stories/shaders/CMakeLists.txt

25 lines
610 B
CMake

set(GLSL_VALIDATOR "glslangValidator")
file(GLOB_RECURSE GLSL_SOURCE_FILES
"*.frag"
"*.vert"
)
foreach(GLSL ${GLSL_SOURCE_FILES})
get_filename_component(FILE_NAME ${GLSL} NAME)
set(SPIRV "${PROJECT_BINARY_DIR}/shaders/${FILE_NAME}.spv")
add_custom_command(
OUTPUT ${SPIRV}
COMMAND ${CMAKE_COMMAND} -E make_directory "${PROJECT_BINARY_DIR}/shaders/"
COMMAND ${GLSL_VALIDATOR} -V ${GLSL} -o ${SPIRV}
DEPENDS ${GLSL})
list(APPEND SPIRV_BINARY_FILES ${SPIRV})
endforeach(GLSL)
add_custom_target(
Shaders
DEPENDS ${SPIRV_BINARY_FILES}
)
add_dependencies(stories Shaders)