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Check "serverNames" and "shortIds" (client side)
Prevents https://github.com/XTLS/Xray-core/issues/1675
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parent
4d5c3195d2
commit
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@ -631,12 +631,18 @@ func (c *REALITYConfig) Build() (proto.Message, error) {
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if config.Fingerprint == "hellogolang" {
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return nil, newError(`invalid "fingerprint": `, config.Fingerprint)
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}
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if len(c.ServerNames) != 0 {
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return nil, newError(`non-empty "serverNames", please use "serverName" instead`)
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}
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if c.PublicKey == "" {
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return nil, newError(`empty "publicKey"`)
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}
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if config.PublicKey, err = base64.RawURLEncoding.DecodeString(c.PublicKey); err != nil || len(config.PublicKey) != 32 {
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return nil, newError(`invalid "publicKey": `, c.PublicKey)
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}
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if len(c.ShortIds) != 0 {
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return nil, newError(`non-empty "shortIds", please use "shortId" instead`)
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}
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config.ShortId = make([]byte, 8)
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if _, err = hex.Decode(config.ShortId, []byte(c.ShortId)); err != nil {
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return nil, newError(`invalid "shortId": `, c.ShortId)
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