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squawk/ui/models/account.cpp

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/*
* Squawk messenger.
* Copyright (C) 2019 Yury Gubich <blue@macaw.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include "account.h"
#include <QDebug>
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Models::Account::Account(const QMap<QString, QVariant>& data, Models::Item* parentItem):
Item(account, data, parentItem),
login(data.value("login").toString()),
password(data.value("password").toString()),
server(data.value("server").toString()),
resource(data.value("resource").toString()),
error(data.value("error").toString()),
avatarPath(data.value("avatarPath").toString()),
state(Shared::ConnectionState::disconnected),
availability(Shared::Availability::offline),
passwordType(Shared::AccountPassword::plain)
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{
QMap<QString, QVariant>::const_iterator sItr = data.find("state");
if (sItr != data.end()) {
setState(sItr.value().toUInt());
}
QMap<QString, QVariant>::const_iterator aItr = data.find("availability");
if (aItr != data.end()) {
setAvailability(aItr.value().toUInt());
}
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}
Models::Account::~Account()
{
}
void Models::Account::setState(Shared::ConnectionState p_state)
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{
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if (state != p_state) {
state = p_state;
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changed(2);
if (state == Shared::ConnectionState::disconnected) {
toOfflineState();
}
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}
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}
void Models::Account::setAvailability(unsigned int p_state)
{
setAvailability(Shared::Global::fromInt<Shared::Availability>(p_state));
}
void Models::Account::setState(unsigned int p_state)
{
setState(Shared::Global::fromInt<Shared::ConnectionState>(p_state));
}
Shared::Availability Models::Account::getAvailability() const
{
return availability;
}
void Models::Account::setAvailability(Shared::Availability p_avail)
{
if (availability != p_avail) {
availability = p_avail;
changed(6);
}
}
QIcon Models::Account::getStatusIcon(bool big) const
{
if (state == Shared::ConnectionState::connected) {
return Shared::availabilityIcon(availability, big);
} else if (state == Shared::ConnectionState::disconnected) {
return Shared::availabilityIcon(Shared::Availability::offline, big);
} else {
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return Shared::connectionStateIcon(state);
}
}
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QString Models::Account::getLogin() const
{
return login;
}
QString Models::Account::getPassword() const
{
return password;
}
QString Models::Account::getServer() const
{
return server;
}
Shared::ConnectionState Models::Account::getState() const
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{
return state;
}
void Models::Account::setLogin(const QString& p_login)
{
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if (login != p_login) {
login = p_login;
changed(4);
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}
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}
void Models::Account::setPassword(const QString& p_password)
{
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if (password != p_password) {
password = p_password;
changed(5);
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}
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}
void Models::Account::setServer(const QString& p_server)
{
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if (server != p_server) {
server = p_server;
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changed(1);
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}
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}
QVariant Models::Account::data(int column) const
{
switch (column) {
case 0:
return Item::data(column);
case 1:
return server;
case 2:
return Shared::Global::getName(state);
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case 3:
return error;
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case 4:
return login;
case 5:
return password;
case 6:
return Shared::Global::getName(availability);
case 7:
return resource;
case 8:
return avatarPath;
case 9:
return Shared::Global::getName(passwordType);
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default:
return QVariant();
}
}
int Models::Account::columnCount() const
{
return 10;
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}
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void Models::Account::update(const QString& field, const QVariant& value)
{
if (field == "name") {
setName(value.toString());
} else if (field == "server") {
setServer(value.toString());
} else if (field == "login") {
setLogin(value.toString());
} else if (field == "password") {
setPassword(value.toString());
} else if (field == "state") {
setState(value.toUInt());
} else if (field == "availability") {
setAvailability(value.toUInt());
} else if (field == "resource") {
setResource(value.toString());
} else if (field == "error") {
setError(value.toString());
} else if (field == "avatarPath") {
setAvatarPath(value.toString());
} else if (field == "passwordType") {
setPasswordType(value.toUInt());
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}
}
QString Models::Account::getResource() const
{
return resource;
}
void Models::Account::setResource(const QString& p_resource)
{
if (resource != p_resource) {
resource = p_resource;
changed(7);
}
}
QString Models::Account::getError() const
{
return error;
}
void Models::Account::setError(const QString& p_resource)
{
if (error != p_resource) {
error = p_resource;
changed(3);
}
}
void Models::Account::toOfflineState()
{
setAvailability(Shared::Availability::offline);
Item::toOfflineState();
}
QString Models::Account::getAvatarPath()
{
return avatarPath;
}
void Models::Account::setAvatarPath(const QString& path)
{
avatarPath = path;
changed(8); //it's uncoditional because the path doesn't change when one avatar of the same type replaces another, sha1 sums checks are on the backend
}
QString Models::Account::getBareJid() const
{
return login + "@" + server;
}
QString Models::Account::getFullJid() const
{
return getBareJid() + "/" + resource;
}
Shared::AccountPassword Models::Account::getPasswordType() const
{
return passwordType;
}
void Models::Account::setPasswordType(Shared::AccountPassword pt)
{
if (passwordType != pt) {
passwordType = pt;
changed(9);
}
}
void Models::Account::setPasswordType(unsigned int pt)
{
setPasswordType(Shared::Global::fromInt<Shared::AccountPassword>(pt));
}