2024-09-15 12:12:16 +00:00
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"""
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Components/ScrollView
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=====================
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.. versionadded:: 1.0.0
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2024-09-15 17:57:02 +00:00
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:class:`~kivy.uix.scrollview.ScrollView` class equivalent.
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It implements Material Design's overscorll effect and
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simplifies working with some widget properties. For example:
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2024-09-15 12:12:16 +00:00
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ScrollView
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----------
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.. code-block:: kv
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ScrollView:
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canvas:
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Color:
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rgba: app.theme_cls.primaryColor
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2024-09-15 12:12:16 +00:00
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Rectangle:
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pos: self.pos
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size: self.size
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MDScrollView
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------------
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.. code-block:: kv
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MDScrollView:
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2024-09-15 17:57:02 +00:00
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md_bg_color: app.theme_cls.primaryColor
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The stretching effect
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---------------------
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.. code-block:: python
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import os
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import sys
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from kivy.core.window import Window
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from kivy import __version__ as kv__version__
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from kivy.lang import Builder
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from kivy.metrics import dp
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from kivymd.app import MDApp
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from kivymd import __version__
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from kivymd.uix.list import (
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MDListItem,
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MDListItemHeadlineText,
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MDListItemSupportingText,
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MDListItemLeadingIcon,
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)
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from materialyoucolor import __version__ as mc__version__
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from examples.common_app import CommonApp
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MAIN_KV = '''
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MDScreen:
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md_bg_color: app.theme_cls.backgroundColor
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MDScrollView:
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do_scroll_x: False
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MDBoxLayout:
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id: main_scroll
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orientation: "vertical"
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adaptive_height: True
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MDBoxLayout:
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adaptive_height: True
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MDLabel:
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theme_font_size: "Custom"
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text: "OS Info"
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font_size: "55sp"
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adaptive_height: True
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padding: "10dp", "20dp", 0, 0
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MDIconButton:
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icon: "menu"
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on_release: app.open_menu(self)
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pos_hint: {"center_y": .5}
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'''
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class Example(MDApp, CommonApp):
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def build(self):
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self.theme_cls.theme_style = "Dark"
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return Builder.load_string(MAIN_KV)
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def on_start(self):
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info = {
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"Name": [
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os.name,
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(
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"microsoft"
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if os.name == "nt"
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else ("linux" if os.uname()[0] != "Darwin" else "apple")
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),
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],
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"Architecture": [os.uname().machine, "memory"],
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"Hostname": [os.uname().nodename, "account"],
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"Python Version": ["v" + sys.version, "language-python"],
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"Kivy Version": ["v" + kv__version__, "alpha-k-circle-outline"],
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"KivyMD Version": ["v" + __version__, "material-design"],
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"MaterialYouColor Version": ["v" + mc__version__, "invert-colors"],
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"Pillow Version": ["Unknown", "image"],
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"Working Directory": [os.getcwd(), "folder"],
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"Home Directory": [os.path.expanduser("~"), "folder-account"],
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"Environment Variables": [os.environ, "code-json"],
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}
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try:
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from PIL import __version__ as pil__version_
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info["Pillow Version"] = ["v" + pil__version_, "image"]
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except Exception:
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pass
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for info_item in info:
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self.root.ids.main_scroll.add_widget(
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MDListItem(
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MDListItemLeadingIcon(
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icon=info[info_item][1],
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),
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MDListItemHeadlineText(
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text=info_item,
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),
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MDListItemSupportingText(
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text=str(info[info_item][0]),
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),
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pos_hint={"center_x": .5, "center_y": .5},
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)
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)
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Window.size = [dp(350), dp(600)]
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Example().run()
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.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/stretch_over_scroll_stencil.gif
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:align: center
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2024-09-15 12:12:16 +00:00
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"""
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2024-09-15 17:57:02 +00:00
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from __future__ import annotations
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__all__ = ("MDScrollView", "StretchOverScrollStencil")
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2024-09-15 12:12:16 +00:00
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2024-09-15 17:57:02 +00:00
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import math
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from kivy.animation import Animation
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from kivy.effects.scroll import ScrollEffect
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from kivy.graphics import Color, PopMatrix, PushMatrix, Scale
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2024-09-15 12:12:16 +00:00
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from kivy.uix.scrollview import ScrollView
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2024-09-15 17:57:02 +00:00
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from kivymd.uix.behaviors import BackgroundColorBehavior, DeclarativeBehavior
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class StretchOverScrollStencil(ScrollEffect):
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"""
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Stretches the view on overscroll and absorbs
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velocity at start and end to convert to stretch.
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2024-09-15 12:12:16 +00:00
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2024-09-15 17:57:02 +00:00
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.. note:: This effect only works with
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:class:`kivymd.uix.scrollview.MDScrollView`.
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2024-09-15 12:12:16 +00:00
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2024-09-15 17:57:02 +00:00
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If you need any documentation please look at
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:class:`~kivy.effects.dampedscrolleffect`.
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2024-09-15 12:12:16 +00:00
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"""
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2024-09-15 17:57:02 +00:00
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# Android constants.
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minimum_absorbed_velocity = 0
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maximum_velocity = 10000
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stretch_intensity = 0.016
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exponential_scalar = math.e / (1 / 3)
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scroll_friction = 0.015
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# Used in `absorb_impact` but for now it's not compatible with kivy so we
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# using are approx value.
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# fling_friction = 1.01
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approx_normailzer = 2e5
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# Duration to normalize scale
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# when touch up is received and view is stretched.
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duration_normailzer = 10
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scroll_view = None # scroll view instance
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scroll_scale = None # Scale instruction instance
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scale_axis = "y" # axis of effect
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last_touch_pos = None # used to calculate distance
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def clamp(self, value, min_val=0, max_val=0):
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return min(max(value, min_val), max_val)
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def __init__(self, *arg, **kwargs):
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super().__init__(*arg, **kwargs)
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self.friction = self.scroll_friction
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def is_top_or_bottom(self):
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return getattr(self.scroll_view, "scroll_" + self.scale_axis) in [1, 0]
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_should_absorb = True
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def on_value(self, stencil, scroll_distance):
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super().on_value(stencil, scroll_distance)
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if self.target_widget:
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if not all([self.scroll_view, self.scroll_scale]):
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self.scroll_view = self.target_widget.parent
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self.scroll_scale = self.scroll_view._internal_scale
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if self.is_top_or_bottom():
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if (
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abs(self.velocity) > self.minimum_absorbed_velocity
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and self._should_absorb # only first time when reaches
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# top or bottom
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):
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self.absorb_impact()
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self._should_absorb = False
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else:
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self._should_absorb = True
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def get_hw(self):
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return "height" if self.scale_axis == "y" else "width"
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def set_scale_origin(self):
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# Check if target size is small than scrollview
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# if yes don't stretch scroll view.
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if getattr(self.target_widget, self.get_hw()) < getattr(
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self.scroll_view, self.get_hw()
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):
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return False
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self.scroll_scale.origin = [
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0 if self.scroll_view.scroll_x <= 0.5 else self.scroll_view.width,
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0 if self.scroll_view.scroll_y <= 0.5 else self.scroll_view.height,
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]
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return True
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def absorb_impact(self):
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self.set_scale_origin()
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sanitized_velocity = self.clamp(
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abs(self.velocity), 1, self.maximum_velocity
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)
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# Approx implementation.
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new_scale = 1 + min(
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(sanitized_velocity / self.approx_normailzer),
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1 / 3,
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)
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init_anim = Animation(
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**{self.scale_axis: new_scale},
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d=(sanitized_velocity * 4) / 1e6,
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)
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init_anim.bind(on_complete=self.reset_scale)
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init_anim.start(self.scroll_scale)
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def get_component(self, pos):
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return pos[-1 if self.scale_axis == "y" else 1]
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def convert_overscroll(self, touch):
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if (
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self.scroll_view
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and self.scroll_view.collide_point(*touch.pos)
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and self.is_top_or_bottom()
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and getattr(self.scroll_view, "do_scroll_" + self.scale_axis)
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and self.velocity == 0
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and self.set_scale_origin() # sets stretch direction
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):
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# Distance travelled by touch divided by size of scrollview.
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distance = (
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abs(
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self.get_component(touch.pos)
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- self.get_component(self.last_touch_pos)
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)
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/ self.scroll_view.height
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)
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# Constant scale due to distance.
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linear_intensity = self.stretch_intensity * distance
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# Far the touch -> less it stretches.
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exponential_intensity = self.stretch_intensity * (
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1 - math.exp(-distance * self.exponential_scalar)
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)
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new_scale = 1 + exponential_intensity + linear_intensity
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setattr(self.scroll_scale, self.scale_axis, new_scale)
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def reset_scale(self, *arg):
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if not self.scroll_scale:
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return
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_scale = getattr(self.scroll_scale, self.scale_axis)
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if _scale > 1:
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anim = Animation(
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**{self.scale_axis: 1},
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d=0.2,
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)
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anim.start(self.scroll_scale)
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class MDScrollView(DeclarativeBehavior, BackgroundColorBehavior, ScrollView):
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2024-09-15 12:12:16 +00:00
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"""
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2024-09-15 17:57:02 +00:00
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An approximate implementation to Material Design's overscorll effect.
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For more information, see in the
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:class:`~kivymd.uix.behaviors.declarative_behavior.DeclarativeBehavior` and
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:class:`~kivymd.uix.behaviors.backgroundcolor_behavior.BackgroundColorBehavior` and
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:class:`~kivy.uix.scrollview.ScrollView`
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classes documentation.
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"""
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_internal_scale = None
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def __init__(self, *args, **kwargs):
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self.effect_cls = StretchOverScrollStencil
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super().__init__(*args, **kwargs)
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with self.canvas.before:
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Color(rgba=self.md_bg_color)
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PushMatrix()
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self._internal_scale = Scale()
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with self.canvas.after:
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PopMatrix()
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self.effect_y.scale_axis = "y"
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self.effect_x.scale_axis = "x"
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def on_touch_down(self, touch):
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self.effect_x.last_touch_pos = touch.pos
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self.effect_y.last_touch_pos = touch.pos
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super().on_touch_down(touch)
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def on_touch_move(self, touch):
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self.effect_x.convert_overscroll(touch)
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self.effect_y.convert_overscroll(touch)
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super().on_touch_move(touch)
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def on_touch_up(self, touch):
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self.effect_x.reset_scale()
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self.effect_y.reset_scale()
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super().on_touch_up(touch)
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