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Least load balancer (#2999)
* v5: Health Check & LeastLoad Strategy (rebased from 2c5a71490368500a982018a74a6d519c7e121816) Some changes will be necessary to integrate it into V2Ray * Update proto * parse duration conf with time.Parse() * moving health ping to observatory as a standalone component * moving health ping to observatory as a standalone component: auto generated file * add initialization for health ping * incorporate changes in router implementation * support principle target output * add v4 json support for BurstObservatory & fix balancer reference * update API command * remove cancelled API * return zero length value when observer is not found * remove duplicated targeted dispatch * adjust test with updated structure * bug fix for observer * fix strategy selector * fix strategy least load * Fix ticker usage ticker.Close does not close ticker.C * feat: Replace default Health Ping URL to HTTPS (#1991) * fix selectLeastLoad() returns wrong number of nodes (#2083) * Test: fix leastload strategy unit test * fix(router): panic caused by concurrent map read and write (#2678) * Clean up code --------- Co-authored-by: Jebbs <qjebbs@gmail.com> Co-authored-by: Shelikhoo <xiaokangwang@outlook.com> Co-authored-by: 世界 <i@sekai.icu> Co-authored-by: Bernd Eichelberger <46166740+4-FLOSS-Free-Libre-Open-Source-Software@users.noreply.github.com> Co-authored-by: 秋のかえで <autmaple@protonmail.com> Co-authored-by: Rinka <kujourinka@gmail.com>
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105 changed files with 3523 additions and 429 deletions
50
app/router/balancing_override.go
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app/router/balancing_override.go
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package router
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import (
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sync "sync"
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)
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func (r *Router) OverrideBalancer(balancer string, target string) error {
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var b *Balancer
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for tag, bl := range r.balancers {
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if tag == balancer {
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b = bl
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break
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}
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}
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if b == nil {
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return newError("balancer '", balancer, "' not found")
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}
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b.override.Put(target)
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return nil
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}
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type overrideSettings struct {
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target string
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}
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type override struct {
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access sync.RWMutex
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settings overrideSettings
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}
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// Get gets the override settings
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func (o *override) Get() string {
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o.access.RLock()
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defer o.access.RUnlock()
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return o.settings.target
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}
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// Put updates the override settings
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func (o *override) Put(target string) {
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o.access.Lock()
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defer o.access.Unlock()
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o.settings.target = target
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}
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// Clear clears the override settings
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func (o *override) Clear() {
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o.access.Lock()
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defer o.access.Unlock()
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o.settings.target = ""
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}
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