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squawk/core/components/clientcache.h

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// Squawk messenger.
// Copyright (C) 2019 Yury Gubich <blue@macaw.me>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CORE_CLIENTCACHE_H
#define CORE_CLIENTCACHE_H
#include <map>
#include <set>
#include <QObject>
#include <QString>
#include <core/storage/cache.h>
#include <shared/clientinfo.h>
#include <shared/identity.h>
namespace Core {
class ClientCache : public QObject {
Q_OBJECT
public:
ClientCache();
~ClientCache();
void open();
void close();
signals:
void requestClientInfo(const QString& id);
public slots:
bool checkClient(const QString& node, const QString& ver, const QString& hash);
bool registerClientInfo(const QString& sourceFullJid, const QString& id, const Shared::Identity& identity, const std::set<QString>& features);
private:
std::map<QString, Shared::ClientInfo> requested;
Cache<Shared::ClientInfo> cache;
};
}
#endif // CORE_CLIENTCACHE_H