test-kivy-app/kivy_venv/lib/python3.11/site-packages/kivy/graphics/img_tools.pxi

115 lines
3.6 KiB
Cython
Raw Normal View History

2024-09-15 12:12:16 +00:00
from kivy.graphics.opengl_utils cimport (gl_has_texture_native_format,
gl_has_texture_conversion)
cimport cython
from cython cimport view as cyview
from cpython.array cimport array, clone
@cython.boundscheck(False)
@cython.wraparound(False)
cdef inline convert_to_gl_format(data, fmt, width, height):
''' Takes data as a bytes object or an instance that implements the python
buffer interface. If the data format is supported by opengl, the data
is returned unchanged. Otherwise, the data is converted to a supported
format, when possible, and returned as a python array object.
Note that conversion is currently only supported for bytes data.
'''
cdef array ret_array
cdef char *src_buffer
cdef char *dst_buffer
cdef char [::1] view
cdef int datasize
cdef str ret_format
cdef int i, k
cdef char c, c2
cdef int pitch, rowlen
cdef int pitchalign = 0
# if native support of this format is available, use it
if gl_has_texture_native_format(fmt):
return data, fmt
# no native support, can we at least convert it ?
if not gl_has_texture_conversion(fmt):
raise Exception('Unimplemented texture conversion for {}'.format(fmt))
# do appropriate conversion, since we accepted it
if isinstance(data, bytes):
datasize = <int>len(data)
ret_array = clone(array('b'), datasize, False)
src_buffer = <char *>data
else:
view = data
datasize = view.nbytes
ret_array = clone(array('b'), datasize, False)
src_buffer = &view[0]
dst_buffer = ret_array.data.as_chars
# BGR -> RGB
if fmt == 'bgr':
ret_format = 'rgb'
memcpy(dst_buffer, src_buffer, datasize)
i = 0
rowlen = width * 3
pitch = (rowlen + 3) & ~3
if rowlen * height < datasize:
# FIXME: warn/fail if pitch * height != datasize:
pitchalign = pitch - rowlen
rowlen -= 1 # to match 0-based k below
# note, this is the fastest copying method. copying element by element
# from a memoryview is slower then copying the whole buffer and then
# properly modifying the elements
with nogil:
while i < datasize:
c = dst_buffer[i]
k = i + 2
dst_buffer[i] = dst_buffer[k]
dst_buffer[k] = c
if pitchalign and k % rowlen == 0:
i += pitchalign
i += 3
# BGRA -> RGBA
elif fmt == 'bgra':
ret_format = 'rgba'
memcpy(dst_buffer, src_buffer, datasize)
with nogil:
for i in range(0, datasize, 4):
c = dst_buffer[i]
dst_buffer[i] = dst_buffer[i + 2]
dst_buffer[i + 2] = c
# ARGB -> RGBA
elif fmt == 'argb':
ret_format = 'rgba'
memcpy(dst_buffer, &src_buffer[1], datasize-1)
c2 = src_buffer[0]
with nogil:
for i in range(0, datasize, 4):
c = dst_buffer[i+3]
dst_buffer[i+3] = c2
c2 = c
# ABGR -> RGBA
elif fmt == 'abgr':
ret_format = 'rgba'
memcpy(dst_buffer, &src_buffer[1], datasize-1)
c2 = src_buffer[0]
with nogil:
for i in range(0, datasize, 4):
c = dst_buffer[i+3]
dst_buffer[i+3] = c2
c2 = c
c = dst_buffer[i]
dst_buffer[i] = dst_buffer[i + 2]
dst_buffer[i + 2] = c
else:
assert False, 'Non implemented texture conversion {}'.format(fmt)
return ret_array, ret_format