#ifndef ACCOUNTS_H #define ACCOUNTS_H #include <QWidget> #include <QScopedPointer> #include <QItemSelection> #include "account.h" #include "models/accounts.h" namespace Ui { class Accounts; } class Accounts : public QWidget { Q_OBJECT public: explicit Accounts(Models::Accounts* p_model, QWidget *parent = nullptr); ~Accounts() override; signals: void newAccount(const QMap<QString, QVariant>&); void changeAccount(const QString&, const QMap<QString, QVariant>&); void connectAccount(const QString&); void disconnectAccount(const QString&); void removeAccount(const QString&); private slots: void onAddButton(bool clicked = 0); void onEditButton(bool clicked = 0); void onConnectButton(bool clicked = 0); void onDeleteButton(bool clicked = 0); void onAccountAccepted(); void onAccountRejected(); void onSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected); void updateConnectButton(); private: QScopedPointer<Ui::Accounts> m_ui; Models::Accounts* model; bool editing; bool toDisconnect; }; #endif // ACCOUNTS_H