forked from blue/squawk
ui squawk refactoring
This commit is contained in:
parent
69e0c88d8d
commit
2c26c7e264
@ -1,4 +1,10 @@
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target_sources(squawk PRIVATE squawk.cpp squawk.h squawk.ui)
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target_sources(squawk PRIVATE
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squawk.cpp
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squawk.h
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squawk.ui
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dialogqueue.cpp
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dialogqueue.h
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)
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add_subdirectory(models)
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add_subdirectory(models)
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add_subdirectory(utils)
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add_subdirectory(utils)
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148
ui/dialogqueue.cpp
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148
ui/dialogqueue.cpp
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@ -0,0 +1,148 @@
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// Squawk messenger.
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// Copyright (C) 2019 Yury Gubich <blue@macaw.me>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "dialogqueue.h"
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#include "squawk.h"
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#include <QDebug>
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DialogQueue::DialogQueue(Squawk* p_squawk):
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QObject(),
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currentSource(),
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currentAction(none),
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queue(),
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collection(queue.get<0>()),
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sequence(queue.get<1>()),
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prompt(nullptr),
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squawk(p_squawk)
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{
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}
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DialogQueue::~DialogQueue()
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{
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}
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bool DialogQueue::addAction(const QString& source, DialogQueue::Action action)
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{
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if (action == none) {
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return false;
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}
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if (currentAction == none) {
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currentAction = action;
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currentSource = source;
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performNextAction();
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return true;
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} else {
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if (currentAction != action || currentSource != source) {
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std::pair<Queue::iterator, bool> result = queue.emplace(source, action);
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return result.second;
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} else {
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return false;
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}
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}
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}
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bool DialogQueue::cancelAction(const QString& source, DialogQueue::Action action)
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{
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if (source == currentSource && action == currentAction) {
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actionDone();
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return true;
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} else {
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Collection::iterator itr = collection.find(ActionId{source, action});
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if (itr != collection.end()) {
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collection.erase(itr);
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return true;
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} else {
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return false;
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}
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}
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}
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void DialogQueue::performNextAction()
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{
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switch (currentAction) {
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case none:
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actionDone();
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break;
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case askPassword:
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prompt = new QInputDialog(squawk);
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connect(prompt, &QDialog::accepted, this, &DialogQueue::onPropmtAccepted);
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connect(prompt, &QDialog::rejected, this, &DialogQueue::onPropmtRejected);
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prompt->setInputMode(QInputDialog::TextInput);
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prompt->setTextEchoMode(QLineEdit::Password);
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prompt->setLabelText(tr("Input the password for account %1").arg(currentSource));
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prompt->setWindowTitle(tr("Password for account %1").arg(currentSource));
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prompt->setTextValue("");
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prompt->exec();
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}
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}
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void DialogQueue::onPropmtAccepted()
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{
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switch (currentAction) {
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case none:
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break;
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case askPassword:
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emit squawk->responsePassword(currentSource, prompt->textValue());
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break;
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}
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actionDone();
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}
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void DialogQueue::onPropmtRejected()
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{
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switch (currentAction) {
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case none:
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break;
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case askPassword:
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emit squawk->responsePassword(currentSource, prompt->textValue());
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break;
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}
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actionDone();
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}
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void DialogQueue::actionDone()
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{
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prompt->deleteLater();
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prompt = nullptr;
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if (queue.empty()) {
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currentAction = none;
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currentSource = "";
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} else {
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Sequence::iterator itr = sequence.begin();
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currentAction = itr->action;
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currentSource = itr->source;
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sequence.erase(itr);
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performNextAction();
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}
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}
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DialogQueue::ActionId::ActionId(const QString& p_source, DialogQueue::Action p_action):
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source(p_source),
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action(p_action) {}
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bool DialogQueue::ActionId::operator < (const DialogQueue::ActionId& other) const
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{
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if (action == other.action) {
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return source < other.source;
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} else {
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return action < other.action;
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}
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}
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DialogQueue::ActionId::ActionId(const DialogQueue::ActionId& other):
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source(other.source),
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action(other.action) {}
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92
ui/dialogqueue.h
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92
ui/dialogqueue.h
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@ -0,0 +1,92 @@
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// Squawk messenger.
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// Copyright (C) 2019 Yury Gubich <blue@macaw.me>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef DIALOGQUEUE_H
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#define DIALOGQUEUE_H
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#include <QObject>
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#include <QInputDialog>
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#include <boost/multi_index_container.hpp>
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#include <boost/multi_index/ordered_index.hpp>
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#include <boost/multi_index/sequenced_index.hpp>
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/**
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* @todo write docs
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*/
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class Squawk;
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class DialogQueue : public QObject
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{
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Q_OBJECT
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public:
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enum Action {
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none,
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askPassword
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};
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DialogQueue(Squawk* squawk);
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~DialogQueue();
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bool addAction(const QString& source, Action action);
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bool cancelAction(const QString& source, Action action);
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private:
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void performNextAction();
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void actionDone();
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private slots:
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void onPropmtAccepted();
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void onPropmtRejected();
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private:
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QString currentSource;
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Action currentAction;
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struct ActionId {
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public:
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ActionId(const QString& p_source, Action p_action);
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ActionId(const ActionId& other);
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const QString source;
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const Action action;
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bool operator < (const ActionId& other) const;
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};
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typedef boost::multi_index_container <
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ActionId,
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boost::multi_index::indexed_by <
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boost::multi_index::ordered_unique <
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boost::multi_index::identity <ActionId>
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>,
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boost::multi_index::sequenced<>
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>
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> Queue;
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typedef Queue::nth_index<0>::type Collection;
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typedef Queue::nth_index<1>::type Sequence;
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Queue queue;
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Collection& collection;
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Sequence& sequence;
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QInputDialog* prompt;
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Squawk* squawk;
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};
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#endif // DIALOGQUEUE_H
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@ -27,13 +27,12 @@ Squawk::Squawk(QWidget *parent) :
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accounts(nullptr),
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accounts(nullptr),
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preferences(nullptr),
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preferences(nullptr),
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about(nullptr),
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about(nullptr),
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dialogueQueue(this),
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rosterModel(),
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rosterModel(),
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conversations(),
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conversations(),
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contextMenu(new QMenu()),
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contextMenu(new QMenu()),
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dbus("org.freedesktop.Notifications", "/org/freedesktop/Notifications", "org.freedesktop.Notifications", QDBusConnection::sessionBus()),
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dbus("org.freedesktop.Notifications", "/org/freedesktop/Notifications", "org.freedesktop.Notifications", QDBusConnection::sessionBus()),
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vCards(),
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vCards(),
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requestedAccountsForPasswords(),
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prompt(nullptr),
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currentConversation(nullptr),
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currentConversation(nullptr),
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restoreSelection(),
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restoreSelection(),
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needToRestore(false)
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needToRestore(false)
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@ -925,50 +924,8 @@ void Squawk::onItemCollepsed(const QModelIndex& index)
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}
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}
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}
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}
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void Squawk::requestPassword(const QString& account)
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void Squawk::requestPassword(const QString& account) {
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{
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dialogueQueue.addAction(account, DialogQueue::askPassword);}
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requestedAccountsForPasswords.push_back(account);
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checkNextAccountForPassword();
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}
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void Squawk::checkNextAccountForPassword()
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{
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if (prompt == nullptr && requestedAccountsForPasswords.size() > 0) {
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prompt = new QInputDialog(this);
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QString accName = requestedAccountsForPasswords.front();
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connect(prompt, &QDialog::accepted, this, &Squawk::onPasswordPromptAccepted);
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connect(prompt, &QDialog::rejected, this, &Squawk::onPasswordPromptRejected);
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prompt->setInputMode(QInputDialog::TextInput);
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prompt->setTextEchoMode(QLineEdit::Password);
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prompt->setLabelText(tr("Input the password for account %1").arg(accName));
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prompt->setWindowTitle(tr("Password for account %1").arg(accName));
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prompt->setTextValue("");
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prompt->exec();
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}
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}
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void Squawk::onPasswordPromptAccepted()
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{
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emit responsePassword(requestedAccountsForPasswords.front(), prompt->textValue());
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onPasswordPromptDone();
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}
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void Squawk::onPasswordPromptDone()
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{
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prompt->deleteLater();
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prompt = nullptr;
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requestedAccountsForPasswords.pop_front();
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checkNextAccountForPassword();
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}
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void Squawk::onPasswordPromptRejected()
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{
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//for now it's the same on reject and on accept, but one day I'm gonna make
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//"Asking for the password again on the authentication failure" feature
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//and here I'll be able to break the circle of password requests
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emit responsePassword(requestedAccountsForPasswords.front(), prompt->textValue());
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onPasswordPromptDone();
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}
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void Squawk::subscribeConversation(Conversation* conv)
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void Squawk::subscribeConversation(Conversation* conv)
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{
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{
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10
ui/squawk.h
10
ui/squawk.h
@ -31,7 +31,7 @@
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#include <set>
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#include <set>
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#include <list>
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#include <list>
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#include "widgets/accounts.h"
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#include "widgets/accounts/accounts.h"
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#include "widgets/chat.h"
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#include "widgets/chat.h"
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#include "widgets/room.h"
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#include "widgets/room.h"
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#include "widgets/newcontact.h"
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#include "widgets/newcontact.h"
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@ -40,6 +40,7 @@
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#include "widgets/vcard/vcard.h"
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#include "widgets/vcard/vcard.h"
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#include "widgets/settings/settings.h"
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#include "widgets/settings/settings.h"
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#include "widgets/about.h"
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#include "widgets/about.h"
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#include "dialogqueue.h"
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#include "shared/shared.h"
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#include "shared/shared.h"
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@ -122,13 +123,12 @@ private:
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Accounts* accounts;
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Accounts* accounts;
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Settings* preferences;
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Settings* preferences;
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About* about;
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About* about;
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DialogQueue dialogueQueue;
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Models::Roster rosterModel;
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Models::Roster rosterModel;
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Conversations conversations;
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Conversations conversations;
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QMenu* contextMenu;
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QMenu* contextMenu;
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QDBusInterface dbus;
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QDBusInterface dbus;
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std::map<QString, VCard*> vCards;
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std::map<QString, VCard*> vCards;
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std::deque<QString> requestedAccountsForPasswords;
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QInputDialog* prompt;
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Conversation* currentConversation;
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Conversation* currentConversation;
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QModelIndex restoreSelection;
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QModelIndex restoreSelection;
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bool needToRestore;
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bool needToRestore;
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@ -161,8 +161,6 @@ private slots:
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void onRequestArchive(const QString& account, const QString& jid, const QString& before);
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void onRequestArchive(const QString& account, const QString& jid, const QString& before);
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void onRosterContextMenu(const QPoint& point);
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void onRosterContextMenu(const QPoint& point);
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void onItemCollepsed(const QModelIndex& index);
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void onItemCollepsed(const QModelIndex& index);
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void onPasswordPromptAccepted();
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void onPasswordPromptRejected();
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void onRosterSelectionChanged(const QModelIndex& current, const QModelIndex& previous);
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void onRosterSelectionChanged(const QModelIndex& current, const QModelIndex& previous);
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void onContextAboutToHide();
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void onContextAboutToHide();
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void onAboutSquawkCalled();
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void onAboutSquawkCalled();
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@ -171,8 +169,6 @@ private slots:
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void onUnnoticedMessage(const QString& account, const Shared::Message& msg);
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void onUnnoticedMessage(const QString& account, const Shared::Message& msg);
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private:
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private:
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void checkNextAccountForPassword();
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void onPasswordPromptDone();
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void subscribeConversation(Conversation* conv);
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void subscribeConversation(Conversation* conv);
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};
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};
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@ -1,10 +1,4 @@
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target_sources(squawk PRIVATE
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target_sources(squawk PRIVATE
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account.cpp
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account.h
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account.ui
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accounts.cpp
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accounts.h
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accounts.ui
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chat.cpp
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chat.cpp
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chat.h
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chat.h
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conversation.cpp
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conversation.cpp
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@ -26,3 +20,4 @@ target_sources(squawk PRIVATE
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add_subdirectory(vcard)
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add_subdirectory(vcard)
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add_subdirectory(messageline)
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add_subdirectory(messageline)
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add_subdirectory(settings)
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add_subdirectory(settings)
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add_subdirectory(accounts)
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8
ui/widgets/accounts/CMakeLists.txt
Normal file
8
ui/widgets/accounts/CMakeLists.txt
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
target_sources(squawk PRIVATE
|
||||||
|
account.cpp
|
||||||
|
account.h
|
||||||
|
account.ui
|
||||||
|
accounts.cpp
|
||||||
|
accounts.h
|
||||||
|
accounts.ui
|
||||||
|
)
|
@ -24,7 +24,7 @@
|
|||||||
#include <QItemSelection>
|
#include <QItemSelection>
|
||||||
|
|
||||||
#include "account.h"
|
#include "account.h"
|
||||||
#include "../models/accounts.h"
|
#include "ui/models/accounts.h"
|
||||||
|
|
||||||
namespace Ui
|
namespace Ui
|
||||||
{
|
{
|
Loading…
Reference in New Issue
Block a user