1
0
forked from blue/squawk
squawk/ui/squawk.h

64 lines
1.9 KiB
C++

#ifndef SQUAWK_H
#define SQUAWK_H
#include <QMainWindow>
#include <QScopedPointer>
#include <QCloseEvent>
#include <deque>
#include <map>
#include "accounts.h"
#include "models/roster.h"
#include "../global.h"
namespace Ui {
class Squawk;
}
class Squawk : public QMainWindow
{
Q_OBJECT
public:
explicit Squawk(QWidget *parent = nullptr);
~Squawk() override;
signals:
void newAccountRequest(const QMap<QString, QVariant>&);
void connectAccount(const QString&);
void disconnectAccount(const QString&);
void changeState(int state);
public slots:
void newAccount(const QMap<QString, QVariant>& account);
void accountConnectionStateChanged(const QString& account, int state);
void accountAvailabilityChanged(const QString& account, int state);
void addGroup(const QString& account, const QString& name);
void removeGroup(const QString& account, const QString& name);
void addContact(const QString& account, const QString& jid, const QString& group, const QMap<QString, QVariant>& data);
void removeContact(const QString& account, const QString& jid, const QString& group);
void removeContact(const QString& account, const QString& jid);
void changeContact(const QString& account, const QString& jid, const QMap<QString, QVariant>& data);
void addPresence(const QString& account, const QString& jid, const QString& name, const QMap<QString, QVariant>& data);
void removePresence(const QString& account, const QString& jid, const QString& name);
void stateChanged(int state);
private:
QScopedPointer<Ui::Squawk> m_ui;
Accounts* accounts;
Models::Roster rosterModel;
protected:
void closeEvent(QCloseEvent * event) override;
private slots:
void onAccounts();
void onAccountsClosed(QObject* parent = 0);
void onComboboxActivated(int index);
};
#endif // SQUAWK_H