139 lines
5.0 KiB
Python
139 lines
5.0 KiB
Python
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# This file is part of Gajim.
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#
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# Gajim is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published
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# by the Free Software Foundation; version 3 only.
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#
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# Gajim is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Gajim. If not, see <http://www.gnu.org/licenses/>.
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import os
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from gi.repository import Gdk
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from gi.repository import Gtk
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from gajim.common import app
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from gajim.common.helpers import play_sound
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from gajim.common.helpers import check_soundfile_path
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from gajim.common.helpers import strip_soundfile_path
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from gajim.common.i18n import _
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from .util import get_builder
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class ManageSounds(Gtk.ApplicationWindow):
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def __init__(self, transient_for):
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Gtk.ApplicationWindow.__init__(self)
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self.set_application(app.app)
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self.set_position(Gtk.WindowPosition.CENTER)
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self.set_show_menubar(False)
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self.set_name('ManageSounds')
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self.set_default_size(400, 400)
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self.set_resizable(True)
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self.set_transient_for(transient_for)
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self.set_modal(True)
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self.set_title(_('Manage Sounds'))
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self._ui = get_builder('manage_sounds.ui')
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self.add(self._ui.manage_sounds)
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filter_ = Gtk.FileFilter()
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filter_.set_name(_('All files'))
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filter_.add_pattern('*')
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self._ui.filechooser.add_filter(filter_)
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filter_ = Gtk.FileFilter()
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filter_.set_name(_('Wav Sounds'))
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filter_.add_pattern('*.wav')
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self._ui.filechooser.add_filter(filter_)
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self._ui.filechooser.set_filter(filter_)
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self._fill_sound_treeview()
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self.connect('key-press-event', self._on_key_press)
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self._ui.connect_signals(self)
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self.show_all()
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@staticmethod
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def _on_row_changed(model, path, iter_):
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sound_event = model[iter_][3]
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app.settings.set_soundevent_setting(sound_event,
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'enabled',
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bool(model[path][0]))
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app.settings.set_soundevent_setting(sound_event,
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'path',
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model[iter_][2])
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def _on_toggle(self, _cell, path):
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if self._ui.filechooser.get_filename() is None:
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return
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model = self._ui.sounds_treeview.get_model()
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model[path][0] = not model[path][0]
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def _fill_sound_treeview(self):
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model = self._ui.sounds_treeview.get_model()
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model.clear()
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# pylint: disable=line-too-long
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sounds_dict = {
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'attention_received': _('Attention Message Received'),
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'first_message_received': _('First Message Received'),
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'next_message_received_focused': _('Next Message Received Focused'),
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'next_message_received_unfocused': _('Next Message Received Unfocused'),
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'contact_connected': _('Contact Connected'),
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'contact_disconnected': _('Contact Disconnected'),
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'message_sent': _('Message Sent'),
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'muc_message_highlight': _('Group Chat Message Highlight'),
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'muc_message_received': _('Group Chat Message Received'),
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}
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# pylint: enable=line-too-long
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for sound_event, sound_name in sounds_dict.items():
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settings = app.settings.get_soundevent_settings(sound_event)
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model.append((settings['enabled'],
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sound_name,
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settings['path'],
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sound_event))
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def _on_cursor_changed(self, treeview):
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model, iter_ = treeview.get_selection().get_selected()
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path_to_snd_file = check_soundfile_path(model[iter_][2])
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if path_to_snd_file is None:
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self._ui.filechooser.unselect_all()
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else:
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self._ui.filechooser.set_filename(str(path_to_snd_file))
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def _on_file_set(self, button):
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model, iter_ = self._ui.sounds_treeview.get_selection().get_selected()
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filename = button.get_filename()
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directory = os.path.dirname(filename)
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app.settings.set('last_sounds_dir', directory)
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path_to_snd_file = strip_soundfile_path(filename)
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# set new path to sounds_model
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model[iter_][2] = str(path_to_snd_file)
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# set the sound to enabled
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model[iter_][0] = True
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def _on_clear(self, *args):
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self._ui.filechooser.unselect_all()
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model, iter_ = self._ui.sounds_treeview.get_selection().get_selected()
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model[iter_][2] = ''
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model[iter_][0] = False
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def _on_play(self, *args):
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model, iter_ = self._ui.sounds_treeview.get_selection().get_selected()
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snd_event_config_name = model[iter_][3]
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play_sound(snd_event_config_name)
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def _on_key_press(self, _widget, event):
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if event.keyval == Gdk.KEY_Escape:
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self.destroy()
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