test-kivy-app/kivy_venv/lib/python3.11/site-packages/kivy/graphics/cgl.pxd

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2024-09-15 12:12:16 +00:00
include "common.pxi"
include "../include/config.pxi"
cdef extern from "gl_redirect.h":
ctypedef void GLvoid
ctypedef char GLchar
ctypedef unsigned int GLenum
ctypedef unsigned char GLboolean
ctypedef unsigned int GLbitfield
ctypedef short GLshort
ctypedef int GLint
ctypedef int GLsizei
ctypedef unsigned short GLushort
ctypedef unsigned int GLuint
ctypedef signed char GLbyte
ctypedef unsigned char GLubyte
ctypedef float GLfloat
ctypedef float GLclampf
ctypedef int GLfixed
ctypedef signed long int GLintptr
ctypedef signed long int GLsizeiptr
int GL_DEPTH_BUFFER_BIT
int GL_STENCIL_BUFFER_BIT
int GL_COLOR_BUFFER_BIT
int GL_FALSE
int GL_TRUE
int GL_POINTS
int GL_LINES
int GL_LINE_LOOP
int GL_LINE_STRIP
int GL_TRIANGLES
int GL_TRIANGLE_STRIP
int GL_TRIANGLE_FAN
int GL_ZERO
int GL_ONE
int GL_SRC_COLOR
int GL_ONE_MINUS_SRC_COLOR
int GL_SRC_ALPHA
int GL_ONE_MINUS_SRC_ALPHA
int GL_DST_ALPHA
int GL_ONE_MINUS_DST_ALPHA
int GL_DST_COLOR
int GL_ONE_MINUS_DST_COLOR
int GL_SRC_ALPHA_SATURATE
int GL_FUNC_ADD
int GL_BLEND_EQUATION
int GL_BLEND_EQUATION_RGB
int GL_BLEND_EQUATION_ALPHA
int GL_FUNC_SUBTRACT
int GL_FUNC_REVERSE_SUBTRACT
int GL_BLEND_DST_RGB
int GL_BLEND_SRC_RGB
int GL_BLEND_DST_ALPHA
int GL_BLEND_SRC_ALPHA
int GL_ANT_COLOR
int GL_ONE_MINUS_ANT_COLOR
int GL_ANT_ALPHA
int GL_ONE_MINUS_ANT_ALPHA
int GL_BLEND_COLOR
int GL_ARRAY_BUFFER
int GL_ELEMENT_ARRAY_BUFFER
int GL_ARRAY_BUFFER_BINDING
int GL_ELEMENT_ARRAY_BUFFER_BINDING
int GL_STREAM_DRAW
int GL_STATIC_DRAW
int GL_DYNAMIC_DRAW
int GL_BUFFER_SIZE
int GL_BUFFER_USAGE
int GL_CURRENT_VERTEX_ATTRIB
int GL_FRONT
int GL_BACK
int GL_FRONT_AND_BACK
int GL_TEXTURE_2D
int GL_CULL_FACE
int GL_BLEND
int GL_DITHER
int GL_STENCIL_TEST
int GL_DEPTH_TEST
int GL_SCISSOR_TEST
int GL_POLYGON_OFFSET_FILL
int GL_SAMPLE_ALPHA_TO_COVERAGE
int GL_SAMPLE_COVERAGE
int GL_NO_ERROR
int GL_INVALID_ENUM
int GL_INVALID_VALUE
int GL_INVALID_OPERATION
int GL_OUT_OF_MEMORY
int GL_CW
int GL_CCW
int GL_LINE_WIDTH
int GL_ALIASED_POINT_SIZE_RANGE
int GL_ALIASED_LINE_WIDTH_RANGE
int GL_CULL_FACE_MODE
int GL_FRONT_FACE
int GL_DEPTH_RANGE
int GL_DEPTH_WRITEMASK
int GL_DEPTH_CLEAR_VALUE
int GL_DEPTH_FUNC
int GL_STENCIL_CLEAR_VALUE
int GL_STENCIL_FUNC
int GL_STENCIL_FAIL
int GL_STENCIL_PASS_DEPTH_FAIL
int GL_STENCIL_PASS_DEPTH_PASS
int GL_STENCIL_REF
int GL_STENCIL_VALUE_MASK
int GL_STENCIL_WRITEMASK
int GL_STENCIL_BACK_FUNC
int GL_STENCIL_BACK_FAIL
int GL_STENCIL_BACK_PASS_DEPTH_FAIL
int GL_STENCIL_BACK_PASS_DEPTH_PASS
int GL_STENCIL_BACK_REF
int GL_STENCIL_BACK_VALUE_MASK
int GL_STENCIL_BACK_WRITEMASK
int GL_VIEWPORT
int GL_SCISSOR_BOX
int GL_COLOR_CLEAR_VALUE
int GL_COLOR_WRITEMASK
int GL_UNPACK_ALIGNMENT
int GL_PACK_ALIGNMENT
int GL_MAX_TEXTURE_SIZE
int GL_MAX_VIEWPORT_DIMS
int GL_SUBPIXEL_BITS
int GL_RED_BITS
int GL_GREEN_BITS
int GL_BLUE_BITS
int GL_ALPHA_BITS
int GL_DEPTH_BITS
int GL_STENCIL_BITS
int GL_POLYGON_OFFSET_UNITS
int GL_POLYGON_OFFSET_FACTOR
int GL_TEXTURE_BINDING_2D
int GL_SAMPLE_BUFFERS
int GL_SAMPLES
int GL_SAMPLE_COVERAGE_VALUE
int GL_SAMPLE_COVERAGE_INVERT
int GL_NUM_COMPRESSED_TEXTURE_FORMATS
int GL_COMPRESSED_TEXTURE_FORMATS
int GL_DONT_CARE
int GL_FASTEST
int GL_NICEST
int GL_GENERATE_MIPMAP_HINT
int GL_BYTE
int GL_UNSIGNED_BYTE
int GL_SHORT
int GL_UNSIGNED_SHORT
int GL_INT
int GL_UNSIGNED_INT
int GL_FLOAT
int GL_DEPTH_COMPONENT
int GL_ALPHA
int GL_RGB
int GL_RGBA
int GL_LUMINANCE
int GL_LUMINANCE_ALPHA
int GL_UNSIGNED_SHORT_4_4_4_4
int GL_UNSIGNED_SHORT_5_5_5_1
int GL_UNSIGNED_SHORT_5_6_5
int GL_FRAGMENT_SHADER
int GL_VERTEX_SHADER
int GL_MAX_VERTEX_ATTRIBS
int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
int GL_MAX_TEXTURE_IMAGE_UNITS
int GL_SHADER_TYPE
int GL_DELETE_STATUS
int GL_LINK_STATUS
int GL_VALIDATE_STATUS
int GL_ATTACHED_SHADERS
int GL_ACTIVE_UNIFORMS
int GL_ACTIVE_UNIFORM_MAX_LENGTH
int GL_ACTIVE_ATTRIBUTES
int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
int GL_SHADING_LANGUAGE_VERSION
int GL_CURRENT_PROGRAM
int GL_NEVER
int GL_LESS
int GL_EQUAL
int GL_LEQUAL
int GL_GREATER
int GL_NOTEQUAL
int GL_GEQUAL
int GL_ALWAYS
int GL_KEEP
int GL_REPLACE
int GL_INCR
int GL_DECR
int GL_INVERT
int GL_INCR_WRAP
int GL_DECR_WRAP
int GL_VENDOR
int GL_RENDERER
int GL_VERSION
int GL_EXTENSIONS
int GL_NEAREST
int GL_LINEAR
int GL_NEAREST_MIPMAP_NEAREST
int GL_LINEAR_MIPMAP_NEAREST
int GL_NEAREST_MIPMAP_LINEAR
int GL_LINEAR_MIPMAP_LINEAR
int GL_TEXTURE_MAG_FILTER
int GL_TEXTURE_MIN_FILTER
int GL_TEXTURE_WRAP_S
int GL_TEXTURE_WRAP_T
int GL_TEXTURE
int GL_TEXTURE_CUBE_MAP
int GL_TEXTURE_BINDING_CUBE_MAP
int GL_TEXTURE_CUBE_MAP_POSITIVE_X
int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
int GL_MAX_CUBE_MAP_TEXTURE_SIZE
int GL_TEXTURE0
int GL_TEXTURE1
int GL_TEXTURE2
int GL_TEXTURE3
int GL_TEXTURE4
int GL_TEXTURE5
int GL_TEXTURE6
int GL_TEXTURE7
int GL_TEXTURE8
int GL_TEXTURE9
int GL_TEXTURE10
int GL_TEXTURE11
int GL_TEXTURE12
int GL_TEXTURE13
int GL_TEXTURE14
int GL_TEXTURE15
int GL_TEXTURE16
int GL_TEXTURE17
int GL_TEXTURE18
int GL_TEXTURE19
int GL_TEXTURE20
int GL_TEXTURE21
int GL_TEXTURE22
int GL_TEXTURE23
int GL_TEXTURE24
int GL_TEXTURE25
int GL_TEXTURE26
int GL_TEXTURE27
int GL_TEXTURE28
int GL_TEXTURE29
int GL_TEXTURE30
int GL_TEXTURE31
int GL_ACTIVE_TEXTURE
int GL_REPEAT
int GL_CLAMP_TO_EDGE
int GL_MIRRORED_REPEAT
int GL_FLOAT_VEC2
int GL_FLOAT_VEC3
int GL_FLOAT_VEC4
int GL_INT_VEC2
int GL_INT_VEC3
int GL_INT_VEC4
int GL_BOOL
int GL_BOOL_VEC2
int GL_BOOL_VEC3
int GL_BOOL_VEC4
int GL_FLOAT_MAT2
int GL_FLOAT_MAT3
int GL_FLOAT_MAT4
int GL_SAMPLER_2D
int GL_SAMPLER_CUBE
int GL_VERTEX_ATTRIB_ARRAY_ENABLED
int GL_VERTEX_ATTRIB_ARRAY_SIZE
int GL_VERTEX_ATTRIB_ARRAY_STRIDE
int GL_VERTEX_ATTRIB_ARRAY_TYPE
int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
int GL_VERTEX_ATTRIB_ARRAY_POINTER
int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
int GL_COMPILE_STATUS
int GL_INFO_LOG_LENGTH
int GL_SHADER_SOURCE_LENGTH
int GL_SHADER_BINARY_FORMATS
int GL_FRAMEBUFFER
int GL_RENDERBUFFER
int GL_RGBA4
int GL_RGB5_A1
int GL_RGB565
int GL_DEPTH_COMPONENT16
int GL_STENCIL_INDEX8
int GL_DEPTH24_STENCIL8_OES
int GL_RENDERBUFFER_WIDTH
int GL_RENDERBUFFER_HEIGHT
int GL_RENDERBUFFER_INTERNAL_FORMAT
int GL_RENDERBUFFER_RED_SIZE
int GL_RENDERBUFFER_GREEN_SIZE
int GL_RENDERBUFFER_BLUE_SIZE
int GL_RENDERBUFFER_ALPHA_SIZE
int GL_RENDERBUFFER_DEPTH_SIZE
int GL_RENDERBUFFER_STENCIL_SIZE
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
int GL_COLOR_ATTACHMENT0
int GL_DEPTH_ATTACHMENT
int GL_STENCIL_ATTACHMENT
int GL_NONE
int GL_FRAMEBUFFER_COMPLETE
int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
int GL_FRAMEBUFFER_UNSUPPORTED
int GL_FRAMEBUFFER_BINDING
int GL_RENDERBUFFER_BINDING
int GL_MAX_RENDERBUFFER_SIZE
int GL_INVALID_FRAMEBUFFER_OPERATION
int GL_FIXED
int GL_MAX_VERTEX_UNIFORM_VECTORS
int GL_MAX_VARYING_VECTORS
int GL_MAX_FRAGMENT_UNIFORM_VECTORS
int GL_IMPLEMENTATION_COLOR_READ_TYPE
int GL_IMPLEMENTATION_COLOR_READ_FORMAT
int GL_SHADER_COMPILER
int GL_NUM_SHADER_BINARY_FORMATS
int GL_LOW_FLOAT
int GL_MEDIUM_FLOAT
int GL_HIGH_FLOAT
int GL_LOW_INT
int GL_MEDIUM_INT
int GL_HIGH_INT
int GL_FRAMEBUFFER_UNDEFINED_OES
ctypedef const GLubyte* (__stdcall *GLGETSTRINGPTR)(GLenum) nogil
ctypedef GLboolean (__stdcall *GLISBUFFERPTR)(GLuint buffer) nogil
ctypedef GLboolean (__stdcall *GLISENABLEDPTR)(GLenum cap) nogil
ctypedef GLboolean (__stdcall *GLISFRAMEBUFFERPTR)(GLuint framebuffer) nogil
ctypedef GLboolean (__stdcall *GLISPROGRAMPTR)(GLuint program) nogil
ctypedef GLboolean (__stdcall *GLISRENDERBUFFERPTR)(GLuint renderbuffer) nogil
ctypedef GLboolean (__stdcall *GLISSHADERPTR)(GLuint shader) nogil
ctypedef GLboolean (__stdcall *GLISTEXTUREPTR)(GLuint texture) nogil
ctypedef GLenum (__stdcall *GLCHECKFRAMEBUFFERSTATUSPTR)(GLenum) nogil
ctypedef GLenum (__stdcall *GLGETERRORPTR)() nogil
ctypedef GLint (__stdcall *GLGETATTRIBLOCATIONPTR)(GLuint, const GLchar *) nogil
ctypedef GLint (__stdcall *GLGETUNIFORMLOCATIONPTR)(GLuint, const char *) nogil
ctypedef GLuint (__stdcall *GLCREATEPROGRAMPTR)() nogil
ctypedef GLuint (__stdcall *GLCREATESHADERPTR)(GLenum) nogil
ctypedef void (__stdcall *GLACTIVETEXTUREPTR)(GLenum) nogil
ctypedef void (__stdcall *GLATTACHSHADERPTR)(GLuint, GLuint) nogil
ctypedef void (__stdcall *GLBINDATTRIBLOCATIONPTR)(GLuint, GLuint, const char *) nogil
ctypedef void (__stdcall *GLBINDBUFFERPTR)(GLenum, GLuint) nogil
ctypedef void (__stdcall *GLBINDFRAMEBUFFERPTR)(GLenum, GLuint) nogil
ctypedef void (__stdcall *GLBINDRENDERBUFFERPTR)(GLenum target, GLuint renderbuffer) nogil
ctypedef void (__stdcall *GLBINDTEXTUREPTR)(GLenum, GLuint) nogil
ctypedef void (__stdcall *GLBLENDCOLORPTR)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) nogil
ctypedef void (__stdcall *GLBLENDEQUATIONPTR)( GLenum mode ) nogil
ctypedef void (__stdcall *GLBLENDEQUATIONSEPARATEPTR)(GLenum modeRGB, GLenum modeAlpha) nogil
ctypedef void (__stdcall *GLBLENDFUNCPTR)(GLenum sfactor, GLenum dfactor) nogil
ctypedef void (__stdcall *GLBLENDFUNCSEPARATEPTR)(GLenum, GLenum, GLenum, GLenum) nogil
ctypedef void (__stdcall *GLBUFFERDATAPTR)(GLenum, GLsizeiptr, const GLvoid *, GLenum) nogil
ctypedef void (__stdcall *GLBUFFERSUBDATAPTR)(GLenum, GLintptr, GLsizeiptr, const GLvoid *) nogil
ctypedef void (__stdcall *GLCLEARCOLORPTR)(GLclampf, GLclampf, GLclampf, GLclampf) nogil
ctypedef void (__stdcall *GLCLEARPTR)(GLbitfield) nogil
ctypedef void (__stdcall *GLCLEARSTENCILPTR)(GLint s) nogil
ctypedef void (__stdcall *GLCOLORMASKPTR)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) nogil
ctypedef void (__stdcall *GLCOMPILESHADERPTR)(GLuint) nogil
ctypedef void (__stdcall *GLCOMPRESSEDTEXIMAGE2DPTR)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) nogil
ctypedef void (__stdcall *GLCOMPRESSEDTEXSUBIMAGE2DPTR)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) nogil
ctypedef void (__stdcall *GLCOPYTEXIMAGE2DPTR)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) nogil
ctypedef void (__stdcall *GLCOPYTEXSUBIMAGE2DPTR)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) nogil
ctypedef void (__stdcall *GLCULLFACEPTR)(GLenum mode) nogil
ctypedef void (__stdcall *GLDELETEBUFFERSPTR)(GLsizei n, const GLuint* buffers) nogil
ctypedef void (__stdcall *GLDELETEFRAMEBUFFERSPTR)(GLsizei, const GLuint *) nogil
ctypedef void (__stdcall *GLDELETEPROGRAMPTR)(GLuint) nogil
ctypedef void (__stdcall *GLDELETERENDERBUFFERSPTR)(GLsizei n, const GLuint* renderbuffers) nogil
ctypedef void (__stdcall *GLDELETESHADERPTR)(GLuint) nogil
ctypedef void (__stdcall *GLDELETETEXTURESPTR)(GLsizei, const GLuint *) nogil
ctypedef void (__stdcall *GLDEPTHFUNCPTR)(GLenum func) nogil
ctypedef void (__stdcall *GLDEPTHMASKPTR)(GLboolean flag) nogil
ctypedef void (__stdcall *GLDETACHSHADERPTR)(GLuint program, GLuint shader) nogil
ctypedef void (__stdcall *GLDISABLEPTR)(GLenum) nogil
ctypedef void (__stdcall *GLDISABLEVERTEXATTRIBARRAYPTR)(GLuint) nogil
ctypedef void (__stdcall *GLDRAWARRAYSPTR)(GLenum, GLint, GLsizei) nogil
ctypedef void (__stdcall *GLDRAWELEMENTSPTR)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) nogil
ctypedef void (__stdcall *GLENABLEPTR)(GLenum) nogil
ctypedef void (__stdcall *GLENABLEVERTEXATTRIBARRAYPTR)(GLuint) nogil
ctypedef void (__stdcall *GLFINISHPTR)() nogil
ctypedef void (__stdcall *GLFLUSHPTR)() nogil
ctypedef void (__stdcall *GLFRAMEBUFFERRENDERBUFFERPTR)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) nogil
ctypedef void (__stdcall *GLFRAMEBUFFERTEXTURE2DPTR)(GLenum, GLenum, GLenum, GLuint, GLint) nogil
ctypedef void (__stdcall *GLFRONTFACEPTR)(GLenum mode) nogil
ctypedef void (__stdcall *GLGENBUFFERSPTR)(GLsizei, GLuint *) nogil
ctypedef void (__stdcall *GLGENERATEMIPMAPPTR)(GLenum target) nogil
ctypedef void (__stdcall *GLGENFRAMEBUFFERSPTR)(GLsizei, GLuint *) nogil
ctypedef void (__stdcall *GLGENRENDERBUFFERSPTR)(GLsizei n, GLuint* renderbuffers) nogil
ctypedef void (__stdcall *GLGENTEXTURESPTR)(GLsizei, GLuint *) nogil
ctypedef void (__stdcall *GLGETACTIVEATTRIBPTR)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
ctypedef void (__stdcall *GLGETACTIVEUNIFORMPTR)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
ctypedef void (__stdcall *GLGETATTACHEDSHADERSPTR)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) nogil
ctypedef void (__stdcall *GLGETBOOLEANVPTR)(GLenum, GLboolean *) nogil
ctypedef void (__stdcall *GLGETBUFFERPARAMETERIVPTR)(GLenum target, GLenum pname, GLint* params) nogil
ctypedef void (__stdcall *GLGETFLOATVPTR)(GLenum pname, GLfloat* params) nogil
ctypedef void (__stdcall *GLGETFRAMEBUFFERATTACHMENTPARAMETERIVPTR)(GLenum target, GLenum attachment, GLenum pname, GLint* params) nogil
ctypedef void (__stdcall *GLGETINTEGERVPTR)(GLenum, GLint *) nogil
ctypedef void (__stdcall *GLGETPROGRAMINFOLOGPTR)(GLuint, GLsizei, GLsizei*, GLchar*) nogil
ctypedef void (__stdcall *GLGETPROGRAMIVPTR)(GLuint, GLenum, GLint *) nogil
ctypedef void (__stdcall *GLGETRENDERBUFFERPARAMETERIVPTR)(GLenum target, GLenum pname, GLint* params) nogil
ctypedef void (__stdcall *GLGETSHADERINFOLOGPTR)(GLuint, GLsizei, GLsizei *, char *) nogil
ctypedef void (__stdcall *GLGETSHADERIVPTR)(GLuint, GLenum, GLint *) nogil
ctypedef void (__stdcall *GLGETSHADERSOURCEPTR)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) nogil
ctypedef void (__stdcall *GLGETTEXPARAMETERFVPTR)(GLenum target, GLenum pname, GLfloat* params) nogil
ctypedef void (__stdcall *GLGETTEXPARAMETERIVPTR)(GLenum target, GLenum pname, GLint* params) nogil
ctypedef void (__stdcall *GLGETUNIFORMFVPTR)(GLuint program, GLint location, GLfloat* params) nogil
ctypedef void (__stdcall *GLGETUNIFORMIVPTR)(GLuint program, GLint location, GLint* params) nogil
ctypedef void (__stdcall *GLGETVERTEXATTRIBFVPTR)(GLuint index, GLenum pname, GLfloat* params) nogil
ctypedef void (__stdcall *GLGETVERTEXATTRIBIVPTR)(GLuint index, GLenum pname, GLint* params) nogil
ctypedef void (__stdcall *GLHINTPTR)(GLenum target, GLenum mode) nogil
ctypedef void (__stdcall *GLLINEWIDTHPTR)(GLfloat width) nogil
ctypedef void (__stdcall *GLLINKPROGRAMPTR)(GLuint) nogil
ctypedef void (__stdcall *GLPIXELSTOREIPTR)(GLenum, GLint) nogil
ctypedef void (__stdcall *GLPOLYGONOFFSETPTR)(GLfloat factor, GLfloat units) nogil
ctypedef void (__stdcall *GLREADPIXELSPTR)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) nogil
ctypedef void (__stdcall *GLRENDERBUFFERSTORAGEPTR)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) nogil
ctypedef void (__stdcall *GLSAMPLECOVERAGEPTR)(GLclampf value, GLboolean invert) nogil
ctypedef void (__stdcall *GLSCISSORPTR)(GLint, GLint, GLsizei, GLsizei) nogil
ctypedef void (__stdcall *GLSHADERBINARYPTR)(GLsizei, const GLuint *, GLenum, const void *, GLsizei) nogil
ctypedef void (__stdcall *GLSHADERSOURCEPTR)(GLuint, GLsizei, const GLchar**, const GLint *) nogil
ctypedef void (__stdcall *GLSTENCILFUNCPTR)(GLenum func, GLint ref, GLuint mask) nogil
ctypedef void (__stdcall *GLSTENCILFUNCSEPARATEPTR)(GLenum face, GLenum func, GLint ref, GLuint mask) nogil
ctypedef void (__stdcall *GLSTENCILMASKPTR)(GLuint mask) nogil
ctypedef void (__stdcall *GLSTENCILMASKSEPARATEPTR)(GLenum face, GLuint mask) nogil
ctypedef void (__stdcall *GLSTENCILOPPTR)(GLenum fail, GLenum zfail, GLenum zpass) nogil
ctypedef void (__stdcall *GLSTENCILOPSEPARATEPTR)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) nogil
ctypedef void (__stdcall *GLTEXIMAGE2DPTR)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *) nogil
ctypedef void (__stdcall *GLTEXPARAMETERFPTR)(GLenum target, GLenum pname, GLfloat param) nogil
ctypedef void (__stdcall *GLTEXPARAMETERIPTR)(GLenum, GLenum, GLint) nogil
ctypedef void (__stdcall *GLTEXSUBIMAGE2DPTR)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) nogil
ctypedef void (__stdcall *GLUNIFORM1FPTR)(GLint location, GLfloat x) nogil
ctypedef void (__stdcall *GLUNIFORM1FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
ctypedef void (__stdcall *GLUNIFORM1IPTR)(GLint, GLint) nogil
ctypedef void (__stdcall *GLUNIFORM1IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
ctypedef void (__stdcall *GLUNIFORM2FPTR)(GLint location, GLfloat x, GLfloat y) nogil
ctypedef void (__stdcall *GLUNIFORM2FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
ctypedef void (__stdcall *GLUNIFORM2IPTR)(GLint location, GLint x, GLint y) nogil
ctypedef void (__stdcall *GLUNIFORM2IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
ctypedef void (__stdcall *GLUNIFORM3FPTR)(GLint location, GLfloat x, GLfloat y, GLfloat z) nogil
ctypedef void (__stdcall *GLUNIFORM3FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
ctypedef void (__stdcall *GLUNIFORM3IPTR)(GLint location, GLint x, GLint y, GLint z) nogil
ctypedef void (__stdcall *GLUNIFORM3IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
ctypedef void (__stdcall *GLUNIFORM4FPTR)(GLint, GLfloat, GLfloat, GLfloat, GLfloat) nogil
ctypedef void (__stdcall *GLUNIFORM4FVPTR)(GLint location, GLsizei count, const GLfloat* v) nogil
ctypedef void (__stdcall *GLUNIFORM4IPTR)(GLint location, GLint x, GLint y, GLint z, GLint w) nogil
ctypedef void (__stdcall *GLUNIFORM4IVPTR)(GLint location, GLsizei count, const GLint* v) nogil
ctypedef void (__stdcall *GLUNIFORMMATRIX4FVPTR)(GLint, GLsizei, GLboolean, const GLfloat *) nogil
ctypedef void (__stdcall *GLUSEPROGRAMPTR)(GLuint) nogil
ctypedef void (__stdcall *GLVALIDATEPROGRAMPTR)(GLuint program) nogil
ctypedef void (__stdcall *GLVERTEXATTRIB1FPTR)(GLuint indx, GLfloat x) nogil
ctypedef void (__stdcall *GLVERTEXATTRIB2FPTR)(GLuint indx, GLfloat x, GLfloat y) nogil
ctypedef void (__stdcall *GLVERTEXATTRIB3FPTR)(GLuint indx, GLfloat x, GLfloat y, GLfloat z) nogil
ctypedef void (__stdcall *GLVERTEXATTRIB4FPTR)(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) nogil
ctypedef void (__stdcall *GLVERTEXATTRIBPOINTERPTR)(GLuint, GLint, GLenum, GLboolean, GLsizei, const void *) nogil
ctypedef void (__stdcall *GLVIEWPORTPTR)(GLint, GLint, GLsizei, GLsizei) nogil
ctypedef struct GLES2_Context:
const GLubyte* (__stdcall *glGetString)(GLenum) nogil
GLboolean (__stdcall *glIsBuffer)(GLuint buffer) nogil
GLboolean (__stdcall *glIsEnabled)(GLenum cap) nogil
GLboolean (__stdcall *glIsFramebuffer)(GLuint framebuffer) nogil
GLboolean (__stdcall *glIsProgram)(GLuint program) nogil
GLboolean (__stdcall *glIsRenderbuffer)(GLuint renderbuffer) nogil
GLboolean (__stdcall *glIsShader)(GLuint shader) nogil
GLboolean (__stdcall *glIsTexture)(GLuint texture) nogil
GLenum (__stdcall *glCheckFramebufferStatus)(GLenum) nogil
GLenum (__stdcall *glGetError)() nogil
GLint (__stdcall *glGetAttribLocation)(GLuint, const GLchar *) nogil
GLint (__stdcall *glGetUniformLocation)(GLuint, const char *) nogil
GLuint (__stdcall *glCreateProgram)() nogil
GLuint (__stdcall *glCreateShader)(GLenum) nogil
void (__stdcall *glActiveTexture)(GLenum) nogil
void (__stdcall *glAttachShader)(GLuint, GLuint) nogil
void (__stdcall *glBindAttribLocation)(GLuint, GLuint, const char *) nogil
void (__stdcall *glBindBuffer)(GLenum, GLuint) nogil
void (__stdcall *glBindFramebuffer)(GLenum, GLuint) nogil
void (__stdcall *glBindRenderbuffer)(GLenum target, GLuint renderbuffer) nogil
void (__stdcall *glBindTexture)(GLenum, GLuint) nogil
void (__stdcall *glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) nogil
void (__stdcall *glBlendEquation)( GLenum mode ) nogil
void (__stdcall *glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha) nogil
void (__stdcall *glBlendFunc)(GLenum sfactor, GLenum dfactor) nogil
void (__stdcall *glBlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum) nogil
void (__stdcall *glBufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum) nogil
void (__stdcall *glBufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *) nogil
void (__stdcall *glClear)(GLbitfield) nogil
void (__stdcall *glClearColor)(GLclampf, GLclampf, GLclampf, GLclampf) nogil
void (__stdcall *glClearStencil)(GLint s) nogil
void (__stdcall *glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) nogil
void (__stdcall *glCompileShader)(GLuint) nogil
void (__stdcall *glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) nogil
void (__stdcall *glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) nogil
void (__stdcall *glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) nogil
void (__stdcall *glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) nogil
void (__stdcall *glCullFace)(GLenum mode) nogil
void (__stdcall *glDeleteBuffers)(GLsizei n, const GLuint* buffers) nogil
void (__stdcall *glDeleteFramebuffers)(GLsizei, const GLuint *) nogil
void (__stdcall *glDeleteProgram)(GLuint) nogil
void (__stdcall *glDeleteRenderbuffers)(GLsizei n, const GLuint* renderbuffers) nogil
void (__stdcall *glDeleteShader)(GLuint) nogil
void (__stdcall *glDeleteTextures)(GLsizei, const GLuint *) nogil
void (__stdcall *glDepthFunc)(GLenum func) nogil
void (__stdcall *glDepthMask)(GLboolean flag) nogil
void (__stdcall *glDetachShader)(GLuint program, GLuint shader) nogil
void (__stdcall *glDisable)(GLenum) nogil
void (__stdcall *glDisableVertexAttribArray)(GLuint) nogil
void (__stdcall *glDrawArrays)(GLenum, GLint, GLsizei) nogil
void (__stdcall *glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) nogil
void (__stdcall *glEnable)(GLenum) nogil
void (__stdcall *glEnableVertexAttribArray)(GLuint) nogil
void (__stdcall *glFinish)() nogil
void (__stdcall *glFlush)() nogil
void (__stdcall *glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) nogil
void (__stdcall *glFramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint) nogil
void (__stdcall *glFrontFace)(GLenum mode) nogil
void (__stdcall *glGenBuffers)(GLsizei, GLuint *) nogil
void (__stdcall *glGenerateMipmap)(GLenum target) nogil
void (__stdcall *glGenFramebuffers)(GLsizei, GLuint *) nogil
void (__stdcall *glGenRenderbuffers)(GLsizei n, GLuint* renderbuffers) nogil
void (__stdcall *glGenTextures)(GLsizei, GLuint *) nogil
void (__stdcall *glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
void (__stdcall *glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) nogil
void (__stdcall *glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) nogil
void (__stdcall *glGetBooleanv)(GLenum, GLboolean *) nogil
void (__stdcall *glGetBufferParameteriv)(GLenum target, GLenum pname, GLint* params) nogil
void (__stdcall *glGetFloatv)(GLenum pname, GLfloat* params) nogil
void (__stdcall *glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint* params) nogil
void (__stdcall *glGetIntegerv)(GLenum, GLint *) nogil
void (__stdcall *glGetProgramInfoLog)(GLuint, GLsizei, GLsizei*, GLchar*) nogil
void (__stdcall *glGetProgramiv)(GLuint, GLenum, GLint *) nogil
void (__stdcall *glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint* params) nogil
void (__stdcall *glGetShaderInfoLog)(GLuint, GLsizei, GLsizei *, char *) nogil
void (__stdcall *glGetShaderiv)(GLuint, GLenum, GLint *) nogil
void (__stdcall *glGetShaderSource)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) nogil
void (__stdcall *glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat* params) nogil
void (__stdcall *glGetTexParameteriv)(GLenum target, GLenum pname, GLint* params) nogil
void (__stdcall *glGetUniformfv)(GLuint program, GLint location, GLfloat* params) nogil
void (__stdcall *glGetUniformiv)(GLuint program, GLint location, GLint* params) nogil
void (__stdcall *glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat* params) nogil
void (__stdcall *glGetVertexAttribiv)(GLuint index, GLenum pname, GLint* params) nogil
void (__stdcall *glHint)(GLenum target, GLenum mode) nogil
void (__stdcall *glLineWidth)(GLfloat width) nogil
void (__stdcall *glLinkProgram)(GLuint) nogil
void (__stdcall *glPixelStorei)(GLenum, GLint) nogil
void (__stdcall *glPolygonOffset)(GLfloat factor, GLfloat units) nogil
void (__stdcall *glReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) nogil
void (__stdcall *glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) nogil
void (__stdcall *glSampleCoverage)(GLclampf value, GLboolean invert) nogil
void (__stdcall *glScissor)(GLint, GLint, GLsizei, GLsizei) nogil
void (__stdcall *glShaderBinary)(GLsizei, const GLuint *, GLenum, const void *, GLsizei) nogil
void (__stdcall *glShaderSource)(GLuint, GLsizei, const GLchar**, const GLint *) nogil
void (__stdcall *glStencilFunc)(GLenum func, GLint ref, GLuint mask) nogil
void (__stdcall *glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) nogil
void (__stdcall *glStencilMask)(GLuint mask) nogil
void (__stdcall *glStencilMaskSeparate)(GLenum face, GLuint mask) nogil
void (__stdcall *glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) nogil
void (__stdcall *glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) nogil
void (__stdcall *glTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *) nogil
void (__stdcall *glTexParameterf)(GLenum target, GLenum pname, GLfloat param) nogil
void (__stdcall *glTexParameteri)(GLenum, GLenum, GLint) nogil
void (__stdcall *glTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) nogil
void (__stdcall *glUniform1f)(GLint location, GLfloat x) nogil
void (__stdcall *glUniform1fv)(GLint location, GLsizei count, const GLfloat* v) nogil
void (__stdcall *glUniform1i)(GLint, GLint) nogil
void (__stdcall *glUniform1iv)(GLint location, GLsizei count, const GLint* v) nogil
void (__stdcall *glUniform2f)(GLint location, GLfloat x, GLfloat y) nogil
void (__stdcall *glUniform2fv)(GLint location, GLsizei count, const GLfloat* v) nogil
void (__stdcall *glUniform2i)(GLint location, GLint x, GLint y) nogil
void (__stdcall *glUniform2iv)(GLint location, GLsizei count, const GLint* v) nogil
void (__stdcall *glUniform3f)(GLint location, GLfloat x, GLfloat y, GLfloat z) nogil
void (__stdcall *glUniform3fv)(GLint location, GLsizei count, const GLfloat* v) nogil
void (__stdcall *glUniform3i)(GLint location, GLint x, GLint y, GLint z) nogil
void (__stdcall *glUniform3iv)(GLint location, GLsizei count, const GLint* v) nogil
void (__stdcall *glUniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat) nogil
void (__stdcall *glUniform4fv)(GLint location, GLsizei count, const GLfloat* v) nogil
void (__stdcall *glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w) nogil
void (__stdcall *glUniform4iv)(GLint location, GLsizei count, const GLint* v) nogil
void (__stdcall *glUniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *) nogil
void (__stdcall *glUseProgram)(GLuint) nogil
void (__stdcall *glValidateProgram)(GLuint program) nogil
void (__stdcall *glVertexAttrib1f)(GLuint indx, GLfloat x) nogil
void (__stdcall *glVertexAttrib2f)(GLuint indx, GLfloat x, GLfloat y) nogil
void (__stdcall *glVertexAttrib3f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z) nogil
void (__stdcall *glVertexAttrib4f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) nogil
void (__stdcall *glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const void *) nogil
void (__stdcall *glViewport)(GLint, GLint, GLsizei, GLsizei) nogil
cdef GLES2_Context *cgl
cdef int kivy_opengl_es2
cdef unsigned long initialized_tid
cdef public int verify_gl_main_thread
cpdef cgl_init(allowed=*, ignored=*)
cdef GLES2_Context *cgl_get_context()
cdef void cgl_set_context(GLES2_Context* ctx)
cpdef cgl_get_backend_name(allowed=*, ignored=*)
cpdef cgl_get_initialized_backend_name()