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风扇滑翔翼 2025-07-21 14:56:50 +08:00 committed by GitHub
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2 changed files with 157 additions and 5 deletions

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@ -0,0 +1,112 @@
package utils
import (
"sync"
)
// TypedSyncMap is a wrapper of sync.Map that provides type-safe for keys and values.
// No need to use type assertions every time, so you can have more time to enjoy other things like GochiUsa
// If sync.Map methods returned nil, it will return the zero value of the type V.
type TypedSyncMap[K, V any] struct {
syncMap *sync.Map
}
// NewTypedSyncMap creates a new TypedSyncMap
// K is key type, V is value type
// It is recommended to use pointer types for V because sync.Map might return nil
// If sync.Map methods really returned nil, it will return the zero value of the type V
func NewTypedSyncMap[K any, V any]() *TypedSyncMap[K, V] {
return &TypedSyncMap[K, V]{
syncMap: &sync.Map{},
}
}
// Clear deletes all the entries, resulting in an empty Map.
func (m *TypedSyncMap[K, V]) Clear() {
m.syncMap.Clear()
}
// CompareAndDelete deletes the entry for key if its value is equal to old.
// The old value must be of a comparable type.
//
// If there is no current value for key in the map, CompareAndDelete
// returns false (even if the old value is the nil interface value).
func (m *TypedSyncMap[K, V]) CompareAndDelete(key K, old V) (deleted bool) {
return m.syncMap.CompareAndDelete(key, old)
}
// CompareAndSwap swaps the old and new values for key
// if the value stored in the map is equal to old.
// The old value must be of a comparable type.
func (m *TypedSyncMap[K, V]) CompareAndSwap(key K, old V, new V) (swapped bool) {
return m.syncMap.CompareAndSwap(key, old, new)
}
// Delete deletes the value for a key.
func (m *TypedSyncMap[K, V]) Delete(key K) {
m.syncMap.Delete(key)
}
// Load returns the value stored in the map for a key, or nil if no
// value is present.
// The ok result indicates whether value was found in the map.
func (m *TypedSyncMap[K, V]) Load(key K) (value V, ok bool) {
anyValue, ok := m.syncMap.Load(key)
// anyValue might be nil
if anyValue != nil {
value = anyValue.(V)
}
return value, ok
}
// LoadAndDelete deletes the value for a key, returning the previous value if any.
// The loaded result reports whether the key was present.
func (m *TypedSyncMap[K, V]) LoadAndDelete(key K) (value V, loaded bool) {
anyValue, loaded := m.syncMap.LoadAndDelete(key)
if anyValue != nil {
value = anyValue.(V)
}
return value, loaded
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *TypedSyncMap[K, V]) LoadOrStore(key K, value V) (actual V, loaded bool) {
anyActual, loaded := m.syncMap.LoadOrStore(key, value)
if anyActual != nil {
actual = anyActual.(V)
}
return actual, loaded
}
// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's
// contents: no key will be visited more than once, but if the value for any key
// is stored or deleted concurrently (including by f), Range may reflect any
// mapping for that key from any point during the Range call. Range does not
// block other methods on the receiver; even f itself may call any method on m.
//
// Range may be O(N) with the number of elements in the map even if f returns
// false after a constant number of calls.
func (m *TypedSyncMap[K, V]) Range(f func(key K, value V) bool) {
m.syncMap.Range(func(key, value any) bool {
return f(key.(K), value.(V))
})
}
// Store sets the value for a key.
func (m *TypedSyncMap[K, V]) Store(key K, value V) {
m.syncMap.Store(key, value)
}
// Swap swaps the value for a key and returns the previous value if any. The loaded result reports whether the key was present.
func (m *TypedSyncMap[K, V]) Swap(key K, value V) (previous V, loaded bool) {
anyPrevious, loaded := m.syncMap.Swap(key, value)
if anyPrevious != nil {
previous = anyPrevious.(V)
}
return previous, loaded
}

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@ -18,6 +18,7 @@ import (
"github.com/xtls/xray-core/common/session"
"github.com/xtls/xray-core/common/signal"
"github.com/xtls/xray-core/common/task"
"github.com/xtls/xray-core/common/utils"
"github.com/xtls/xray-core/core"
"github.com/xtls/xray-core/features/dns"
"github.com/xtls/xray-core/features/policy"
@ -202,7 +203,7 @@ func (h *Handler) Process(ctx context.Context, link *transport.Link, dialer inte
writer = buf.NewWriter(conn)
}
} else {
writer = NewPacketWriter(conn, h, ctx, UDPOverride)
writer = NewPacketWriter(conn, h, ctx, UDPOverride, destination)
if h.config.Noises != nil {
errors.LogDebug(ctx, "NOISE", h.config.Noises)
writer = &NoisePacketWriter{
@ -317,7 +318,8 @@ func (r *PacketReader) ReadMultiBuffer() (buf.MultiBuffer, error) {
return buf.MultiBuffer{b}, nil
}
func NewPacketWriter(conn net.Conn, h *Handler, ctx context.Context, UDPOverride net.Destination) buf.Writer {
// DialDest means the dial target used in the dialer when creating conn
func NewPacketWriter(conn net.Conn, h *Handler, ctx context.Context, UDPOverride net.Destination, DialDest net.Destination) buf.Writer {
iConn := conn
statConn, ok := iConn.(*stat.CounterConnection)
if ok {
@ -328,12 +330,20 @@ func NewPacketWriter(conn net.Conn, h *Handler, ctx context.Context, UDPOverride
counter = statConn.WriteCounter
}
if c, ok := iConn.(*internet.PacketConnWrapper); ok {
// If DialDest is a domain, it will be resolved in dialer
// check this behavior and add it to map
resolvedUDPAddr := utils.NewTypedSyncMap[string, net.Address]()
if DialDest.Address.Family().IsDomain() {
RemoteAddress, _, _ := net.SplitHostPort(conn.RemoteAddr().String())
resolvedUDPAddr.Store(DialDest.Address.String(), net.ParseAddress(RemoteAddress))
}
return &PacketWriter{
PacketConnWrapper: c,
Counter: counter,
Handler: h,
Context: ctx,
UDPOverride: UDPOverride,
resolvedUDPAddr: resolvedUDPAddr,
}
}
@ -346,6 +356,12 @@ type PacketWriter struct {
*Handler
context.Context
UDPOverride net.Destination
// Dest of udp packets might be a domain, we will resolve them to IP
// But resolver will return a random one if the domain has many IPs
// Resulting in these packets being sent to many different IPs randomly
// So, cache and keep the resolve result
resolvedUDPAddr *utils.TypedSyncMap[string, net.Address]
}
func (w *PacketWriter) WriteMultiBuffer(mb buf.MultiBuffer) error {
@ -364,10 +380,34 @@ func (w *PacketWriter) WriteMultiBuffer(mb buf.MultiBuffer) error {
if w.UDPOverride.Port != 0 {
b.UDP.Port = w.UDPOverride.Port
}
if w.Handler.config.hasStrategy() && b.UDP.Address.Family().IsDomain() {
ip := w.Handler.resolveIP(w.Context, b.UDP.Address.Domain(), nil)
if ip != nil {
if b.UDP.Address.Family().IsDomain() {
if ip, ok := w.resolvedUDPAddr.Load(b.UDP.Address.Domain()); ok {
b.UDP.Address = ip
} else {
ShouldUseSystemResolver := true
if w.Handler.config.hasStrategy() {
ip = w.Handler.resolveIP(w.Context, b.UDP.Address.Domain(), nil)
if ip != nil {
ShouldUseSystemResolver = false
}
// drop packet if resolve failed when forceIP
if ip == nil && w.Handler.config.forceIP() {
b.Release()
continue
}
}
if ShouldUseSystemResolver {
udpAddr, err := net.ResolveUDPAddr("udp", b.UDP.NetAddr())
if err != nil {
b.Release()
continue
} else {
ip = net.IPAddress(udpAddr.IP)
}
}
if ip != nil {
b.UDP.Address, _ = w.resolvedUDPAddr.LoadOrStore(b.UDP.Address.Domain(), ip)
}
}
}
destAddr, _ := net.ResolveUDPAddr("udp", b.UDP.NetAddr())