// Squawk messenger. // Copyright (C) 2019 Yury Gubich // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #ifndef DATABASE_CACHE_H #define DATABASE_CACHE_H #include "database.h" #include "table.h" #include #include template class DataBase::Cache : public DataBase::Table { friend class DataBase; enum class Mode { //it's a cache state when we: nothing, // - know nothing about records in database on disk size, // - know just an amount of records full // - shure that our cache is equal to the database on disk }; protected: Cache(const std::string& name, DataBase* parent); ~Cache() override; private: void handleMode() const; public: virtual void addRecord(const K& key, const V& value) override; virtual void changeRecord(const K& key, const V& value) override; virtual void removeRecord(const K& key) override; virtual V getRecord(const K& key) const override; virtual uint32_t count() const override; virtual void drop() override; protected: Mode* mode; std::map* cache; std::set* abscent; uint32_t* sizeDifference; }; #include "cache.hpp" #endif // DATABASE_CACHE_H