2019-03-29 14:54:34 +00:00
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#ifndef CORE_ACCOUNT_H
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#define CORE_ACCOUNT_H
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#include <QtCore/QObject>
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#include <map>
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#include <set>
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#include <qxmpp/QXmppClient.h>
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#include "../global.h"
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2019-03-29 14:54:34 +00:00
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namespace Core
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{
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class Account : public QObject
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{
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Q_OBJECT
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public:
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Account(const QString& p_login, const QString& p_server, const QString& p_password, const QString& p_name, QObject* parent = 0);
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~Account();
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void connect();
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void disconnect();
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Shared::ConnectionState getState() const;
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QString getName() const;
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QString getLogin() const;
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QString getServer() const;
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QString getPassword() const;
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signals:
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void connectionStateChanged(int);
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void addGroup(const QString& name);
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void removeGroup(const QString& name);
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void addContact(const QString& jid, const QString& name, const QString& group);
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void removeContact(const QString& jid);
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void removeContact(const QString& jid, const QString& group);
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void changeContact(const QString& jid, const QString& name);
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private:
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QString name;
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QString login;
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QString server;
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QString password;
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QXmppClient client;
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Shared::ConnectionState state;
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std::map<QString, std::set<QString>> groups;
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private slots:
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void onClientConnected();
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void onClientDisconnected();
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void onRosterReceived();
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void onRosterItemAdded(const QString &bareJid);
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void onRosterItemChanged(const QString &bareJid);
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void onRosterItemRemoved(const QString &bareJid);
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private:
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void addedAccount(const QString &bareJid);
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};
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}
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#endif // CORE_ACCOUNT_H
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