package dice_test import ( "math/rand" "testing" . "github.com/xtls/xray-core/common/dice" ) func BenchmarkRoll1(b *testing.B) { for i := 0; i < b.N; i++ { Roll(1) } } func BenchmarkRoll20(b *testing.B) { for i := 0; i < b.N; i++ { Roll(20) } } func BenchmarkIntn1(b *testing.B) { for i := 0; i < b.N; i++ { rand.Intn(1) } } func BenchmarkIntn20(b *testing.B) { for i := 0; i < b.N; i++ { rand.Intn(20) } } func BenchmarkInt63(b *testing.B) { for i := 0; i < b.N; i++ { _ = uint16(rand.Int63() >> 47) } } func BenchmarkInt31(b *testing.B) { for i := 0; i < b.N; i++ { _ = uint16(rand.Int31() >> 15) } } func BenchmarkIntn(b *testing.B) { for i := 0; i < b.N; i++ { _ = uint16(rand.Intn(65536)) } }