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XUDP practice: MUST check the flag first & Add more comments
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9f8e9e8e64
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@ -82,8 +82,8 @@ func (f FrameMetadata) WriteTo(b *buf.Buffer) error {
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if err := addrParser.WriteAddressPort(b, f.Target.Address, f.Target.Port); err != nil {
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return err
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}
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if b.UDP != nil {
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b.Write(f.GlobalID[:])
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if b.UDP != nil { // make sure it's user's proxy request
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b.Write(f.GlobalID[:]) // no need to check whether it's empty
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}
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} else if b.UDP != nil {
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b.WriteByte(byte(TargetNetworkUDP))
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@ -126,7 +126,8 @@ func (f *FrameMetadata) UnmarshalFromBuffer(b *buf.Buffer) error {
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f.Option = bitmask.Byte(b.Byte(3))
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f.Target.Network = net.Network_Unknown
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if f.SessionStatus == SessionStatusNew || (f.SessionStatus == SessionStatusKeep && b.Len() != 4) {
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if f.SessionStatus == SessionStatusNew || (f.SessionStatus == SessionStatusKeep && b.Len() > 4 &&
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TargetNetwork(b.Byte(4)) == TargetNetworkUDP) { // MUST check the flag first
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if b.Len() < 8 {
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return newError("insufficient buffer: ", b.Len())
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}
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@ -148,6 +149,7 @@ func (f *FrameMetadata) UnmarshalFromBuffer(b *buf.Buffer) error {
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}
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}
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// Application data is essential, to test whether the pipe is closed.
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if f.SessionStatus == SessionStatusNew && f.Option.Has(OptionData) &&
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f.Target.Network == net.Network_UDP && b.Len() >= 8 {
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copy(f.GlobalID[:], b.Bytes())
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@ -138,7 +138,7 @@ func (w *ServerWorker) handleStatusNew(ctx context.Context, meta *FrameMetadata,
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}
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}
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if meta.GlobalID != [8]byte{} {
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if meta.GlobalID != [8]byte{} { // MUST ignore empty Global ID
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mb, err := NewPacketReader(reader, &meta.Target).ReadMultiBuffer()
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if err != nil {
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return err
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@ -86,21 +86,21 @@ func (w *PacketWriter) WriteMultiBuffer(mb buf.MultiBuffer) error {
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}
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eb := buf.New()
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eb.Write([]byte{0, 0, 0, 0})
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eb.Write([]byte{0, 0, 0, 0}) // Meta data length; Mux Session ID
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if w.Dest.Network == net.Network_UDP {
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eb.WriteByte(1) // New
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eb.WriteByte(1) // Opt
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eb.WriteByte(2) // UDP
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AddrParser.WriteAddressPort(eb, w.Dest.Address, w.Dest.Port)
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if b.UDP != nil { // make sure it's user's proxy request
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eb.Write(w.GlobalID[:])
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eb.Write(w.GlobalID[:]) // no need to check whether it's empty
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}
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w.Dest.Network = net.Network_Unknown
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} else {
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eb.WriteByte(2) // Keep
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eb.WriteByte(1)
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eb.WriteByte(1) // Opt
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if b.UDP != nil {
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eb.WriteByte(2)
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eb.WriteByte(2) // UDP
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AddrParser.WriteAddressPort(eb, b.UDP.Address, b.UDP.Port)
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}
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}
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@ -148,9 +148,10 @@ func (r *PacketReader) ReadMultiBuffer() (buf.MultiBuffer, error) {
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discard := false
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switch b.Byte(2) {
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case 2:
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if l != 4 {
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if l > 4 && b.Byte(4) == 2 { // MUST check the flag first
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b.Advance(5)
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addr, port, err := AddrParser.ReadAddressPort(nil, b) // read addr will read all content and clear b
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// b.Clear() will be called automatically if all data had been read.
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addr, port, err := AddrParser.ReadAddressPort(nil, b)
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if err != nil {
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b.Release()
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return nil, err
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@ -167,6 +168,7 @@ func (r *PacketReader) ReadMultiBuffer() (buf.MultiBuffer, error) {
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b.Release()
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return nil, io.EOF
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}
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b.Clear() // in case there is padding (empty bytes) attached
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if b.Byte(3) == 1 {
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if _, err := io.ReadFull(r.Reader, r.cache); err != nil {
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b.Release()
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@ -174,7 +176,6 @@ func (r *PacketReader) ReadMultiBuffer() (buf.MultiBuffer, error) {
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}
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length := int32(r.cache[0])<<8 | int32(r.cache[1])
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if length > 0 {
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b.Clear()
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if _, err := b.ReadFullFrom(r.Reader, length); err != nil {
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b.Release()
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return nil, err
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