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squawk/ui/models/contact.h

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#ifndef MODELS_CONTACT_H
#define MODELS_CONTACT_H
#include "item.h"
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#include "presence.h"
#include "../../global.h"
#include <QMap>
#include <QIcon>
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#include <deque>
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namespace Models {
class Contact : public Item
{
Q_OBJECT
public:
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typedef std::deque<QMap<QString, QString>> Messages;
Contact(const QString& p_jid ,const QMap<QString, QVariant> &data, Item *parentItem = 0);
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~Contact();
QString getJid() const;
Shared::Availability getAvailability() const;
Shared::SubscriptionState getState() const;
QIcon getStatusIcon() const;
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int columnCount() const override;
QVariant data(int column) const override;
void update(const QString& field, const QVariant& value);
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void addPresence(const QString& name, const QMap<QString, QVariant>& data);
void removePresence(const QString& name);
void appendChild(Models::Item * child) override;
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QString getAccountName() const;
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QString getAccountJid() const;
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void addMessage(const QMap<QString, QString>& data);
unsigned int getMessagesCount() const;
void dropMessages();
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void getMessages(Messages& container) const;
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protected:
void _removeChild(int index) override;
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protected slots:
void refresh();
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protected:
void setAvailability(Shared::Availability p_state);
void setAvailability(unsigned int p_state);
void setState(Shared::SubscriptionState p_state);
void setState(unsigned int p_state);
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void setJid(const QString p_jid);
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private:
QString jid;
Shared::Availability availability;
Shared::SubscriptionState state;
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QMap<QString, Presence*> presences;
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Messages messages;
unsigned int childMessages;
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};
}
#endif // MODELS_CONTACT_H