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squawk/ui/utils/badge.h

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/*
* Squawk messenger.
* Copyright (C) 2019 Yury Gubich <blue@macaw.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BADGE_H
#define BADGE_H
#include <QFrame>
#include <QLabel>
#include <QHBoxLayout>
#include <QIcon>
#include <QPushButton>
#include "shared/utils.h"
/**
* @todo write docs
*/
class Badge : public QFrame
{
Q_OBJECT
public:
Badge(const QString& id, const QString& text, const QIcon& icon, QWidget* parent = nullptr);
Badge(QWidget* parent = nullptr);
~Badge();
const QString id;
public:
void setText(const QString& text);
void setIcon(const QIcon& icon);
signals:
void close();
private:
QLabel* image;
QLabel* text;
QPushButton* closeButton;
QHBoxLayout* layout;
private:
void createMandatoryComponents();
public:
struct Comparator {
bool operator()(const Badge& a, const Badge& b) const;
bool operator()(const Badge* a, const Badge* b) const;
};
};
#endif // BADGE_H