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UDP: faster close (in some rare situations)
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parent
83686ebfaa
commit
212382ccbb
4 changed files with 11 additions and 2 deletions
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@ -161,6 +161,7 @@ type udpConn struct {
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uplink stats.Counter
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uplink stats.Counter
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downlink stats.Counter
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downlink stats.Counter
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inactive bool
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inactive bool
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cancel context.CancelFunc
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}
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}
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func (c *udpConn) setInactive() {
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func (c *udpConn) setInactive() {
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@ -203,6 +204,9 @@ func (c *udpConn) Write(buf []byte) (int, error) {
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}
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}
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func (c *udpConn) Close() error {
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func (c *udpConn) Close() error {
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if c.cancel != nil {
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c.cancel()
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}
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common.Must(c.done.Close())
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common.Must(c.done.Close())
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common.Must(common.Close(c.writer))
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common.Must(common.Close(c.writer))
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return nil
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return nil
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@ -306,7 +310,8 @@ func (w *udpWorker) callback(b *buf.Buffer, source net.Destination, originalDest
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common.Must(w.checker.Start())
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common.Must(w.checker.Start())
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go func() {
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go func() {
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ctx := w.ctx
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ctx, cancel := context.WithCancel(w.ctx)
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conn.cancel = cancel
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sid := session.NewID()
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sid := session.NewID()
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ctx = c.ContextWithID(ctx, sid)
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ctx = c.ContextWithID(ctx, sid)
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@ -128,6 +128,7 @@ func (s *Server) handleUDPPayload(ctx context.Context, conn stat.Connection, dis
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conn.Write(data.Bytes())
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conn.Write(data.Bytes())
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})
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})
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defer udpServer.RemoveRay()
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inbound := session.InboundFromContext(ctx)
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inbound := session.InboundFromContext(ctx)
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var dest *net.Destination
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var dest *net.Destination
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@ -245,13 +245,15 @@ func (s *Server) handleUDPPayload(ctx context.Context, conn stat.Connection, dis
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udpMessage, err := EncodeUDPPacket(request, payload.Bytes())
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udpMessage, err := EncodeUDPPacket(request, payload.Bytes())
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payload.Release()
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payload.Release()
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defer udpMessage.Release()
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if err != nil {
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if err != nil {
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errors.LogWarningInner(ctx, err, "failed to write UDP response")
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errors.LogWarningInner(ctx, err, "failed to write UDP response")
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return
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}
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}
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defer udpMessage.Release()
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conn.Write(udpMessage.Bytes())
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conn.Write(udpMessage.Bytes())
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})
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})
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defer udpServer.RemoveRay()
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inbound := session.InboundFromContext(ctx)
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inbound := session.InboundFromContext(ctx)
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if inbound != nil && inbound.Source.IsValid() {
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if inbound != nil && inbound.Source.IsValid() {
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@ -259,6 +259,7 @@ func (s *Server) handleUDPPayload(ctx context.Context, clientReader *PacketReade
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errors.LogWarningInner(ctx, err, "failed to write response")
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errors.LogWarningInner(ctx, err, "failed to write response")
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}
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}
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})
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})
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defer udpServer.RemoveRay()
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inbound := session.InboundFromContext(ctx)
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inbound := session.InboundFromContext(ctx)
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user := inbound.User
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user := inbound.User
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