum target, GLenum pname, GLfloat param) nogil
|
||
|
void (__stdcall *glTexParameteri)(GLenum, GLenum, GLint) nogil
|
||
|
void (__stdcall *glTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) nogil
|
||
|
void (__stdcall *glUniform1f)(GLint location, GLfloat x) nogil
|
||
|
void (__stdcall *glUniform1fv)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
void (__stdcall *glUniform1i)(GLint, GLint) nogil
|
||
|
void (__stdcall *glUniform1iv)(GLint location, GLsizei count, const GLint* v) nogil
|
||
|
void (__stdcall *glUniform2f)(GLint location, GLfloat x, GLfloat y) nogil
|
||
|
void (__stdcall *glUniform2fv)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
void (__stdcall *glUniform2i)(GLint location, GLint x, GLint y) nogil
|
||
|
void (__stdcall *glUniform2iv)(GLint location, GLsizei count, const GLint* v) nogil
|
||
|
void (__stdcall *glUniform3f)(GLint location, GLfloat x, GLfloat y, GLfloat z) nogil
|
||
|
void (__stdcall *glUniform3fv)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
void (__stdcall *glUniform3i)(GLint location, GLint x, GLint y, GLint z) nogil
|
||
|
void (__stdcall *glUniform3iv)(GLint location, GLsizei count, const GLint* v) nogil
|
||
|
void (__stdcall *glUniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat) nogil
|
||
|
void (__stdcall *glUniform4fv)(GLint location, GLsizei count, const GLfloat* v) nogil
|
||
|
void (__stdcall *glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w) nogil
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void (__stdcall *glUniform4iv)(GLint location, GLsizei count, const GLint* v) nogil
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void (__stdcall *glUniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *) nogil
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void (__stdcall *glUseProgram)(GLuint) nogil
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void (__stdcall *glValidateProgram)(GLuint program) nogil
|
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void (__stdcall *glVertexAttrib1f)(GLuint indx, GLfloat x) nogil
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void (__stdcall *glVertexAttrib2f)(GLuint indx, GLfloat x, GLfloat y) nogil
|
||
|
void (__stdcall *glVertexAttrib3f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z) nogil
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||
|
void (__stdcall *glVertexAttrib4f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) nogil
|
||
|
void (__stdcall *glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const void *) nogil
|
||
|
void (__stdcall *glViewport)(GLint, GLint, GLsizei, GLsizei) nogil
|
||
|
|
||
|
cdef GLES2_Context *cgl
|
||
|
cdef int kivy_opengl_es2
|
||
|
cdef unsigned long initialized_tid
|
||
|
cdef public int verify_gl_main_thread
|
||
|
cpdef cgl_init(allowed=*, ignored=*)
|
||
|
cdef GLES2_Context *cgl_get_context()
|
||
|
cdef void cgl_set_context(GLES2_Context* ctx)
|
||
|
cpdef cgl_get_backend_name(allowed=*, ignored=*)
|
||
|
cpdef cgl_get_initialized_backend_name()
|