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lmdbal/src/transaction.cpp

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/*
* LMDB Abstraction Layer.
* Copyright (C) 2023 Yury Gubich <blue@macaw.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "transaction.h"
#include "cursorcommon.h"
/**
* \class LMDBAL::Transaction
* \brief Public read only transaction
*
* This class provides read only transactions you can use
* to speed to your queries keeping them thread safe.
* LMDBAL::Transaction is <b>NOT COPYABLE</b> but <b>MOVABLE</b>.
* Transaction can be in one of two states: active or terminated.
* The way to receive an active LMDBAL::Transaction is to call LMDBAL::Base::beginReadOnlyTransaction.
*
* Active transactions become terminated upon the call of LMDBAL::Transaction::terminate.
* Active transactions automaticaly terminate themselves upon destruction.
*
* You <b>CAN NOT</b> use inactive transactions for any query.
*/
/**
* \brief Constructs inactive transaction
*/
LMDBAL::Transaction::Transaction():
txn(nullptr),
active(false),
parent(nullptr),
cursors()
{}
/**
* \brief Constructs an active transaction
*/
LMDBAL::Transaction::Transaction(TransactionID txn, const Base* parent) :
txn(txn),
active(true),
parent(parent),
cursors()
{
parent->transactions[txn] = this;
}
/**
* \brief Moves transaction to a new object
*/
LMDBAL::Transaction::Transaction(Transaction&& other):
txn(other.txn),
active(other.active),
parent(other.parent),
cursors(other.cursors)
{
if (active) {
parent->transactions[txn] = this;
other.reset();
}
}
/**
* \brief Destroys transaction
*/
LMDBAL::Transaction::~Transaction() {
terminate();
}
/**
* \brief Move-assigns transaction to the new object
*/
LMDBAL::Transaction& LMDBAL::Transaction::operator=(Transaction&& other) {
if (this == &other)
return *this;
terminate();
txn = other.txn;
active = other.active;
parent = other.parent;
cursors = other.cursors;
if (active) {
parent->transactions[txn] = this;
other.reset();
}
return *this;
}
/**
* \brief Terminates transaction if it was active
*
* Transaction becomes terminated after calling this method
*/
void LMDBAL::Transaction::terminate() {
if (active) {
closeCursors();
parent->abortTransaction(txn);
parent->transactions.erase(txn);
reset();
}
}
/**
* \brief Resets inner transaction properties to inactive state
*/
void LMDBAL::Transaction::reset() {
active = false;
txn = nullptr;
parent = nullptr;
cursors.clear();
}
/**
* \brief Closes attached curors;
*/
void LMDBAL::Transaction::closeCursors () {
for (const std::pair<const uint32_t, CursorCommon*>& pair : cursors)
pair.second->terminated();
}
/**
* \brief Returns transaction states
*
* \returns true if the transaction is active, false otherwise
*/
bool LMDBAL::Transaction::isActive() const {
return active; //todo may be it's better if I query it from DB?
}
/**
* \class LMDBAL::WriteTransaction
* \brief Public writable transaction
*
* This class provides writable transactions you can use
* to speed to your queries and modifications keeping them thread safe.
* LMDBAL::WriteTransaction is <b>NOT COPYABLE</b> but <b>MOVABLE</b>.
* Transaction can be in one of two states: active or terminated.
* The way to receive an active LMDBAL::WriteTransaction is to call LMDBAL::Base::beginTransaction.
* You can use LMDBAL::WriteTransaction for everything instead of LMDBAL::Transaction
*
* Active transactions become terminated upon the call of
* LMDBAL::WriteTransaction::abort or LMDBAL::WriteTransaction::commit.
* Calling LMDBAL::Transaction::terminate on LMDBAL::WriteTransaction
* is exactly the same as calling LMDBAL::WriteTransaction::abort.
*
* Active transactions automaticaly terminate themselves upon destruction.
* <b>For LMDBAL::WriteTransaction default behaviour upon destruction is to abort.</b>
*
* You <b>CAN NOT</b> use inactive transactions for any query.
*/
/**
* \brief Constructs active write transaction
*/
LMDBAL::WriteTransaction::WriteTransaction(TransactionID txn, Base* parent):
Transaction(txn, parent)
{}
/**
* \brief Constructs inactive write transaction
*/
LMDBAL::WriteTransaction::WriteTransaction():
Transaction()
{}
/**
* \brief Moves transaction to the new object
*/
LMDBAL::WriteTransaction::WriteTransaction(WriteTransaction&& other):
Transaction(std::move(other))
{}
LMDBAL::WriteTransaction& LMDBAL::WriteTransaction::operator=(WriteTransaction&& other) {
Transaction::operator=(std::move(other));
return *this;
}
/**
* \brief Aborts transaction cancelling all changes
*
* Transaction becomes terminated after calling this method
*/
void LMDBAL::WriteTransaction::abort() {
terminate();
}
/**
* \brief Commits transaction submitting all changes
*
* Transaction becomes terminated after calling this method
*/
void LMDBAL::WriteTransaction::commit() {
if (active) {
closeCursors();
const_cast<Base*>(parent)->commitTransaction(txn);
parent->transactions.erase(txn);
reset();
}
}