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squawk/ui/widgets/conversation.h

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/*
* Squawk messenger.
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* Copyright (C) 2019 Yury Gubich <blue@macaw.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONVERSATION_H
#define CONVERSATION_H
#include <QWidget>
#include <QScopedPointer>
#include <QMap>
#include <QMimeData>
#include <QFileInfo>
#include <QGraphicsOpacityEffect>
#include <QMenu>
#include <QAction>
#include <QDesktopServices>
#include "shared/message.h"
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#include "shared/order.h"
#include "shared/icons.h"
#include "shared/utils.h"
#include "shared/pathcheck.h"
#include "ui/models/account.h"
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#include "ui/models/roster.h"
#include "ui/utils/flowlayout.h"
#include "ui/utils/badge.h"
#include "ui/utils/shadowoverlay.h"
#include "ui/widgets/messageline/feedview.h"
#include "ui/widgets/messageline/messagedelegate.h"
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namespace Ui
{
class Conversation;
}
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class KeyEnterReceiver : public QObject
{
Q_OBJECT
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public:
KeyEnterReceiver(QObject* parent = 0);
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protected:
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bool ownEvent;
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bool eventFilter(QObject* obj, QEvent* event);
signals:
void enterPressed();
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void imagePasted();
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};
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class Conversation : public QWidget
{
Q_OBJECT
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public:
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Conversation(bool muc, Models::Account* acc, Models::Element* el, const QString pJid, const QString pRes, QWidget* parent = 0);
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~Conversation();
QString getJid() const;
QString getAccount() const;
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QString getPalResource() const;
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Models::Roster::ElId getId() const;
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void setPalResource(const QString& res);
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virtual void setAvatar(const QString& path);
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void setFeedFrames(bool top, bool right, bool bottom, bool left);
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static bool checkClipboardImage();
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signals:
void sendMessage(const Shared::Message& message);
void resendMessage(const QString& id);
void requestArchive(const QString& before);
void shown();
void requestLocalFile(const QString& messageId, const QString& url);
void downloadFile(const QString& messageId, const QString& url);
void notifyableMessage(const QString& account, const Shared::Message& msg);
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protected:
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virtual void setName(const QString& name);
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virtual Shared::Message createMessage() const;
void setStatus(const QString& status);
void addAttachedFile(const QString& path);
void removeAttachedFile(Badge* badge);
void clearAttachedFiles();
void dragEnterEvent(QDragEnterEvent* event) override;
void dragLeaveEvent(QDragLeaveEvent* event) override;
void dropEvent(QDropEvent* event) override;
void initializeOverlay();
virtual void onMessage(const Shared::Message& msg);
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protected slots:
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void onEnterPressed();
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void onImagePasted();
void onAttach();
void onFileSelected();
void onBadgeClose();
void onClearButton();
void onTextEditDocSizeChanged(const QSizeF& size);
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void onAccountChanged(Models::Item* item, int row, int col);
void onFeedMessage(const Shared::Message& msg);
void positionShadow();
void onFeedContext(const QPoint &pos);
void onMessageEditorContext(const QPoint &pos);
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public:
const bool isMuc;
protected:
enum class CurrentAction {
none,
edit
};
Models::Account* account;
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Models::Element* element;
QString palJid;
QString activePalResource;
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QScopedPointer<Ui::Conversation> m_ui;
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KeyEnterReceiver ker;
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QString thread;
QLabel* statusIcon;
QLabel* statusLabel;
FlowLayout* filesLayout;
QWidget* overlay;
W::Order<Badge*, Badge::Comparator> filesToAttach;
FeedView* feed;
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MessageDelegate* delegate;
bool manualSliderChange;
bool tsb; //transient scroll bars
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QAction* pasteImageAction;
ShadowOverlay shadow;
QMenu* contextMenu;
CurrentAction currentAction;
private:
static bool painterInitialized;
static QPainterPath* avatarMask;
static QPixmap* avatarPixmap;
static QPainter* avatarPainter;
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};
#endif // CONVERSATION_H