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707a226667
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3 changed files with 9 additions and 9 deletions
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@ -506,8 +506,8 @@ type REALITYConfig struct {
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MaxTimeDiff uint64 `json:"maxTimeDiff"`
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MaxTimeDiff uint64 `json:"maxTimeDiff"`
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ShortIds []string `json:"shortIds"`
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ShortIds []string `json:"shortIds"`
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LimitFallbackUpload LimitFallback `json:"LimitFallbackUpload"`
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LimitFallbackUpload LimitFallback `json:"limitFallbackUpload"`
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LimitFallbackDownload LimitFallback `json:"LimitFallbackDownload"`
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LimitFallbackDownload LimitFallback `json:"limitFallbackDownload"`
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Fingerprint string `json:"fingerprint"`
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Fingerprint string `json:"fingerprint"`
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ServerName string `json:"serverName"`
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ServerName string `json:"serverName"`
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@ -611,13 +611,13 @@ func (c *REALITYConfig) Build() (proto.Message, error) {
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config.MaxTimeDiff = c.MaxTimeDiff
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config.MaxTimeDiff = c.MaxTimeDiff
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config.LimitFallbackUpload = new(reality.LimitFallback)
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config.LimitFallbackUpload = new(reality.LimitFallback)
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config.LimitFallbackUpload.AfterBytes = c.LimitFallbackUpload.AfterBytes
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config.LimitFallbackUpload.BytesPerSec = c.LimitFallbackUpload.BytesPerSec
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config.LimitFallbackUpload.BytesPerSec = c.LimitFallbackUpload.BytesPerSec
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config.LimitFallbackUpload.BurstBytesPerSec = c.LimitFallbackUpload.BurstBytesPerSec
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config.LimitFallbackUpload.BurstBytesPerSec = c.LimitFallbackUpload.BurstBytesPerSec
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config.LimitFallbackUpload.AfterBytes = c.LimitFallbackUpload.AfterBytes
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config.LimitFallbackDownload = new(reality.LimitFallback)
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config.LimitFallbackDownload = new(reality.LimitFallback)
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config.LimitFallbackDownload.AfterBytes = c.LimitFallbackDownload.AfterBytes
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config.LimitFallbackDownload.BytesPerSec = c.LimitFallbackDownload.BytesPerSec
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config.LimitFallbackDownload.BytesPerSec = c.LimitFallbackDownload.BytesPerSec
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config.LimitFallbackDownload.BurstBytesPerSec = c.LimitFallbackDownload.BurstBytesPerSec
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config.LimitFallbackDownload.BurstBytesPerSec = c.LimitFallbackDownload.BurstBytesPerSec
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config.LimitFallbackDownload.AfterBytes = c.LimitFallbackDownload.AfterBytes
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} else {
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} else {
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config.Fingerprint = strings.ToLower(c.Fingerprint)
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config.Fingerprint = strings.ToLower(c.Fingerprint)
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if config.Fingerprint == "unsafe" || config.Fingerprint == "hellogolang" {
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if config.Fingerprint == "unsafe" || config.Fingerprint == "hellogolang" {
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@ -33,14 +33,14 @@ func (c *Config) GetREALITYConfig() *reality.Config {
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KeyLogWriter: KeyLogWriterFromConfig(c),
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KeyLogWriter: KeyLogWriterFromConfig(c),
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}
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}
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if c.LimitFallbackUpload != nil {
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if c.LimitFallbackUpload != nil {
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config.LimitFallbackUpload.AfterBytes = c.LimitFallbackUpload.AfterBytes
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config.LimitFallbackUpload.BytesPerSec = c.LimitFallbackUpload.BytesPerSec
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config.LimitFallbackUpload.BytesPerSec = c.LimitFallbackUpload.BytesPerSec
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config.LimitFallbackUpload.BurstBytesPerSec = c.LimitFallbackUpload.BurstBytesPerSec
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config.LimitFallbackUpload.BurstBytesPerSec = c.LimitFallbackUpload.BurstBytesPerSec
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config.LimitFallbackUpload.AfterBytes = c.LimitFallbackUpload.AfterBytes
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}
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}
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if c.LimitFallbackDownload != nil {
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if c.LimitFallbackDownload != nil {
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config.LimitFallbackDownload.AfterBytes = c.LimitFallbackDownload.AfterBytes
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config.LimitFallbackDownload.BytesPerSec = c.LimitFallbackDownload.BytesPerSec
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config.LimitFallbackDownload.BytesPerSec = c.LimitFallbackDownload.BytesPerSec
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config.LimitFallbackDownload.BurstBytesPerSec = c.LimitFallbackDownload.BurstBytesPerSec
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config.LimitFallbackDownload.BurstBytesPerSec = c.LimitFallbackDownload.BurstBytesPerSec
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config.LimitFallbackDownload.AfterBytes = c.LimitFallbackDownload.AfterBytes
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}
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}
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config.ServerNames = make(map[string]bool)
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config.ServerNames = make(map[string]bool)
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for _, serverName := range c.ServerNames {
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for _, serverName := range c.ServerNames {
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@ -31,7 +31,7 @@ message Config {
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}
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}
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message LimitFallback {
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message LimitFallback {
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uint64 bytes_per_sec = 1;
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uint64 after_bytes = 1;
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uint64 burst_bytes_per_sec = 2;
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uint64 bytes_per_sec = 2;
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uint64 after_bytes = 3;
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uint64 burst_bytes_per_sec = 3;
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}
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}
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