#include "config.h" using namespace std; Config::Config(string filename) { fstream configFile; configFile.open(filename, ios::in); if (!configFile) { cout << "Config file is not exit\n"; if (this->genDefConf()) return; else cout << "Config file was generated\n"; } configFile >> this->jsonConfig; if(this->jsonConfig["window"]["size"].type() == Json::intValue and this->jsonConfig["window"]["size"].asInt() == -1) { this->sdlOption = SDL_WINDOW_FULLSCREEN_DESKTOP; } else if(this->jsonConfig["window"]["size"].type() == Json::arrayValue and this->jsonConfig["window"]["size"].size() == 2 and this->jsonConfig["window"]["size"][0].type() == Json::intValue and this->jsonConfig["window"]["size"][1].type() == Json::intValue) { this->width = max(this->jsonConfig["window"]["size"][0].asInt(),100); this->height = max(this->jsonConfig["window"]["size"][1].asInt(),100); } else cout << "Not correct config file.\n"; } int Config::genDefConf() { return 0; }