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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright © 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for software and other kinds of works.
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains that there is no warranty for this free software. For both users' and authors' sake, the GPL requires that modified versions be marked as changed, so that their problems will not be attributed erroneously to authors of previous versions.
Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users' freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and modification follow.
TERMS AND CONDITIONS
0. Definitions.
“This License” refers to version 3 of the GNU General Public License.
“Copyright” also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.
“The Program” refers to any copyrightable work licensed under this License. Each licensee is addressed as “you”. “Licensees” and “recipients” may be individuals or organizations.
To “modify” a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a “modified version” of the earlier work or a work “based on” the earlier work.
A “covered work” means either the unmodified Program or a work based on the Program.
To “propagate” a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well.
To “convey” a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays “Appropriate Legal Notices” to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.
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The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source.
The Corresponding Source for a work in source code form is that same work.
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All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you.
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When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work's users, your or third parties' legal rights to forbid circumvention of technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified it, and giving a relevant date.
b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to “keep intact all notices”.
c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so.
A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an “aggregate” if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:
a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.
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A “User Product” is either (1) a “consumer product”, which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, “normally used” refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.
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If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).
The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.
7. Additional Terms.
“Additional permissions” are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or authors of the material; or
e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.
All other non-permissive additional terms are considered “further restrictions” within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
An “entity transaction” is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
11. Patents.
A “contributor” is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's “contributor version”.
A contributor's “essential patent claims” are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, “control” includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
In the following three paragraphs, a “patent license” is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To “grant” such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. “Knowingly relying” means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is “discriminatory” if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an “about box”.
You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <http://www.gnu.org/philosophy/why-not-lgpl.html>.

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include config.mk
build: create_build_directory config window game spirit
spirit:
$(cpp) $(cppflags) -o $(build_directory)/spirit src/*.cpp $(build_directory)/*.o $(libs)
config: json
$(cpp) $(cppflags) -c -o $(build_directory)/config.o src/config/config.cpp
json:
$(cpp) $(cppflags) -c -o $(build_directory)/json_reader.o src/config/jsoncpp/json_reader.cpp
$(cpp) $(cppflags) -c -o $(build_directory)/json_value.o src/config/jsoncpp/json_value.cpp
$(cpp) $(cppflags) -c -o $(build_directory)/json_writer.o src/config/jsoncpp/json_writer.cpp
window:
$(cpp) $(cppflags) -c -o $(build_directory)/window.o src/window/window.cpp
game:
$(cpp) $(cppflags) -c -o $(build_directory)/game.o src/game/game.cpp
create_build_directory:
mkdir -p $(build_directory)
clean:
rm -f $(build_directory)/*

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# Spirit
game

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config.json Normal file
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{
"window":
{
"size": [1280,720]
}
}

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cpp = g++
build_directory = build
cppflags = -Wall
libs = -lSDL2

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src/config/config.cpp Normal file
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#include "config.h"
using namespace std;
Config::Config(string filename)
{
fstream configFile;
configFile.open(filename, ios::in);
if (!configFile)
{
cout << "Config file is not exit\n";
if (this->genDefConf())
return;
else
cout << "Config file was generated\n";
}
configFile >> this->jsonConfig;
if(this->jsonConfig["window"]["size"].type() == Json::intValue
and this->jsonConfig["window"]["size"].asInt() == -1)
{
this->sdlOption = SDL_WINDOW_FULLSCREEN_DESKTOP;
}
else if(this->jsonConfig["window"]["size"].type() == Json::arrayValue
and this->jsonConfig["window"]["size"].size() == 2
and this->jsonConfig["window"]["size"][0].type() == Json::intValue
and this->jsonConfig["window"]["size"][1].type() == Json::intValue)
{
this->width = max(this->jsonConfig["window"]["size"][0].asInt(),100);
this->height = max(this->jsonConfig["window"]["size"][1].asInt(),100);
}
else
cout << "Not correct config file.\n";
}
int Config::genDefConf()
{
return 0;
}

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#ifndef CONFIG
#define CONFIG
#include "jsoncpp/json.h"
#include <fstream>
#include <string>
#include <SDL2/SDL.h>
#include <iostream>
using namespace std;
class Config
{
public:
Config(string filename);
int genDefConf();
public:
int width = 0, height = 0, sdlOption = 0;
private:
Json::Value jsonConfig;
};
#endif //CONFIG

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_ALLOCATOR_H_INCLUDED
#define JSON_ALLOCATOR_H_INCLUDED
#include <cstring>
#include <memory>
#pragma pack(push)
#pragma pack()
namespace Json {
template <typename T> class SecureAllocator {
public:
// Type definitions
using value_type = T;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = const T&;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
/**
* Allocate memory for N items using the standard allocator.
*/
pointer allocate(size_type n) {
// allocate using "global operator new"
return static_cast<pointer>(::operator new(n * sizeof(T)));
}
/**
* Release memory which was allocated for N items at pointer P.
*
* The memory block is filled with zeroes before being released.
*/
void deallocate(pointer p, size_type n) {
// memset_s is used because memset may be optimized away by the compiler
memset_s(p, n * sizeof(T), 0, n * sizeof(T));
// free using "global operator delete"
::operator delete(p);
}
/**
* Construct an item in-place at pointer P.
*/
template <typename... Args> void construct(pointer p, Args&&... args) {
// construct using "placement new" and "perfect forwarding"
::new (static_cast<void*>(p)) T(std::forward<Args>(args)...);
}
size_type max_size() const { return size_t(-1) / sizeof(T); }
pointer address(reference x) const { return std::addressof(x); }
const_pointer address(const_reference x) const { return std::addressof(x); }
/**
* Destroy an item in-place at pointer P.
*/
void destroy(pointer p) {
// destroy using "explicit destructor"
p->~T();
}
// Boilerplate
SecureAllocator() {}
template <typename U> SecureAllocator(const SecureAllocator<U>&) {}
template <typename U> struct rebind { using other = SecureAllocator<U>; };
};
template <typename T, typename U>
bool operator==(const SecureAllocator<T>&, const SecureAllocator<U>&) {
return true;
}
template <typename T, typename U>
bool operator!=(const SecureAllocator<T>&, const SecureAllocator<U>&) {
return false;
}
} // namespace Json
#pragma pack(pop)
#endif // JSON_ALLOCATOR_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_ASSERTIONS_H_INCLUDED
#define JSON_ASSERTIONS_H_INCLUDED
#include <cstdlib>
#include <sstream>
#if !defined(JSON_IS_AMALGAMATION)
#include "config.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
/** It should not be possible for a maliciously designed file to
* cause an abort() or seg-fault, so these macros are used only
* for pre-condition violations and internal logic errors.
*/
#if JSON_USE_EXCEPTION
// @todo <= add detail about condition in exception
#define JSON_ASSERT(condition) \
do { \
if (!(condition)) { \
Json::throwLogicError("assert json failed"); \
} \
} while (0)
#define JSON_FAIL_MESSAGE(message) \
do { \
OStringStream oss; \
oss << message; \
Json::throwLogicError(oss.str()); \
abort(); \
} while (0)
#else // JSON_USE_EXCEPTION
#define JSON_ASSERT(condition) assert(condition)
// The call to assert() will show the failure message in debug builds. In
// release builds we abort, for a core-dump or debugger.
#define JSON_FAIL_MESSAGE(message) \
{ \
OStringStream oss; \
oss << message; \
assert(false && oss.str().c_str()); \
abort(); \
}
#endif
#define JSON_ASSERT_MESSAGE(condition, message) \
do { \
if (!(condition)) { \
JSON_FAIL_MESSAGE(message); \
} \
} while (0)
#endif // JSON_ASSERTIONS_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_CONFIG_H_INCLUDED
#define JSON_CONFIG_H_INCLUDED
#include <cstddef>
#include <cstdint>
#include <istream>
#include <memory>
#include <ostream>
#include <sstream>
#include <string>
#include <type_traits>
// If non-zero, the library uses exceptions to report bad input instead of C
// assertion macros. The default is to use exceptions.
#ifndef JSON_USE_EXCEPTION
#define JSON_USE_EXCEPTION 1
#endif
// Temporary, tracked for removal with issue #982.
#ifndef JSON_USE_NULLREF
#define JSON_USE_NULLREF 1
#endif
/// If defined, indicates that the source file is amalgamated
/// to prevent private header inclusion.
/// Remarks: it is automatically defined in the generated amalgamated header.
// #define JSON_IS_AMALGAMATION
// Export macros for DLL visibility
#if defined(JSON_DLL_BUILD)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllexport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#elif defined(__GNUC__) || defined(__clang__)
#define JSON_API __attribute__((visibility("default")))
#endif // if defined(_MSC_VER)
#elif defined(JSON_DLL)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllimport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#endif // ifdef JSON_DLL_BUILD
#if !defined(JSON_API)
#define JSON_API
#endif
#if defined(_MSC_VER) && _MSC_VER < 1800
#error \
"ERROR: Visual Studio 12 (2013) with _MSC_VER=1800 is the oldest supported compiler with sufficient C++11 capabilities"
#endif
#if defined(_MSC_VER) && _MSC_VER < 1900
// As recommended at
// https://stackoverflow.com/questions/2915672/snprintf-and-visual-studio-2010
extern JSON_API int msvc_pre1900_c99_snprintf(char* outBuf, size_t size,
const char* format, ...);
#define jsoncpp_snprintf msvc_pre1900_c99_snprintf
#else
#define jsoncpp_snprintf std::snprintf
#endif
// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for
// integer
// Storages, and 64 bits integer support is disabled.
// #define JSON_NO_INT64 1
// JSONCPP_OVERRIDE is maintained for backwards compatibility of external tools.
// C++11 should be used directly in JSONCPP.
#define JSONCPP_OVERRIDE override
#ifdef __clang__
#if __has_extension(attribute_deprecated_with_message)
#define JSONCPP_DEPRECATED(message) __attribute__((deprecated(message)))
#endif
#elif defined(__GNUC__) // not clang (gcc comes later since clang emulates gcc)
#if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
#define JSONCPP_DEPRECATED(message) __attribute__((deprecated(message)))
#elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
#define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
#endif // GNUC version
#elif defined(_MSC_VER) // MSVC (after clang because clang on Windows emulates
// MSVC)
#define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
#endif // __clang__ || __GNUC__ || _MSC_VER
#if !defined(JSONCPP_DEPRECATED)
#define JSONCPP_DEPRECATED(message)
#endif // if !defined(JSONCPP_DEPRECATED)
#if defined(__clang__) || (defined(__GNUC__) && (__GNUC__ >= 6))
#define JSON_USE_INT64_DOUBLE_CONVERSION 1
#endif
#if !defined(JSON_IS_AMALGAMATION)
#include "allocator.h"
#include "version.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
using Int = int;
using UInt = unsigned int;
#if defined(JSON_NO_INT64)
using LargestInt = int;
using LargestUInt = unsigned int;
#undef JSON_HAS_INT64
#else // if defined(JSON_NO_INT64)
// For Microsoft Visual use specific types as long long is not supported
#if defined(_MSC_VER) // Microsoft Visual Studio
using Int64 = __int64;
using UInt64 = unsigned __int64;
#else // if defined(_MSC_VER) // Other platforms, use long long
using Int64 = int64_t;
using UInt64 = uint64_t;
#endif // if defined(_MSC_VER)
using LargestInt = Int64;
using LargestUInt = UInt64;
#define JSON_HAS_INT64
#endif // if defined(JSON_NO_INT64)
template <typename T>
using Allocator =
typename std::conditional<JSONCPP_USING_SECURE_MEMORY, SecureAllocator<T>,
std::allocator<T>>::type;
using String = std::basic_string<char, std::char_traits<char>, Allocator<char>>;
using IStringStream =
std::basic_istringstream<String::value_type, String::traits_type,
String::allocator_type>;
using OStringStream =
std::basic_ostringstream<String::value_type, String::traits_type,
String::allocator_type>;
using IStream = std::istream;
using OStream = std::ostream;
} // namespace Json
// Legacy names (formerly macros).
using JSONCPP_STRING = Json::String;
using JSONCPP_ISTRINGSTREAM = Json::IStringStream;
using JSONCPP_OSTRINGSTREAM = Json::OStringStream;
using JSONCPP_ISTREAM = Json::IStream;
using JSONCPP_OSTREAM = Json::OStream;
#endif // JSON_CONFIG_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_FORWARDS_H_INCLUDED
#define JSON_FORWARDS_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "config.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
// writer.h
class StreamWriter;
class StreamWriterBuilder;
class Writer;
class FastWriter;
class StyledWriter;
class StyledStreamWriter;
// reader.h
class Reader;
class CharReader;
class CharReaderBuilder;
// json_features.h
class Features;
// value.h
using ArrayIndex = unsigned int;
class StaticString;
class Path;
class PathArgument;
class Value;
class ValueIteratorBase;
class ValueIterator;
class ValueConstIterator;
} // namespace Json
#endif // JSON_FORWARDS_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_JSON_H_INCLUDED
#define JSON_JSON_H_INCLUDED
#include "config.h"
#include "json_features.h"
#include "reader.h"
#include "value.h"
#include "writer.h"
#endif // JSON_JSON_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_FEATURES_H_INCLUDED
#define JSON_FEATURES_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "forwards.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
#pragma pack(push)
#pragma pack()
namespace Json {
/** \brief Configuration passed to reader and writer.
* This configuration object can be used to force the Reader or Writer
* to behave in a standard conforming way.
*/
class JSON_API Features {
public:
/** \brief A configuration that allows all features and assumes all strings
* are UTF-8.
* - C & C++ comments are allowed
* - Root object can be any JSON value
* - Assumes Value strings are encoded in UTF-8
*/
static Features all();
/** \brief A configuration that is strictly compatible with the JSON
* specification.
* - Comments are forbidden.
* - Root object must be either an array or an object value.
* - Assumes Value strings are encoded in UTF-8
*/
static Features strictMode();
/** \brief Initialize the configuration like JsonConfig::allFeatures;
*/
Features();
/// \c true if comments are allowed. Default: \c true.
bool allowComments_{true};
/// \c true if root must be either an array or an object value. Default: \c
/// false.
bool strictRoot_{false};
/// \c true if dropped null placeholders are allowed. Default: \c false.
bool allowDroppedNullPlaceholders_{false};
/// \c true if numeric object key are allowed. Default: \c false.
bool allowNumericKeys_{false};
};
} // namespace Json
#pragma pack(pop)
#endif // JSON_FEATURES_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef LIB_JSONCPP_JSON_TOOL_H_INCLUDED
#define LIB_JSONCPP_JSON_TOOL_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "config.h"
#endif
// Also support old flag NO_LOCALE_SUPPORT
#ifdef NO_LOCALE_SUPPORT
#define JSONCPP_NO_LOCALE_SUPPORT
#endif
#ifndef JSONCPP_NO_LOCALE_SUPPORT
#include <clocale>
#endif
/* This header provides common string manipulation support, such as UTF-8,
* portable conversion from/to string...
*
* It is an internal header that must not be exposed.
*/
namespace Json {
static inline char getDecimalPoint() {
#ifdef JSONCPP_NO_LOCALE_SUPPORT
return '\0';
#else
struct lconv* lc = localeconv();
return lc ? *(lc->decimal_point) : '\0';
#endif
}
/// Converts a unicode code-point to UTF-8.
static inline String codePointToUTF8(unsigned int cp) {
String result;
// based on description from http://en.wikipedia.org/wiki/UTF-8
if (cp <= 0x7f) {
result.resize(1);
result[0] = static_cast<char>(cp);
} else if (cp <= 0x7FF) {
result.resize(2);
result[1] = static_cast<char>(0x80 | (0x3f & cp));
result[0] = static_cast<char>(0xC0 | (0x1f & (cp >> 6)));
} else if (cp <= 0xFFFF) {
result.resize(3);
result[2] = static_cast<char>(0x80 | (0x3f & cp));
result[1] = static_cast<char>(0x80 | (0x3f & (cp >> 6)));
result[0] = static_cast<char>(0xE0 | (0xf & (cp >> 12)));
} else if (cp <= 0x10FFFF) {
result.resize(4);
result[3] = static_cast<char>(0x80 | (0x3f & cp));
result[2] = static_cast<char>(0x80 | (0x3f & (cp >> 6)));
result[1] = static_cast<char>(0x80 | (0x3f & (cp >> 12)));
result[0] = static_cast<char>(0xF0 | (0x7 & (cp >> 18)));
}
return result;
}
enum {
/// Constant that specify the size of the buffer that must be passed to
/// uintToString.
uintToStringBufferSize = 3 * sizeof(LargestUInt) + 1
};
// Defines a char buffer for use with uintToString().
using UIntToStringBuffer = char[uintToStringBufferSize];
/** Converts an unsigned integer to string.
* @param value Unsigned integer to convert to string
* @param current Input/Output string buffer.
* Must have at least uintToStringBufferSize chars free.
*/
static inline void uintToString(LargestUInt value, char*& current) {
*--current = 0;
do {
*--current = static_cast<char>(value % 10U + static_cast<unsigned>('0'));
value /= 10;
} while (value != 0);
}
/** Change ',' to '.' everywhere in buffer.
*
* We had a sophisticated way, but it did not work in WinCE.
* @see https://github.com/open-source-parsers/jsoncpp/pull/9
*/
template <typename Iter> Iter fixNumericLocale(Iter begin, Iter end) {
for (; begin != end; ++begin) {
if (*begin == ',') {
*begin = '.';
}
}
return begin;
}
template <typename Iter> void fixNumericLocaleInput(Iter begin, Iter end) {
char decimalPoint = getDecimalPoint();
if (decimalPoint == '\0' || decimalPoint == '.') {
return;
}
for (; begin != end; ++begin) {
if (*begin == '.') {
*begin = decimalPoint;
}
}
}
/**
* Return iterator that would be the new end of the range [begin,end), if we
* were to delete zeros in the end of string, but not the last zero before '.'.
*/
template <typename Iter>
Iter fixZerosInTheEnd(Iter begin, Iter end, unsigned int precision) {
for (; begin != end; --end) {
if (*(end - 1) != '0') {
return end;
}
// Don't delete the last zero before the decimal point.
if (begin != (end - 1) && begin != (end - 2) && *(end - 2) == '.') {
if (precision) {
return end;
}
return end - 2;
}
}
return end;
}
} // namespace Json
#endif // LIB_JSONCPP_JSON_TOOL_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
// included by json_value.cpp
namespace Json {
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIteratorBase
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIteratorBase::ValueIteratorBase() : current_() {}
ValueIteratorBase::ValueIteratorBase(
const Value::ObjectValues::iterator& current)
: current_(current), isNull_(false) {}
Value& ValueIteratorBase::deref() { return current_->second; }
const Value& ValueIteratorBase::deref() const { return current_->second; }
void ValueIteratorBase::increment() { ++current_; }
void ValueIteratorBase::decrement() { --current_; }
ValueIteratorBase::difference_type
ValueIteratorBase::computeDistance(const SelfType& other) const {
// Iterator for null value are initialized using the default
// constructor, which initialize current_ to the default
// std::map::iterator. As begin() and end() are two instance
// of the default std::map::iterator, they can not be compared.
// To allow this, we handle this comparison specifically.
if (isNull_ && other.isNull_) {
return 0;
}
// Usage of std::distance is not portable (does not compile with Sun Studio 12
// RogueWave STL,
// which is the one used by default).
// Using a portable hand-made version for non random iterator instead:
// return difference_type( std::distance( current_, other.current_ ) );
difference_type myDistance = 0;
for (Value::ObjectValues::iterator it = current_; it != other.current_;
++it) {
++myDistance;
}
return myDistance;
}
bool ValueIteratorBase::isEqual(const SelfType& other) const {
if (isNull_) {
return other.isNull_;
}
return current_ == other.current_;
}
void ValueIteratorBase::copy(const SelfType& other) {
current_ = other.current_;
isNull_ = other.isNull_;
}
Value ValueIteratorBase::key() const {
const Value::CZString czstring = (*current_).first;
if (czstring.data()) {
if (czstring.isStaticString())
return Value(StaticString(czstring.data()));
return Value(czstring.data(), czstring.data() + czstring.length());
}
return Value(czstring.index());
}
UInt ValueIteratorBase::index() const {
const Value::CZString czstring = (*current_).first;
if (!czstring.data())
return czstring.index();
return Value::UInt(-1);
}
String ValueIteratorBase::name() const {
char const* keey;
char const* end;
keey = memberName(&end);
if (!keey)
return String();
return String(keey, end);
}
char const* ValueIteratorBase::memberName() const {
const char* cname = (*current_).first.data();
return cname ? cname : "";
}
char const* ValueIteratorBase::memberName(char const** end) const {
const char* cname = (*current_).first.data();
if (!cname) {
*end = nullptr;
return nullptr;
}
*end = cname + (*current_).first.length();
return cname;
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueConstIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueConstIterator::ValueConstIterator() = default;
ValueConstIterator::ValueConstIterator(
const Value::ObjectValues::iterator& current)
: ValueIteratorBase(current) {}
ValueConstIterator::ValueConstIterator(ValueIterator const& other)
: ValueIteratorBase(other) {}
ValueConstIterator& ValueConstIterator::
operator=(const ValueIteratorBase& other) {
copy(other);
return *this;
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIterator::ValueIterator() = default;
ValueIterator::ValueIterator(const Value::ObjectValues::iterator& current)
: ValueIteratorBase(current) {}
ValueIterator::ValueIterator(const ValueConstIterator& other)
: ValueIteratorBase(other) {
throwRuntimeError("ConstIterator to Iterator should never be allowed.");
}
ValueIterator::ValueIterator(const ValueIterator& other) = default;
ValueIterator& ValueIterator::operator=(const SelfType& other) {
copy(other);
return *this;
}
} // namespace Json

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_READER_H_INCLUDED
#define JSON_READER_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "json_features.h"
#include "value.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
#include <deque>
#include <iosfwd>
#include <istream>
#include <stack>
#include <string>
// Disable warning C4251: <data member>: <type> needs to have dll-interface to
// be used by...
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma warning(push)
#pragma warning(disable : 4251)
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma pack(push)
#pragma pack()
namespace Json {
/** \brief Unserialize a <a HREF="http://www.json.org">JSON</a> document into a
* Value.
*
* \deprecated Use CharReader and CharReaderBuilder.
*/
class JSON_API Reader {
public:
using Char = char;
using Location = const Char*;
/** \brief An error tagged with where in the JSON text it was encountered.
*
* The offsets give the [start, limit) range of bytes within the text. Note
* that this is bytes, not codepoints.
*/
struct StructuredError {
ptrdiff_t offset_start;
ptrdiff_t offset_limit;
String message;
};
/** \brief Constructs a Reader allowing all features for parsing.
* \deprecated Use CharReader and CharReaderBuilder.
*/
Reader();
/** \brief Constructs a Reader allowing the specified feature set for parsing.
* \deprecated Use CharReader and CharReaderBuilder.
*/
Reader(const Features& features);
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a>
* document.
*
* \param document UTF-8 encoded string containing the document
* to read.
* \param[out] root Contains the root value of the document if it
* was successfully parsed.
* \param collectComments \c true to collect comment and allow writing
* them back during serialization, \c false to
* discard comments. This parameter is ignored
* if Features::allowComments_ is \c false.
* \return \c true if the document was successfully parsed, \c false if an
* error occurred.
*/
bool parse(const std::string& document, Value& root,
bool collectComments = true);
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a>
* document.
*
* \param beginDoc Pointer on the beginning of the UTF-8 encoded
* string of the document to read.
* \param endDoc Pointer on the end of the UTF-8 encoded string
* of the document to read. Must be >= beginDoc.
* \param[out] root Contains the root value of the document if it
* was successfully parsed.
* \param collectComments \c true to collect comment and allow writing
* them back during serialization, \c false to
* discard comments. This parameter is ignored
* if Features::allowComments_ is \c false.
* \return \c true if the document was successfully parsed, \c false if an
* error occurred.
*/
bool parse(const char* beginDoc, const char* endDoc, Value& root,
bool collectComments = true);
/// \brief Parse from input stream.
/// \see Json::operator>>(std::istream&, Json::Value&).
bool parse(IStream& is, Value& root, bool collectComments = true);
/** \brief Returns a user friendly string that list errors in the parsed
* document.
*
* \return Formatted error message with the list of errors with their
* location in the parsed document. An empty string is returned if no error
* occurred during parsing.
* \deprecated Use getFormattedErrorMessages() instead (typo fix).
*/
JSONCPP_DEPRECATED("Use getFormattedErrorMessages() instead.")
String getFormatedErrorMessages() const;
/** \brief Returns a user friendly string that list errors in the parsed
* document.
*
* \return Formatted error message with the list of errors with their
* location in the parsed document. An empty string is returned if no error
* occurred during parsing.
*/
String getFormattedErrorMessages() const;
/** \brief Returns a vector of structured errors encountered while parsing.
*
* \return A (possibly empty) vector of StructuredError objects. Currently
* only one error can be returned, but the caller should tolerate multiple
* errors. This can occur if the parser recovers from a non-fatal parse
* error and then encounters additional errors.
*/
std::vector<StructuredError> getStructuredErrors() const;
/** \brief Add a semantic error message.
*
* \param value JSON Value location associated with the error
* \param message The error message.
* \return \c true if the error was successfully added, \c false if the Value
* offset exceeds the document size.
*/
bool pushError(const Value& value, const String& message);
/** \brief Add a semantic error message with extra context.
*
* \param value JSON Value location associated with the error
* \param message The error message.
* \param extra Additional JSON Value location to contextualize the error
* \return \c true if the error was successfully added, \c false if either
* Value offset exceeds the document size.
*/
bool pushError(const Value& value, const String& message, const Value& extra);
/** \brief Return whether there are any errors.
*
* \return \c true if there are no errors to report \c false if errors have
* occurred.
*/
bool good() const;
private:
enum TokenType {
tokenEndOfStream = 0,
tokenObjectBegin,
tokenObjectEnd,
tokenArrayBegin,
tokenArrayEnd,
tokenString,
tokenNumber,
tokenTrue,
tokenFalse,
tokenNull,
tokenArraySeparator,
tokenMemberSeparator,
tokenComment,
tokenError
};
class Token {
public:
TokenType type_;
Location start_;
Location end_;
};
class ErrorInfo {
public:
Token token_;
String message_;
Location extra_;
};
using Errors = std::deque<ErrorInfo>;
bool readToken(Token& token);
void skipSpaces();
bool match(const Char* pattern, int patternLength);
bool readComment();
bool readCStyleComment();
bool readCppStyleComment();
bool readString();
void readNumber();
bool readValue();
bool readObject(Token& token);
bool readArray(Token& token);
bool decodeNumber(Token& token);
bool decodeNumber(Token& token, Value& decoded);
bool decodeString(Token& token);
bool decodeString(Token& token, String& decoded);
bool decodeDouble(Token& token);
bool decodeDouble(Token& token, Value& decoded);
bool decodeUnicodeCodePoint(Token& token, Location& current, Location end,
unsigned int& unicode);
bool decodeUnicodeEscapeSequence(Token& token, Location& current,
Location end, unsigned int& unicode);
bool addError(const String& message, Token& token, Location extra = nullptr);
bool recoverFromError(TokenType skipUntilToken);
bool addErrorAndRecover(const String& message, Token& token,
TokenType skipUntilToken);
void skipUntilSpace();
Value& currentValue();
Char getNextChar();
void getLocationLineAndColumn(Location location, int& line,
int& column) const;
String getLocationLineAndColumn(Location location) const;
void addComment(Location begin, Location end, CommentPlacement placement);
void skipCommentTokens(Token& token);
static bool containsNewLine(Location begin, Location end);
static String normalizeEOL(Location begin, Location end);
using Nodes = std::stack<Value*>;
Nodes nodes_;
Errors errors_;
String document_;
Location begin_{};
Location end_{};
Location current_{};
Location lastValueEnd_{};
Value* lastValue_{};
String commentsBefore_;
Features features_;
bool collectComments_{};
}; // Reader
/** Interface for reading JSON from a char array.
*/
class JSON_API CharReader {
public:
virtual ~CharReader() = default;
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a>
* document. The document must be a UTF-8 encoded string containing the
* document to read.
*
* \param beginDoc Pointer on the beginning of the UTF-8 encoded string
* of the document to read.
* \param endDoc Pointer on the end of the UTF-8 encoded string of the
* document to read. Must be >= beginDoc.
* \param[out] root Contains the root value of the document if it was
* successfully parsed.
* \param[out] errs Formatted error messages (if not NULL) a user
* friendly string that lists errors in the parsed
* document.
* \return \c true if the document was successfully parsed, \c false if an
* error occurred.
*/
virtual bool parse(char const* beginDoc, char const* endDoc, Value* root,
String* errs) = 0;
class JSON_API Factory {
public:
virtual ~Factory() = default;
/** \brief Allocate a CharReader via operator new().
* \throw std::exception if something goes wrong (e.g. invalid settings)
*/
virtual CharReader* newCharReader() const = 0;
}; // Factory
}; // CharReader
/** \brief Build a CharReader implementation.
*
* Usage:
* \code
* using namespace Json;
* CharReaderBuilder builder;
* builder["collectComments"] = false;
* Value value;
* String errs;
* bool ok = parseFromStream(builder, std::cin, &value, &errs);
* \endcode
*/
class JSON_API CharReaderBuilder : public CharReader::Factory {
public:
// Note: We use a Json::Value so that we can add data-members to this class
// without a major version bump.
/** Configuration of this builder.
* These are case-sensitive.
* Available settings (case-sensitive):
* - `"collectComments": false or true`
* - true to collect comment and allow writing them back during
* serialization, false to discard comments. This parameter is ignored
* if allowComments is false.
* - `"allowComments": false or true`
* - true if comments are allowed.
* - `"allowTrailingCommas": false or true`
* - true if trailing commas in objects and arrays are allowed.
* - `"strictRoot": false or true`
* - true if root must be either an array or an object value
* - `"allowDroppedNullPlaceholders": false or true`
* - true if dropped null placeholders are allowed. (See
* StreamWriterBuilder.)
* - `"allowNumericKeys": false or true`
* - true if numeric object keys are allowed.
* - `"allowSingleQuotes": false or true`
* - true if '' are allowed for strings (both keys and values)
* - `"stackLimit": integer`
* - Exceeding stackLimit (recursive depth of `readValue()`) will cause an
* exception.
* - This is a security issue (seg-faults caused by deeply nested JSON), so
* the default is low.
* - `"failIfExtra": false or true`
* - If true, `parse()` returns false when extra non-whitespace trails the
* JSON value in the input string.
* - `"rejectDupKeys": false or true`
* - If true, `parse()` returns false when a key is duplicated within an
* object.
* - `"allowSpecialFloats": false or true`
* - If true, special float values (NaNs and infinities) are allowed and
* their values are lossfree restorable.
* - `"skipBom": false or true`
* - If true, if the input starts with the Unicode byte order mark (BOM),
* it is skipped.
*
* You can examine 'settings_` yourself to see the defaults. You can also
* write and read them just like any JSON Value.
* \sa setDefaults()
*/
Json::Value settings_;
CharReaderBuilder();
~CharReaderBuilder() override;
CharReader* newCharReader() const override;
/** \return true if 'settings' are legal and consistent;
* otherwise, indicate bad settings via 'invalid'.
*/
bool validate(Json::Value* invalid) const;
/** A simple way to update a specific setting.
*/
Value& operator[](const String& key);
/** Called by ctor, but you can use this to reset settings_.
* \pre 'settings' != NULL (but Json::null is fine)
* \remark Defaults:
* \snippet src/lib_json/json_reader.cpp CharReaderBuilderDefaults
*/
static void setDefaults(Json::Value* settings);
/** Same as old Features::strictMode().
* \pre 'settings' != NULL (but Json::null is fine)
* \remark Defaults:
* \snippet src/lib_json/json_reader.cpp CharReaderBuilderStrictMode
*/
static void strictMode(Json::Value* settings);
};
/** Consume entire stream and use its begin/end.
* Someday we might have a real StreamReader, but for now this
* is convenient.
*/
bool JSON_API parseFromStream(CharReader::Factory const&, IStream&, Value* root,
String* errs);
/** \brief Read from 'sin' into 'root'.
*
* Always keep comments from the input JSON.
*
* This can be used to read a file into a particular sub-object.
* For example:
* \code
* Json::Value root;
* cin >> root["dir"]["file"];
* cout << root;
* \endcode
* Result:
* \verbatim
* {
* "dir": {
* "file": {
* // The input stream JSON would be nested here.
* }
* }
* }
* \endverbatim
* \throw std::exception on parse error.
* \see Json::operator<<()
*/
JSON_API IStream& operator>>(IStream&, Value&);
} // namespace Json
#pragma pack(pop)
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma warning(pop)
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#endif // JSON_READER_H_INCLUDED

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@ -0,0 +1,936 @@
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_H_INCLUDED
#define JSON_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "forwards.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
// Conditional NORETURN attribute on the throw functions would:
// a) suppress false positives from static code analysis
// b) possibly improve optimization opportunities.
#if !defined(JSONCPP_NORETURN)
#if defined(_MSC_VER) && _MSC_VER == 1800
#define JSONCPP_NORETURN __declspec(noreturn)
#else
#define JSONCPP_NORETURN [[noreturn]]
#endif
#endif
// Support for '= delete' with template declarations was a late addition
// to the c++11 standard and is rejected by clang 3.8 and Apple clang 8.2
// even though these declare themselves to be c++11 compilers.
#if !defined(JSONCPP_TEMPLATE_DELETE)
#if defined(__clang__) && defined(__apple_build_version__)
#if __apple_build_version__ <= 8000042
#define JSONCPP_TEMPLATE_DELETE
#endif
#elif defined(__clang__)
#if __clang_major__ == 3 && __clang_minor__ <= 8
#define JSONCPP_TEMPLATE_DELETE
#endif
#endif
#if !defined(JSONCPP_TEMPLATE_DELETE)
#define JSONCPP_TEMPLATE_DELETE = delete
#endif
#endif
#include <array>
#include <exception>
#include <map>
#include <memory>
#include <string>
#include <vector>
// Disable warning C4251: <data member>: <type> needs to have dll-interface to
// be used by...
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma warning(push)
#pragma warning(disable : 4251 4275)
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma pack(push)
#pragma pack()
/** \brief JSON (JavaScript Object Notation).
*/
namespace Json {
#if JSON_USE_EXCEPTION
/** Base class for all exceptions we throw.
*
* We use nothing but these internally. Of course, STL can throw others.
*/
class JSON_API Exception : public std::exception {
public:
Exception(String msg);
~Exception() noexcept override;
char const* what() const noexcept override;
protected:
String msg_;
};
/** Exceptions which the user cannot easily avoid.
*
* E.g. out-of-memory (when we use malloc), stack-overflow, malicious input
*
* \remark derived from Json::Exception
*/
class JSON_API RuntimeError : public Exception {
public:
RuntimeError(String const& msg);
};
/** Exceptions thrown by JSON_ASSERT/JSON_FAIL macros.
*
* These are precondition-violations (user bugs) and internal errors (our bugs).
*
* \remark derived from Json::Exception
*/
class JSON_API LogicError : public Exception {
public:
LogicError(String const& msg);
};
#endif
/// used internally
JSONCPP_NORETURN void throwRuntimeError(String const& msg);
/// used internally
JSONCPP_NORETURN void throwLogicError(String const& msg);
/** \brief Type of the value held by a Value object.
*/
enum ValueType {
nullValue = 0, ///< 'null' value
intValue, ///< signed integer value
uintValue, ///< unsigned integer value
realValue, ///< double value
stringValue, ///< UTF-8 string value
booleanValue, ///< bool value
arrayValue, ///< array value (ordered list)
objectValue ///< object value (collection of name/value pairs).
};
enum CommentPlacement {
commentBefore = 0, ///< a comment placed on the line before a value
commentAfterOnSameLine, ///< a comment just after a value on the same line
commentAfter, ///< a comment on the line after a value (only make sense for
/// root value)
numberOfCommentPlacement
};
/** \brief Type of precision for formatting of real values.
*/
enum PrecisionType {
significantDigits = 0, ///< we set max number of significant digits in string
decimalPlaces ///< we set max number of digits after "." in string
};
/** \brief Lightweight wrapper to tag static string.
*
* Value constructor and objectValue member assignment takes advantage of the
* StaticString and avoid the cost of string duplication when storing the
* string or the member name.
*
* Example of usage:
* \code
* Json::Value aValue( StaticString("some text") );
* Json::Value object;
* static const StaticString code("code");
* object[code] = 1234;
* \endcode
*/
class JSON_API StaticString {
public:
explicit StaticString(const char* czstring) : c_str_(czstring) {}
operator const char*() const { return c_str_; }
const char* c_str() const { return c_str_; }
private:
const char* c_str_;
};
/** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
*
* This class is a discriminated union wrapper that can represents a:
* - signed integer [range: Value::minInt - Value::maxInt]
* - unsigned integer (range: 0 - Value::maxUInt)
* - double
* - UTF-8 string
* - boolean
* - 'null'
* - an ordered list of Value
* - collection of name/value pairs (javascript object)
*
* The type of the held value is represented by a #ValueType and
* can be obtained using type().
*
* Values of an #objectValue or #arrayValue can be accessed using operator[]()
* methods.
* Non-const methods will automatically create the a #nullValue element
* if it does not exist.
* The sequence of an #arrayValue will be automatically resized and initialized
* with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
*
* The get() methods can be used to obtain default value in the case the
* required element does not exist.
*
* It is possible to iterate over the list of member keys of an object using
* the getMemberNames() method.
*
* \note #Value string-length fit in size_t, but keys must be < 2^30.
* (The reason is an implementation detail.) A #CharReader will raise an
* exception if a bound is exceeded to avoid security holes in your app,
* but the Value API does *not* check bounds. That is the responsibility
* of the caller.
*/
class JSON_API Value {
friend class ValueIteratorBase;
public:
using Members = std::vector<String>;
using iterator = ValueIterator;
using const_iterator = ValueConstIterator;
using UInt = Json::UInt;
using Int = Json::Int;
#if defined(JSON_HAS_INT64)
using UInt64 = Json::UInt64;
using Int64 = Json::Int64;
#endif // defined(JSON_HAS_INT64)
using LargestInt = Json::LargestInt;
using LargestUInt = Json::LargestUInt;
using ArrayIndex = Json::ArrayIndex;
// Required for boost integration, e. g. BOOST_TEST
using value_type = std::string;
#if JSON_USE_NULLREF
// Binary compatibility kludges, do not use.
static const Value& null;
static const Value& nullRef;
#endif
// null and nullRef are deprecated, use this instead.
static Value const& nullSingleton();
/// Minimum signed integer value that can be stored in a Json::Value.
static constexpr LargestInt minLargestInt =
LargestInt(~(LargestUInt(-1) / 2));
/// Maximum signed integer value that can be stored in a Json::Value.
static constexpr LargestInt maxLargestInt = LargestInt(LargestUInt(-1) / 2);
/// Maximum unsigned integer value that can be stored in a Json::Value.
static constexpr LargestUInt maxLargestUInt = LargestUInt(-1);
/// Minimum signed int value that can be stored in a Json::Value.
static constexpr Int minInt = Int(~(UInt(-1) / 2));
/// Maximum signed int value that can be stored in a Json::Value.
static constexpr Int maxInt = Int(UInt(-1) / 2);
/// Maximum unsigned int value that can be stored in a Json::Value.
static constexpr UInt maxUInt = UInt(-1);
#if defined(JSON_HAS_INT64)
/// Minimum signed 64 bits int value that can be stored in a Json::Value.
static constexpr Int64 minInt64 = Int64(~(UInt64(-1) / 2));
/// Maximum signed 64 bits int value that can be stored in a Json::Value.
static constexpr Int64 maxInt64 = Int64(UInt64(-1) / 2);
/// Maximum unsigned 64 bits int value that can be stored in a Json::Value.
static constexpr UInt64 maxUInt64 = UInt64(-1);
#endif // defined(JSON_HAS_INT64)
/// Default precision for real value for string representation.
static constexpr UInt defaultRealPrecision = 17;
// The constant is hard-coded because some compiler have trouble
// converting Value::maxUInt64 to a double correctly (AIX/xlC).
// Assumes that UInt64 is a 64 bits integer.
static constexpr double maxUInt64AsDouble = 18446744073709551615.0;
// Workaround for bug in the NVIDIAs CUDA 9.1 nvcc compiler
// when using gcc and clang backend compilers. CZString
// cannot be defined as private. See issue #486
#ifdef __NVCC__
public:
#else
private:
#endif
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
class CZString {
public:
enum DuplicationPolicy { noDuplication = 0, duplicate, duplicateOnCopy };
CZString(ArrayIndex index);
CZString(char const* str, unsigned length, DuplicationPolicy allocate);
CZString(CZString const& other);
CZString(CZString&& other) noexcept;
~CZString();
CZString& operator=(const CZString& other);
CZString& operator=(CZString&& other) noexcept;
bool operator<(CZString const& other) const;
bool operator==(CZString const& other) const;
ArrayIndex index() const;
// const char* c_str() const; ///< \deprecated
char const* data() const;
unsigned length() const;
bool isStaticString() const;
private:
void swap(CZString& other);
struct StringStorage {
unsigned policy_ : 2;
unsigned length_ : 30; // 1GB max
};
char const* cstr_; // actually, a prefixed string, unless policy is noDup
union {
ArrayIndex index_;
StringStorage storage_;
};
};
public:
typedef std::map<CZString, Value> ObjectValues;
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
public:
/**
* \brief Create a default Value of the given type.
*
* This is a very useful constructor.
* To create an empty array, pass arrayValue.
* To create an empty object, pass objectValue.
* Another Value can then be set to this one by assignment.
* This is useful since clear() and resize() will not alter types.
*
* Examples:
* \code
* Json::Value null_value; // null
* Json::Value arr_value(Json::arrayValue); // []
* Json::Value obj_value(Json::objectValue); // {}
* \endcode
*/
Value(ValueType type = nullValue);
Value(Int value);
Value(UInt value);
#if defined(JSON_HAS_INT64)
Value(Int64 value);
Value(UInt64 value);
#endif // if defined(JSON_HAS_INT64)
Value(double value);
Value(const char* value); ///< Copy til first 0. (NULL causes to seg-fault.)
Value(const char* begin, const char* end); ///< Copy all, incl zeroes.
/**
* \brief Constructs a value from a static string.
*
* Like other value string constructor but do not duplicate the string for
* internal storage. The given string must remain alive after the call to
* this constructor.
*
* \note This works only for null-terminated strings. (We cannot change the
* size of this class, so we have nowhere to store the length, which might be
* computed later for various operations.)
*
* Example of usage:
* \code
* static StaticString foo("some text");
* Json::Value aValue(foo);
* \endcode
*/
Value(const StaticString& value);
Value(const String& value);
Value(bool value);
Value(std::nullptr_t ptr) = delete;
Value(const Value& other);
Value(Value&& other) noexcept;
~Value();
/// \note Overwrite existing comments. To preserve comments, use
/// #swapPayload().
Value& operator=(const Value& other);
Value& operator=(Value&& other) noexcept;
/// Swap everything.
void swap(Value& other);
/// Swap values but leave comments and source offsets in place.
void swapPayload(Value& other);
/// copy everything.
void copy(const Value& other);
/// copy values but leave comments and source offsets in place.
void copyPayload(const Value& other);
ValueType type() const;
/// Compare payload only, not comments etc.
bool operator<(const Value& other) const;
bool operator<=(const Value& other) const;
bool operator>=(const Value& other) const;
bool operator>(const Value& other) const;
bool operator==(const Value& other) const;
bool operator!=(const Value& other) const;
int compare(const Value& other) const;
const char* asCString() const; ///< Embedded zeroes could cause you trouble!
#if JSONCPP_USING_SECURE_MEMORY
unsigned getCStringLength() const; // Allows you to understand the length of
// the CString
#endif
String asString() const; ///< Embedded zeroes are possible.
/** Get raw char* of string-value.
* \return false if !string. (Seg-fault if str or end are NULL.)
*/
bool getString(char const** begin, char const** end) const;
Int asInt() const;
UInt asUInt() const;
#if defined(JSON_HAS_INT64)
Int64 asInt64() const;
UInt64 asUInt64() const;
#endif // if defined(JSON_HAS_INT64)
LargestInt asLargestInt() const;
LargestUInt asLargestUInt() const;
float asFloat() const;
double asDouble() const;
bool asBool() const;
bool isNull() const;
bool isBool() const;
bool isInt() const;
bool isInt64() const;
bool isUInt() const;
bool isUInt64() const;
bool isIntegral() const;
bool isDouble() const;
bool isNumeric() const;
bool isString() const;
bool isArray() const;
bool isObject() const;
/// The `as<T>` and `is<T>` member function templates and specializations.
template <typename T> T as() const JSONCPP_TEMPLATE_DELETE;
template <typename T> bool is() const JSONCPP_TEMPLATE_DELETE;
bool isConvertibleTo(ValueType other) const;
/// Number of values in array or object
ArrayIndex size() const;
/// \brief Return true if empty array, empty object, or null;
/// otherwise, false.
bool empty() const;
/// Return !isNull()
explicit operator bool() const;
/// Remove all object members and array elements.
/// \pre type() is arrayValue, objectValue, or nullValue
/// \post type() is unchanged
void clear();
/// Resize the array to newSize elements.
/// New elements are initialized to null.
/// May only be called on nullValue or arrayValue.
/// \pre type() is arrayValue or nullValue
/// \post type() is arrayValue
void resize(ArrayIndex newSize);
//@{
/// Access an array element (zero based index). If the array contains less
/// than index element, then null value are inserted in the array so that
/// its size is index+1.
/// (You may need to say 'value[0u]' to get your compiler to distinguish
/// this from the operator[] which takes a string.)
Value& operator[](ArrayIndex index);
Value& operator[](int index);
//@}
//@{
/// Access an array element (zero based index).
/// (You may need to say 'value[0u]' to get your compiler to distinguish
/// this from the operator[] which takes a string.)
const Value& operator[](ArrayIndex index) const;
const Value& operator[](int index) const;
//@}
/// If the array contains at least index+1 elements, returns the element
/// value, otherwise returns defaultValue.
Value get(ArrayIndex index, const Value& defaultValue) const;
/// Return true if index < size().
bool isValidIndex(ArrayIndex index) const;
/// \brief Append value to array at the end.
///
/// Equivalent to jsonvalue[jsonvalue.size()] = value;
Value& append(const Value& value);
Value& append(Value&& value);
/// \brief Insert value in array at specific index
bool insert(ArrayIndex index, const Value& newValue);
bool insert(ArrayIndex index, Value&& newValue);
/// Access an object value by name, create a null member if it does not exist.
/// \note Because of our implementation, keys are limited to 2^30 -1 chars.
/// Exceeding that will cause an exception.
Value& operator[](const char* key);
/// Access an object value by name, returns null if there is no member with
/// that name.
const Value& operator[](const char* key) const;
/// Access an object value by name, create a null member if it does not exist.
/// \param key may contain embedded nulls.
Value& operator[](const String& key);
/// Access an object value by name, returns null if there is no member with
/// that name.
/// \param key may contain embedded nulls.
const Value& operator[](const String& key) const;
/** \brief Access an object value by name, create a null member if it does not
* exist.
*
* If the object has no entry for that name, then the member name used to
* store the new entry is not duplicated.
* Example of use:
* \code
* Json::Value object;
* static const StaticString code("code");
* object[code] = 1234;
* \endcode
*/
Value& operator[](const StaticString& key);
/// Return the member named key if it exist, defaultValue otherwise.
/// \note deep copy
Value get(const char* key, const Value& defaultValue) const;
/// Return the member named key if it exist, defaultValue otherwise.
/// \note deep copy
/// \note key may contain embedded nulls.
Value get(const char* begin, const char* end,
const Value& defaultValue) const;
/// Return the member named key if it exist, defaultValue otherwise.
/// \note deep copy
/// \param key may contain embedded nulls.
Value get(const String& key, const Value& defaultValue) const;
/// Most general and efficient version of isMember()const, get()const,
/// and operator[]const
/// \note As stated elsewhere, behavior is undefined if (end-begin) >= 2^30
Value const* find(char const* begin, char const* end) const;
/// Most general and efficient version of object-mutators.
/// \note As stated elsewhere, behavior is undefined if (end-begin) >= 2^30
/// \return non-zero, but JSON_ASSERT if this is neither object nor nullValue.
Value* demand(char const* begin, char const* end);
/// \brief Remove and return the named member.
///
/// Do nothing if it did not exist.
/// \pre type() is objectValue or nullValue
/// \post type() is unchanged
void removeMember(const char* key);
/// Same as removeMember(const char*)
/// \param key may contain embedded nulls.
void removeMember(const String& key);
/// Same as removeMember(const char* begin, const char* end, Value* removed),
/// but 'key' is null-terminated.
bool removeMember(const char* key, Value* removed);
/** \brief Remove the named map member.
*
* Update 'removed' iff removed.
* \param key may contain embedded nulls.
* \return true iff removed (no exceptions)
*/
bool removeMember(String const& key, Value* removed);
/// Same as removeMember(String const& key, Value* removed)
bool removeMember(const char* begin, const char* end, Value* removed);
/** \brief Remove the indexed array element.
*
* O(n) expensive operations.
* Update 'removed' iff removed.
* \return true if removed (no exceptions)
*/
bool removeIndex(ArrayIndex index, Value* removed);
/// Return true if the object has a member named key.
/// \note 'key' must be null-terminated.
bool isMember(const char* key) const;
/// Return true if the object has a member named key.
/// \param key may contain embedded nulls.
bool isMember(const String& key) const;
/// Same as isMember(String const& key)const
bool isMember(const char* begin, const char* end) const;
/// \brief Return a list of the member names.
///
/// If null, return an empty list.
/// \pre type() is objectValue or nullValue
/// \post if type() was nullValue, it remains nullValue
Members getMemberNames() const;
/// \deprecated Always pass len.
JSONCPP_DEPRECATED("Use setComment(String const&) instead.")
void setComment(const char* comment, CommentPlacement placement) {
setComment(String(comment, strlen(comment)), placement);
}
/// Comments must be //... or /* ... */
void setComment(const char* comment, size_t len, CommentPlacement placement) {
setComment(String(comment, len), placement);
}
/// Comments must be //... or /* ... */
void setComment(String comment, CommentPlacement placement);
bool hasComment(CommentPlacement placement) const;
/// Include delimiters and embedded newlines.
String getComment(CommentPlacement placement) const;
String toStyledString() const;
const_iterator begin() const;
const_iterator end() const;
iterator begin();
iterator end();
// Accessors for the [start, limit) range of bytes within the JSON text from
// which this value was parsed, if any.
void setOffsetStart(ptrdiff_t start);
void setOffsetLimit(ptrdiff_t limit);
ptrdiff_t getOffsetStart() const;
ptrdiff_t getOffsetLimit() const;
private:
void setType(ValueType v) {
bits_.value_type_ = static_cast<unsigned char>(v);
}
bool isAllocated() const { return bits_.allocated_; }
void setIsAllocated(bool v) { bits_.allocated_ = v; }
void initBasic(ValueType type, bool allocated = false);
void dupPayload(const Value& other);
void releasePayload();
void dupMeta(const Value& other);
Value& resolveReference(const char* key);
Value& resolveReference(const char* key, const char* end);
// struct MemberNamesTransform
//{
// typedef const char *result_type;
// const char *operator()( const CZString &name ) const
// {
// return name.c_str();
// }
//};
union ValueHolder {
LargestInt int_;
LargestUInt uint_;
double real_;
bool bool_;
char* string_; // if allocated_, ptr to { unsigned, char[] }.
ObjectValues* map_;
} value_;
struct {
// Really a ValueType, but types should agree for bitfield packing.
unsigned int value_type_ : 8;
// Unless allocated_, string_ must be null-terminated.
unsigned int allocated_ : 1;
} bits_;
class Comments {
public:
Comments() = default;
Comments(const Comments& that);
Comments(Comments&& that) noexcept;
Comments& operator=(const Comments& that);
Comments& operator=(Comments&& that) noexcept;
bool has(CommentPlacement slot) const;
String get(CommentPlacement slot) const;
void set(CommentPlacement slot, String comment);
private:
using Array = std::array<String, numberOfCommentPlacement>;
std::unique_ptr<Array> ptr_;
};
Comments comments_;
// [start, limit) byte offsets in the source JSON text from which this Value
// was extracted.
ptrdiff_t start_;
ptrdiff_t limit_;
};
template <> inline bool Value::as<bool>() const { return asBool(); }
template <> inline bool Value::is<bool>() const { return isBool(); }
template <> inline Int Value::as<Int>() const { return asInt(); }
template <> inline bool Value::is<Int>() const { return isInt(); }
template <> inline UInt Value::as<UInt>() const { return asUInt(); }
template <> inline bool Value::is<UInt>() const { return isUInt(); }
#if defined(JSON_HAS_INT64)
template <> inline Int64 Value::as<Int64>() const { return asInt64(); }
template <> inline bool Value::is<Int64>() const { return isInt64(); }
template <> inline UInt64 Value::as<UInt64>() const { return asUInt64(); }
template <> inline bool Value::is<UInt64>() const { return isUInt64(); }
#endif
template <> inline double Value::as<double>() const { return asDouble(); }
template <> inline bool Value::is<double>() const { return isDouble(); }
template <> inline String Value::as<String>() const { return asString(); }
template <> inline bool Value::is<String>() const { return isString(); }
/// These `as` specializations are type conversions, and do not have a
/// corresponding `is`.
template <> inline float Value::as<float>() const { return asFloat(); }
template <> inline const char* Value::as<const char*>() const {
return asCString();
}
/** \brief Experimental and untested: represents an element of the "path" to
* access a node.
*/
class JSON_API PathArgument {
public:
friend class Path;
PathArgument();
PathArgument(ArrayIndex index);
PathArgument(const char* key);
PathArgument(String key);
private:
enum Kind { kindNone = 0, kindIndex, kindKey };
String key_;
ArrayIndex index_{};
Kind kind_{kindNone};
};
/** \brief Experimental and untested: represents a "path" to access a node.
*
* Syntax:
* - "." => root node
* - ".[n]" => elements at index 'n' of root node (an array value)
* - ".name" => member named 'name' of root node (an object value)
* - ".name1.name2.name3"
* - ".[0][1][2].name1[3]"
* - ".%" => member name is provided as parameter
* - ".[%]" => index is provided as parameter
*/
class JSON_API Path {
public:
Path(const String& path, const PathArgument& a1 = PathArgument(),
const PathArgument& a2 = PathArgument(),
const PathArgument& a3 = PathArgument(),
const PathArgument& a4 = PathArgument(),
const PathArgument& a5 = PathArgument());
const Value& resolve(const Value& root) const;
Value resolve(const Value& root, const Value& defaultValue) const;
/// Creates the "path" to access the specified node and returns a reference on
/// the node.
Value& make(Value& root) const;
private:
using InArgs = std::vector<const PathArgument*>;
using Args = std::vector<PathArgument>;
void makePath(const String& path, const InArgs& in);
void addPathInArg(const String& path, const InArgs& in,
InArgs::const_iterator& itInArg, PathArgument::Kind kind);
static void invalidPath(const String& path, int location);
Args args_;
};
/** \brief base class for Value iterators.
*
*/
class JSON_API ValueIteratorBase {
public:
using iterator_category = std::bidirectional_iterator_tag;
using size_t = unsigned int;
using difference_type = int;
using SelfType = ValueIteratorBase;
bool operator==(const SelfType& other) const { return isEqual(other); }
bool operator!=(const SelfType& other) const { return !isEqual(other); }
difference_type operator-(const SelfType& other) const {
return other.computeDistance(*this);
}
/// Return either the index or the member name of the referenced value as a
/// Value.
Value key() const;
/// Return the index of the referenced Value, or -1 if it is not an
/// arrayValue.
UInt index() const;
/// Return the member name of the referenced Value, or "" if it is not an
/// objectValue.
/// \note Avoid `c_str()` on result, as embedded zeroes are possible.
String name() const;
/// Return the member name of the referenced Value. "" if it is not an
/// objectValue.
/// \deprecated This cannot be used for UTF-8 strings, since there can be
/// embedded nulls.
JSONCPP_DEPRECATED("Use `key = name();` instead.")
char const* memberName() const;
/// Return the member name of the referenced Value, or NULL if it is not an
/// objectValue.
/// \note Better version than memberName(). Allows embedded nulls.
char const* memberName(char const** end) const;
protected:
/*! Internal utility functions to assist with implementing
* other iterator functions. The const and non-const versions
* of the "deref" protected methods expose the protected
* current_ member variable in a way that can often be
* optimized away by the compiler.
*/
const Value& deref() const;
Value& deref();
void increment();
void decrement();
difference_type computeDistance(const SelfType& other) const;
bool isEqual(const SelfType& other) const;
void copy(const SelfType& other);
private:
Value::ObjectValues::iterator current_;
// Indicates that iterator is for a null value.
bool isNull_{true};
public:
// For some reason, BORLAND needs these at the end, rather
// than earlier. No idea why.
ValueIteratorBase();
explicit ValueIteratorBase(const Value::ObjectValues::iterator& current);
};
/** \brief const iterator for object and array value.
*
*/
class JSON_API ValueConstIterator : public ValueIteratorBase {
friend class Value;
public:
using value_type = const Value;
// typedef unsigned int size_t;
// typedef int difference_type;
using reference = const Value&;
using pointer = const Value*;
using SelfType = ValueConstIterator;
ValueConstIterator();
ValueConstIterator(ValueIterator const& other);
private:
/*! \internal Use by Value to create an iterator.
*/
explicit ValueConstIterator(const Value::ObjectValues::iterator& current);
public:
SelfType& operator=(const ValueIteratorBase& other);
SelfType operator++(int) {
SelfType temp(*this);
++*this;
return temp;
}
SelfType operator--(int) {
SelfType temp(*this);
--*this;
return temp;
}
SelfType& operator--() {
decrement();
return *this;
}
SelfType& operator++() {
increment();
return *this;
}
reference operator*() const { return deref(); }
pointer operator->() const { return &deref(); }
};
/** \brief Iterator for object and array value.
*/
class JSON_API ValueIterator : public ValueIteratorBase {
friend class Value;
public:
using value_type = Value;
using size_t = unsigned int;
using difference_type = int;
using reference = Value&;
using pointer = Value*;
using SelfType = ValueIterator;
ValueIterator();
explicit ValueIterator(const ValueConstIterator& other);
ValueIterator(const ValueIterator& other);
private:
/*! \internal Use by Value to create an iterator.
*/
explicit ValueIterator(const Value::ObjectValues::iterator& current);
public:
SelfType& operator=(const SelfType& other);
SelfType operator++(int) {
SelfType temp(*this);
++*this;
return temp;
}
SelfType operator--(int) {
SelfType temp(*this);
--*this;
return temp;
}
SelfType& operator--() {
decrement();
return *this;
}
SelfType& operator++() {
increment();
return *this;
}
/*! The return value of non-const iterators can be
* changed, so the these functions are not const
* because the returned references/pointers can be used
* to change state of the base class.
*/
reference operator*() const { return const_cast<reference>(deref()); }
pointer operator->() const { return const_cast<pointer>(&deref()); }
};
inline void swap(Value& a, Value& b) { a.swap(b); }
} // namespace Json
#pragma pack(pop)
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma warning(pop)
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#endif // JSON_H_INCLUDED

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#ifndef JSON_VERSION_H_INCLUDED
#define JSON_VERSION_H_INCLUDED
// Note: version must be updated in three places when doing a release. This
// annoying process ensures that amalgamate, CMake, and meson all report the
// correct version.
// 1. /meson.build
// 2. /include/json/version.h
// 3. /CMakeLists.txt
// IMPORTANT: also update the SOVERSION!!
#define JSONCPP_VERSION_STRING "1.9.5"
#define JSONCPP_VERSION_MAJOR 1
#define JSONCPP_VERSION_MINOR 9
#define JSONCPP_VERSION_PATCH 5
#define JSONCPP_VERSION_QUALIFIER
#define JSONCPP_VERSION_HEXA \
((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | \
(JSONCPP_VERSION_PATCH << 8))
#ifdef JSONCPP_USING_SECURE_MEMORY
#undef JSONCPP_USING_SECURE_MEMORY
#endif
#define JSONCPP_USING_SECURE_MEMORY 0
// If non-zero, the library zeroes any memory that it has allocated before
// it frees its memory.
#endif // JSON_VERSION_H_INCLUDED

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// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_WRITER_H_INCLUDED
#define JSON_WRITER_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "value.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
#include <ostream>
#include <string>
#include <vector>
// Disable warning C4251: <data member>: <type> needs to have dll-interface to
// be used by...
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) && defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable : 4251)
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma pack(push)
#pragma pack()
namespace Json {
class Value;
/**
*
* Usage:
* \code
* using namespace Json;
* void writeToStdout(StreamWriter::Factory const& factory, Value const& value)
* { std::unique_ptr<StreamWriter> const writer( factory.newStreamWriter());
* writer->write(value, &std::cout);
* std::cout << std::endl; // add lf and flush
* }
* \endcode
*/
class JSON_API StreamWriter {
protected:
OStream* sout_; // not owned; will not delete
public:
StreamWriter();
virtual ~StreamWriter();
/** Write Value into document as configured in sub-class.
* Do not take ownership of sout, but maintain a reference during function.
* \pre sout != NULL
* \return zero on success (For now, we always return zero, so check the
* stream instead.) \throw std::exception possibly, depending on
* configuration
*/
virtual int write(Value const& root, OStream* sout) = 0;
/** \brief A simple abstract factory.
*/
class JSON_API Factory {
public:
virtual ~Factory();
/** \brief Allocate a CharReader via operator new().
* \throw std::exception if something goes wrong (e.g. invalid settings)
*/
virtual StreamWriter* newStreamWriter() const = 0;
}; // Factory
}; // StreamWriter
/** \brief Write into stringstream, then return string, for convenience.
* A StreamWriter will be created from the factory, used, and then deleted.
*/
String JSON_API writeString(StreamWriter::Factory const& factory,
Value const& root);
/** \brief Build a StreamWriter implementation.
* Usage:
* \code
* using namespace Json;
* Value value = ...;
* StreamWriterBuilder builder;
* builder["commentStyle"] = "None";
* builder["indentation"] = " "; // or whatever you like
* std::unique_ptr<Json::StreamWriter> writer(
* builder.newStreamWriter());
* writer->write(value, &std::cout);
* std::cout << std::endl; // add lf and flush
* \endcode
*/
class JSON_API StreamWriterBuilder : public StreamWriter::Factory {
public:
// Note: We use a Json::Value so that we can add data-members to this class
// without a major version bump.
/** Configuration of this builder.
* Available settings (case-sensitive):
* - "commentStyle": "None" or "All"
* - "indentation": "<anything>".
* - Setting this to an empty string also omits newline characters.
* - "enableYAMLCompatibility": false or true
* - slightly change the whitespace around colons
* - "dropNullPlaceholders": false or true
* - Drop the "null" string from the writer's output for nullValues.
* Strictly speaking, this is not valid JSON. But when the output is being
* fed to a browser's JavaScript, it makes for smaller output and the
* browser can handle the output just fine.
* - "useSpecialFloats": false or true
* - If true, outputs non-finite floating point values in the following way:
* NaN values as "NaN", positive infinity as "Infinity", and negative
* infinity as "-Infinity".
* - "precision": int
* - Number of precision digits for formatting of real values.
* - "precisionType": "significant"(default) or "decimal"
* - Type of precision for formatting of real values.
* - "emitUTF8": false or true
* - If true, outputs raw UTF8 strings instead of escaping them.
* You can examine 'settings_` yourself
* to see the defaults. You can also write and read them just like any
* JSON Value.
* \sa setDefaults()
*/
Json::Value settings_;
StreamWriterBuilder();
~StreamWriterBuilder() override;
/**
* \throw std::exception if something goes wrong (e.g. invalid settings)
*/
StreamWriter* newStreamWriter() const override;
/** \return true if 'settings' are legal and consistent;
* otherwise, indicate bad settings via 'invalid'.
*/
bool validate(Json::Value* invalid) const;
/** A simple way to update a specific setting.
*/
Value& operator[](const String& key);
/** Called by ctor, but you can use this to reset settings_.
* \pre 'settings' != NULL (but Json::null is fine)
* \remark Defaults:
* \snippet src/lib_json/json_writer.cpp StreamWriterBuilderDefaults
*/
static void setDefaults(Json::Value* settings);
};
/** \brief Abstract class for writers.
* \deprecated Use StreamWriter. (And really, this is an implementation detail.)
*/
class JSON_API Writer {
public:
virtual ~Writer();
virtual String write(const Value& root) = 0;
};
/** \brief Outputs a Value in <a HREF="http://www.json.org">JSON</a> format
*without formatting (not human friendly).
*
* The JSON document is written in a single line. It is not intended for 'human'
*consumption,
* but may be useful to support feature such as RPC where bandwidth is limited.
* \sa Reader, Value
* \deprecated Use StreamWriterBuilder.
*/
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable : 4996) // Deriving from deprecated class
#endif
class JSON_API FastWriter
: public Writer {
public:
FastWriter();
~FastWriter() override = default;
void enableYAMLCompatibility();
/** \brief Drop the "null" string from the writer's output for nullValues.
* Strictly speaking, this is not valid JSON. But when the output is being
* fed to a browser's JavaScript, it makes for smaller output and the
* browser can handle the output just fine.
*/
void dropNullPlaceholders();
void omitEndingLineFeed();
public: // overridden from Writer
String write(const Value& root) override;
private:
void writeValue(const Value& value);
String document_;
bool yamlCompatibilityEnabled_{false};
bool dropNullPlaceholders_{false};
bool omitEndingLineFeed_{false};
};
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
/** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a
*human friendly way.
*
* The rules for line break and indent are as follow:
* - Object value:
* - if empty then print {} without indent and line break
* - if not empty the print '{', line break & indent, print one value per
*line
* and then unindent and line break and print '}'.
* - Array value:
* - if empty then print [] without indent and line break
* - if the array contains no object value, empty array or some other value
*types,
* and all the values fit on one lines, then print the array on a single
*line.
* - otherwise, it the values do not fit on one line, or the array contains
* object or non empty array, then print one value per line.
*
* If the Value have comments then they are outputted according to their
*#CommentPlacement.
*
* \sa Reader, Value, Value::setComment()
* \deprecated Use StreamWriterBuilder.
*/
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable : 4996) // Deriving from deprecated class
#endif
class JSON_API
StyledWriter : public Writer {
public:
StyledWriter();
~StyledWriter() override = default;
public: // overridden from Writer
/** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format.
* \param root Value to serialize.
* \return String containing the JSON document that represents the root value.
*/
String write(const Value& root) override;
private:
void writeValue(const Value& value);
void writeArrayValue(const Value& value);
bool isMultilineArray(const Value& value);
void pushValue(const String& value);
void writeIndent();
void writeWithIndent(const String& value);
void indent();
void unindent();
void writeCommentBeforeValue(const Value& root);
void writeCommentAfterValueOnSameLine(const Value& root);
static bool hasCommentForValue(const Value& value);
static String normalizeEOL(const String& text);
using ChildValues = std::vector<String>;
ChildValues childValues_;
String document_;
String indentString_;
unsigned int rightMargin_{74};
unsigned int indentSize_{3};
bool addChildValues_{false};
};
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
/** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a
human friendly way,
to a stream rather than to a string.
*
* The rules for line break and indent are as follow:
* - Object value:
* - if empty then print {} without indent and line break
* - if not empty the print '{', line break & indent, print one value per
line
* and then unindent and line break and print '}'.
* - Array value:
* - if empty then print [] without indent and line break
* - if the array contains no object value, empty array or some other value
types,
* and all the values fit on one lines, then print the array on a single
line.
* - otherwise, it the values do not fit on one line, or the array contains
* object or non empty array, then print one value per line.
*
* If the Value have comments then they are outputted according to their
#CommentPlacement.
*
* \sa Reader, Value, Value::setComment()
* \deprecated Use StreamWriterBuilder.
*/
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable : 4996) // Deriving from deprecated class
#endif
class JSON_API
StyledStreamWriter {
public:
/**
* \param indentation Each level will be indented by this amount extra.
*/
StyledStreamWriter(String indentation = "\t");
~StyledStreamWriter() = default;
public:
/** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format.
* \param out Stream to write to. (Can be ostringstream, e.g.)
* \param root Value to serialize.
* \note There is no point in deriving from Writer, since write() should not
* return a value.
*/
void write(OStream& out, const Value& root);
private:
void writeValue(const Value& value);
void writeArrayValue(const Value& value);
bool isMultilineArray(const Value& value);
void pushValue(const String& value);
void writeIndent();
void writeWithIndent(const String& value);
void indent();
void unindent();
void writeCommentBeforeValue(const Value& root);
void writeCommentAfterValueOnSameLine(const Value& root);
static bool hasCommentForValue(const Value& value);
static String normalizeEOL(const String& text);
using ChildValues = std::vector<String>;
ChildValues childValues_;
OStream* document_;
String indentString_;
unsigned int rightMargin_{74};
String indentation_;
bool addChildValues_ : 1;
bool indented_ : 1;
};
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
#if defined(JSON_HAS_INT64)
String JSON_API valueToString(Int value);
String JSON_API valueToString(UInt value);
#endif // if defined(JSON_HAS_INT64)
String JSON_API valueToString(LargestInt value);
String JSON_API valueToString(LargestUInt value);
String JSON_API valueToString(
double value, unsigned int precision = Value::defaultRealPrecision,
PrecisionType precisionType = PrecisionType::significantDigits);
String JSON_API valueToString(bool value);
String JSON_API valueToQuotedString(const char* value);
/// \brief Output using the StyledStreamWriter.
/// \see Json::operator>>()
JSON_API OStream& operator<<(OStream&, const Value& root);
} // namespace Json
#pragma pack(pop)
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#pragma warning(pop)
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
#endif // JSON_WRITER_H_INCLUDED

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#include "game.h"
GameEvent game(Window &window)
{
Event event;
while(true)
{
if (event == Quit) window.quit();
window.clear();
window.update();
}
return None;
}
bool Event::operator==(GameEvent event)
{
SDL_PollEvent(&(this->event));
GameEvent e = None;
switch((this->event).type)
{
case SDL_QUIT: e = Quit; break;
case SDLK_w: e = Up; break;
case SDLK_a: e = Left; break;
case SDLK_s: e = Down; break;
case SDLK_d: e = Right; break;
default: e = None;
}
return e == event;
}

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#ifndef GAME
#define GAME
#include "../window/window.h"
enum GameEvent { None, Quit, Up, Left, Down, Right };
GameEvent game(Window &window);
class Event
{
public:
bool operator==(GameEvent event);
private:
SDL_Event event;
};
#endif //GAME

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#include "spirit.h"
int main()
{
Config config("./config.json");
Window window(config.width, config.height, config.sdlOption);
while(game(window) != Quit);
}

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src/spirit.h Normal file
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#ifndef SPIRIT
#define SPIRIT
#include <iostream>
#include "config/config.h"
#include "window/window.h"
#include "game/game.h"
using namespace std;
#endif // SPIRIT

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#include "window.h"
Window::Window(int width, int height, int sdlOption)
{
if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO) < 0)
{
cout << "Failed to initialize the SDL2 library\n";
this->quit();
}
this->window = SDL_CreateWindow("Spirit", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, sdlOption);
if(!(this->window))
{
cout << "Failed to create window: " << SDL_GetError() << "\n";
this->quit();
}
SDL_SetWindowResizable(this->window, SDL_TRUE);
this->spritesheet = SDL_LoadBMP("./spritesheet.bmp");
if(!spritesheet)
{
cout << "Failed to open spritesheet file\n";
this->quit();
}
this->surface = SDL_GetWindowSurface(this->window);
if(!surface)
{
cout << "Failed to get the surface from the window" << SDL_GetError() << "\n";
this->quit();
}
};
void Window::clear()
{
SDL_FillRect(this->surface, NULL, 0x000000);
}
void Window::draw()
{
SDL_FillRect(this->surface, NULL, 0x000000);
}
void Window::update()
{
SDL_UpdateWindowSurface(this->window);
this->surface = SDL_GetWindowSurface(this->window);
if(!surface)
{
cout << "Failed to get the surface from the window" << SDL_GetError() << "\n";
this->quit();
}
}
void Window::quit()
{
SDL_Quit();
exit(0);
}

25
src/window/window.h Normal file
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#ifndef WINDOW
#define WINDOW
#include <SDL2/SDL.h>
#include <string>
#include <iostream>
using namespace std;
class Window
{
public:
Window(int width, int height, int sdlOption);
void clear();
void draw();
void update();
void quit();
private:
SDL_Window *window;
SDL_Surface *spritesheet;
SDL_Surface *surface;
};
#endif //WINDOW