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#ifndef MODELS_CONTACT_H
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#define MODELS_CONTACT_H
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#include "item.h"
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#include "presence.h"
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#include "../../global.h"
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#include <QMap>
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#include <QIcon>
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#include <deque>
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namespace Models {
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class Account;
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class Contact : public Item
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{
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Q_OBJECT
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public:
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typedef std::deque<Shared::Message> Messages;
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Contact(const QString& p_jid ,const QMap<QString, QVariant> &data, Item *parentItem = 0);
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~Contact();
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QString getJid() const;
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Shared::Availability getAvailability() const;
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Shared::SubscriptionState getState() const;
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QIcon getStatusIcon() const;
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int columnCount() const override;
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QVariant data(int column) const override;
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void update(const QString& field, const QVariant& value);
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void addPresence(const QString& name, const QMap<QString, QVariant>& data);
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void removePresence(const QString& name);
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void appendChild(Models::Item * child) override;
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QString getAccountName() const;
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QString getAccountJid() const;
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QString getAccountResource() const;
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QString getContactName() const;
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QString getStatus() const;
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void addMessage(const Shared::Message& data);
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unsigned int getMessagesCount() const;
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void dropMessages();
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void getMessages(Messages& container) const;
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protected:
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void _removeChild(int index) override;
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const Account* getParentAccount() const;
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protected slots:
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void refresh();
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protected:
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void setAvailability(Shared::Availability p_state);
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void setAvailability(unsigned int p_state);
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void setState(Shared::SubscriptionState p_state);
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void setState(unsigned int p_state);
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void setJid(const QString p_jid);
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void setStatus(const QString& p_state);
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private:
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QString jid;
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Shared::Availability availability;
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Shared::SubscriptionState state;
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QMap<QString, Presence*> presences;
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Messages messages;
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unsigned int childMessages;
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QString status;
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};
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}
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#endif // MODELS_CONTACT_H
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