/* * Squawk messenger. * Copyright (C) 2019 Yury Gubich * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef DROPSHADOWEFFECT_H #define DROPSHADOWEFFECT_H #include #include #include #include class PixmapFilter : public QObject { Q_OBJECT public: PixmapFilter(QObject *parent = nullptr); virtual ~PixmapFilter() = 0; virtual QRectF boundingRectFor(const QRectF &rect) const; virtual void draw(QPainter *painter, const QPointF &p, const QPixmap &src, const QRectF &srcRect = QRectF()) const = 0; }; class PixmapDropShadowFilter : public PixmapFilter { Q_OBJECT public: PixmapDropShadowFilter(QObject *parent = nullptr); ~PixmapDropShadowFilter(); void draw(QPainter *p, const QPointF &pos, const QPixmap &px, const QRectF &src = QRectF()) const override; qreal blurRadius() const; void setBlurRadius(qreal radius); QColor color() const; void setColor(const QColor &color); qreal thickness() const; void setThickness(qreal thickness); void setFrame(bool top, bool right, bool bottom, bool left); protected: QColor mColor; qreal mRadius; qreal mThickness; bool top; bool right; bool bottom; bool left; }; class DropShadowEffect : public QGraphicsEffect { Q_OBJECT public: qreal blurRadius() const; QColor color() const; void setFrame(bool top, bool right, bool bottom, bool left); void setThickness(qreal thickness); signals: void blurRadiusChanged(qreal blurRadius); void colorChanged(const QColor &color); public slots: void setBlurRadius(qreal blurRadius); void setColor(const QColor &color); protected: void draw(QPainter * painter) override; protected: PixmapDropShadowFilter filter; }; #endif // DROPSHADOWEFFECT_H