squawk/main/dialogqueue.h

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// Squawk messenger.
// Copyright (C) 2019 Yury Gubich <blue@macaw.me>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef DIALOGQUEUE_H
#define DIALOGQUEUE_H
#include <QObject>
#include <QInputDialog>
#include <QMainWindow>
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#include <boost/multi_index_container.hpp>
#include <boost/multi_index/ordered_index.hpp>
#include <boost/multi_index/sequenced_index.hpp>
#include <ui/widgets/accounts/credentialsprompt.h>
#include <ui/models/roster.h>
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class DialogQueue : public QObject
{
Q_OBJECT
public:
enum Action {
none,
askPassword,
askCredentials
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};
DialogQueue(const Models::Roster& roster);
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~DialogQueue();
bool addAction(const QString& source, Action action);
bool cancelAction(const QString& source, Action action);
signals:
void modifyAccountRequest(const QString&, const QMap<QString, QVariant>&);
void responsePassword(const QString& account, const QString& password);
void disconnectAccount(const QString&);
public:
void setParentWidnow(QMainWindow* parent);
void quit();
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private:
void performNextAction();
void actionDone();
private slots:
void onPropmtAccepted();
void onPropmtRejected();
private:
QString currentSource;
Action currentAction;
struct ActionId {
public:
ActionId(const QString& p_source, Action p_action);
ActionId(const ActionId& other);
const QString source;
const Action action;
bool operator < (const ActionId& other) const;
};
typedef boost::multi_index_container <
ActionId,
boost::multi_index::indexed_by <
boost::multi_index::ordered_unique <
boost::multi_index::identity <ActionId>
>,
boost::multi_index::sequenced<>
>
> Queue;
typedef Queue::nth_index<0>::type Collection;
typedef Queue::nth_index<1>::type Sequence;
Queue queue;
Collection& collection;
Sequence& sequence;
QDialog* prompt;
QMainWindow* parent;
const Models::Roster& roster;
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};
#endif // DIALOGQUEUE_H