forked from blue/squawk
a bit of refactor, fix the time to request next portion of messages in ui, fancy shadows are back!
This commit is contained in:
parent
216dcd29e9
commit
05d6761baa
12 changed files with 826 additions and 600 deletions
91
ui/utils/shadowoverlay.cpp
Normal file
91
ui/utils/shadowoverlay.cpp
Normal file
|
@ -0,0 +1,91 @@
|
|||
/*
|
||||
* Squawk messenger.
|
||||
* Copyright (C) 2019 Yury Gubich <blue@macaw.me>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "shadowoverlay.h"
|
||||
|
||||
ShadowOverlay::ShadowOverlay(unsigned int r, unsigned int t, const QColor& c, QWidget* parent):
|
||||
QWidget(parent),
|
||||
top(false),
|
||||
right(false),
|
||||
bottom(false),
|
||||
left(false),
|
||||
thickness(t),
|
||||
radius(r),
|
||||
color(c),
|
||||
shadow(1, 1, QImage::Format_ARGB32_Premultiplied)
|
||||
{
|
||||
setAttribute(Qt::WA_NoSystemBackground);
|
||||
setAttribute(Qt::WA_TransparentForMouseEvents);
|
||||
}
|
||||
|
||||
void ShadowOverlay::paintEvent(QPaintEvent* event)
|
||||
{
|
||||
QWidget::paintEvent(event);
|
||||
|
||||
QPainter painter(this);
|
||||
|
||||
painter.drawImage(0, 0, shadow);
|
||||
}
|
||||
|
||||
void ShadowOverlay::resizeEvent(QResizeEvent* event)
|
||||
{
|
||||
QWidget::resizeEvent(event);
|
||||
|
||||
updateImage();
|
||||
}
|
||||
|
||||
void ShadowOverlay::updateImage()
|
||||
{
|
||||
int w = width();
|
||||
int h = height();
|
||||
shadow = QImage({w, h + int(thickness)}, QImage::Format_ARGB32_Premultiplied);
|
||||
shadow.fill(0);
|
||||
|
||||
QPainter tmpPainter(&shadow);
|
||||
tmpPainter.setCompositionMode(QPainter::CompositionMode_Source);
|
||||
if (top) {
|
||||
QRectF shadow(0, 0, w, thickness);
|
||||
tmpPainter.fillRect(shadow, color);
|
||||
}
|
||||
if (right) {
|
||||
QRectF shadow(w - thickness, 0, thickness, h);
|
||||
tmpPainter.fillRect(shadow, color);
|
||||
}
|
||||
if (bottom) {
|
||||
QRectF shadow(0, h - thickness, w, thickness * 2); //i have no idea why, but it leaves some unpainted stripe without some spare space
|
||||
tmpPainter.fillRect(shadow, color);
|
||||
}
|
||||
if (left) {
|
||||
QRectF shadow(0, 0, thickness, h);
|
||||
tmpPainter.fillRect(shadow, color);
|
||||
}
|
||||
|
||||
Utils::exponentialblur(shadow, radius, false, 0);
|
||||
tmpPainter.end();
|
||||
}
|
||||
|
||||
void ShadowOverlay::setFrames(bool t, bool r, bool b, bool l)
|
||||
{
|
||||
top = t;
|
||||
right = r;
|
||||
bottom = b;
|
||||
left = l;
|
||||
|
||||
updateImage();
|
||||
update();
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue